Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Gretir
Heimdallr
Level 68
God Stats
1W - 2L
1,356 SR
Queue Stats
51W - 56L
1,477 Elo+
Party 3
Sol
Sol
MostHunterGame
Sol
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,503 Elo+
Party 1
Baron Samedi
Baron Samedi
TonyChooper35
Baron Samedi
Level 147
God Stats
0W - 2L
1,291 SR
Queue Stats
79W - 68L
1,533 Elo+
Party 1
Khepri
Khepri
VraniVolosa
Khepri
Level 91
God Stats
0W - 2L
1,296 SR
Queue Stats
67W - 73L
1,425 Elo+
Party 3
Team Averages
Level 101
1,389 SR
1,488 Elo+

VS

Team Averages
Level 98
1,370 SR
1,489 Elo+
Medusa
Medusa
 
Medusa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Dougzilla94
Baron Samedi
Level 118
God Stats
2W - 1L
1,475 SR
Queue Stats
62W - 76L
1,481 Elo+
Solo
Hachiman
Hachiman
TaiKaliso
Hachiman
Level 35
God Stats
2W - 5L
1,216 SR
Queue Stats
220W - 237L
1,496 Elo+
Party 2
Cabrakan
Cabrakan
doepoe
Cabrakan
Level 64
God Stats
1W - 3L
1,159 SR
Queue Stats
173W - 152L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
5 / 4 / 7
8,942
894
15,111
8,420
4,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Gretir
Heimdallr
13
1 / 5 / 10
7,871
787
9,926
12,080
5,370
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
3 / 3 / 10
8,633
863
12,344
10,349
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
TonyChooper35
Baron Samedi
14
5 / 4 / 7
8,347
835
11,109
10,175
5,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
14
1 / 6 / 9
7,956
796
3,239
17,487
21,401
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
8 / 3 / 9
10,321
1,032
18,443
10,315
5,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
 
Ganesha
14
0 / 4 / 19
8,975
898
5,196
18,274
19,368
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Dougzilla94
Baron Samedi
17
3 / 2 / 11
8,937
894
8,017
9,187
8,801
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hachiman
TaiKaliso
Hachiman
16
9 / 3 / 9
10,112
1,011
12,815
12,001
5,713
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
doepoe
Cabrakan
14
2 / 4 / 14
8,984
898
6,180
17,707
28,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
84
15
Kills
22
22
Deaths
16
43
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
5
4
7
2.13
W
Medusa
 
Medusa
8
3
9
4.17
W
Ganesha
 
Ganesha
0
4
19
2.38
W
Baron Samedi
Dougzilla94
Baron Samedi
3
2
11
4.25
L
Heimdallr
Gretir
Heimdallr
1
5
10
1.2
L
3
3
10
2.67
W
Hachiman
TaiKaliso
Hachiman
9
3
9
4.5
L
Baron Samedi
TonyChooper35
Baron Samedi
5
4
7
2.13
L
Khepri
1
6
9
0.92
W
Cabrakan
doepoe
Cabrakan
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,729
Damage
50,651
58,511
Taken
67,484
40,983
Mitigated
68,292
19,798
Healing
29,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
15,111
6,012
1,284
1,367
8,420
4,068
0
3,177
5,243
28,832
0
W
Medusa
 
Medusa
18,443
6,039
2,283
2,986
10,315
5,772
3,022
7,793
2,326
0
48,823
W
Ganesha
 
Ganesha
5,196
263
3,693
3,686
18,274
19,368
308
8,147
9,688
11,071
0
W
Baron Samedi
Dougzilla94
Baron Samedi
8,017
574
5,675
3,444
9,187
8,801
495
4,606
4,204
22,839
0
L
Heimdallr
Gretir
Heimdallr
9,926
4,001
1,608
3,526
12,080
5,370
1,249
5,043
7,037
0
21,066
L
12,344
3,865
573
3,143
10,349
4,226
0
2,196
8,153
25,894
0
W
Hachiman
TaiKaliso
Hachiman
12,815
6,197
898
2,641
12,001
5,713
789
9,064
2,674
0
24,318
L
Baron Samedi
TonyChooper35
Baron Samedi
11,109
289
4,258
2,786
10,175
5,918
308
2,807
7,368
14,132
0
L
Khepri
3,239
246
600
653
17,487
21,401
0
6,170
11,317
10,013
0
W
Cabrakan
doepoe
Cabrakan
6,180
1,010
1,229
2,962
17,707
28,638
779
10,455
6,789
8,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,749
Gold Earned
47,329
113
Minions Killed
127
0
Camps Cleared
0
893,866
Distance Traveled
1,043,072
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,942
894
43
4
0
198,931
0
W
Medusa
10,321
1,032
60
6
0
201,748
0
W
Ganesha
8,975
898
1
0
0
217,602
0
W
Baron Samedi
8,937
894
29
3
0
209,423
3
L
Heimdallr
7,871
787
23
2
0
205,708
0
L
Sol
8,633
863
30
3
0
176,171
0
W
Hachiman
10,112
1,011
26
3
0
199,956
0
L
Baron Samedi
8,347
835
13
1
0
162,842
1
L
Khepri
7,956
796
4
0
0
150,214
0
W
Cabrakan
8,984
898
11
1
0
214,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role