Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
cmaofy
Gilgamesh
Level 31
God Stats
38W - 29L
1,501 SR
Queue Stats
127W - 158L
1,354 Elo+
Party 1
Team Averages
Level 62
1,500 SR
1,451 Elo+

VS

Team Averages
Level 39
1,569 SR
1,418 Elo+
Izanami
Izanami
Despl1t
Izanami
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 12L
1,397 Elo+
Party 2
Ra
Ra
FinancialyStable
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Nike
Nike
TriKorochki
Nike
Level 91
God Stats
1W - 2L
1,707 SR
Queue Stats
13W - 29L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
8 / 0 / 7
9,066
907
7,276
5,365
1,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
 
Merlin
13
6 / 0 / 7
8,385
839
9,711
5,222
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
cmaofy
Gilgamesh
12
3 / 3 / 13
8,114
811
8,856
11,095
9,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Despl1t
Izanami
9
0 / 4 / 2
6,241
624
5,377
8,640
2,572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 8 / 0
6,765
677
4,874
9,332
4,154
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
1 / 5 / 1
6,333
633
3,823
11,695
8,365
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
17
Kills
3
3
Deaths
17
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
8
0
7
11.5
W
Merlin
 
Merlin
6
0
7
9.5
L
Izanami
Despl1t
Izanami
0
4
2
0.25
L
2
8
0
0.25
L
1
5
1
0.3
W
Gilgamesh
cmaofy
Gilgamesh
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,843
Damage
14,074
21,682
Taken
29,667
13,001
Mitigated
15,091
6,276
Healing
3,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,276
2,692
0
2,217
5,365
1,789
1,630
877
4,488
0
29,092
W
Merlin
 
Merlin
9,711
363
0
1,640
5,222
1,796
815
617
4,605
38,827
0
L
Izanami
Despl1t
Izanami
5,377
2,875
0
957
8,640
2,572
0
3,189
5,196
0
19,934
L
4,874
1,396
575
1,211
9,332
4,154
0
3,426
5,596
20,716
0
L
3,823
320
0
310
11,695
8,365
0
5,097
6,395
249
11,766
W
Gilgamesh
cmaofy
Gilgamesh
8,856
1,359
0
2,419
11,095
9,416
383
3,923
7,172
4,125
9,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,565
Gold Earned
19,339
124
Minions Killed
92
8
Camps Cleared
2
591,855
Distance Traveled
546,569
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,066
907
62
6
2
199,822
4
W
Merlin
8,385
839
55
6
6
201,614
0
L
Izanami
6,241
624
29
3
0
192,893
2
L
Ra
6,765
677
50
5
1
156,902
0
L
Nike
6,333
633
13
1
1
196,774
2
W
Gilgamesh
8,114
811
7
1
0
190,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role