Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
Bezwik
Camazotz
Level 122
God Stats
1W - 1L
1,808 SR
Queue Stats
56W - 40L
1,581 Elo+
Party 2
Rama
Rama
Danva
Rama
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
181W - 187L
1,523 Elo+
Solo
Scylla
Scylla
jasonuk
Scylla
Level 144
God Stats
1W - 1L
1,682 SR
Queue Stats
24W - 32L
1,434 Elo+
Party 2
Team Averages
Level 132
1,598 SR
1,507 Elo+

VS

Team Averages
Level 117
1,530 SR
1,564 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Stranden
Cthulhu
Level 138
God Stats
10W - 7L
1,652 SR
Queue Stats
190W - 132L
1,646 Elo+
Party 1
Thoth
Thoth
Whåp
Thoth
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 6 / 1
6,651
739
7,898
9,307
2,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
 
Bacchus
11
0 / 5 / 3
6,210
690
5,903
10,696
6,032
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
Bezwik
Camazotz
11
2 / 7 / 1
6,684
743
4,321
10,442
3,229
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
Danva
Rama
12
2 / 6 / 2
7,010
779
4,290
9,838
3,357
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
jasonuk
Scylla
14
1 / 5 / 1
7,375
819
5,239
7,961
2,467
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
7 / 1 / 14
9,119
1,013
4,624
9,993
11,174
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
 
Medusa
15
5 / 0 / 15
8,974
997
10,109
5,641
2,915
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
 
Nike
13
4 / 1 / 16
8,258
918
6,161
7,095
6,623
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Stranden
Cthulhu
15
4 / 2 / 19
8,829
981
12,199
10,336
10,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
Whåp
Thoth
15
8 / 2 / 15
8,913
990
12,449
5,040
2,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
107
6
Kills
28
29
Deaths
6
8
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
6
1
0.25
L
Bacchus
 
Bacchus
0
5
3
0.3
W
Xing Tian
 
Xing Tian
7
1
14
14
W
Medusa
 
Medusa
5
0
15
12.5
W
Nike
 
Nike
4
1
16
12
L
Camazotz
Bezwik
Camazotz
2
7
1
0.36
L
Rama
Danva
Rama
2
6
2
0.5
W
Cthulhu
Stranden
Cthulhu
4
2
19
6.75
W
Thoth
Whåp
Thoth
8
2
15
7.75
L
Scylla
jasonuk
Scylla
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,651
Damage
45,542
48,244
Taken
38,105
18,005
Mitigated
32,977
9,373
Healing
17,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,898
3,050
9
1,073
9,307
2,920
0
7,034
1,992
0
13,432
L
Bacchus
 
Bacchus
5,903
422
159
458
10,696
6,032
0
5,399
5,092
8,684
0
W
Xing Tian
 
Xing Tian
4,624
72
1,035
2,050
9,993
11,174
657
3,102
6,783
8,757
0
W
Medusa
 
Medusa
10,109
3,878
2,403
2,015
5,641
2,915
1,870
1,486
4,143
0
31,526
W
Nike
 
Nike
6,161
449
1,925
1,155
7,095
6,623
389
2,800
4,219
3,832
6,075
L
Camazotz
Bezwik
Camazotz
4,321
104
611
2,507
10,442
3,229
0
5,620
4,652
0
6,433
L
Rama
Danva
Rama
4,290
3,260
490
2,124
9,838
3,357
0
6,042
3,488
0
12,102
W
Cthulhu
Stranden
Cthulhu
12,199
128
2,344
3,123
10,336
10,131
189
2,241
7,974
23,491
0
W
Thoth
Whåp
Thoth
12,449
0
594
579
5,040
2,134
1,490
1,170
3,844
19,924
0
L
Scylla
jasonuk
Scylla
5,239
722
898
1,044
7,961
2,467
0
5,668
2,071
17,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,930
Gold Earned
44,093
62
Minions Killed
96
0
Camps Cleared
0
751,391
Distance Traveled
980,663
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,651
739
12
1
0
143,676
2
L
Bacchus
6,210
690
8
1
0
166,346
0
W
Xing Tian
9,119
1,013
6
1
0
201,657
2
W
Medusa
8,974
997
44
5
0
181,772
1
W
Nike
8,258
918
7
1
0
182,450
1
L
Camazotz
6,684
743
0
0
0
150,828
1
L
Rama
7,010
779
14
2
0
129,496
3
W
Cthulhu
8,829
981
23
3
0
214,486
3
W
Thoth
8,913
990
16
2
0
200,298
0
L
Scylla
7,375
819
28
3
0
161,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role