Player Matchup

Ymir
Ymir
Jimmysara151
Ymir
Level 29
God Stats
45W - 51L
1,449 SR
Queue Stats
367W - 371L
1,372 Elo+
Solo
Agni
Agni
JustBamYT
Agni
Level 28
God Stats
1W - 2L
1,260 SR
Queue Stats
37W - 31L
1,295 Elo+
Solo
Nemesis
Nemesis
LatinRuby
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Anhur
Anhur
SaucyMcNaughty
Anhur
Level 19
God Stats
3W - 5L
1,447 SR
Queue Stats
31W - 45L
1,342 Elo+
Solo
Cupid
Cupid
Xtended-Magz666
Cupid
Level 6
God Stats
0W - 1L
1,530 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,437 SR
1,402 Elo+

VS

Team Averages
Level 27
1,495 SR
1,278 Elo+
Cthulhu
Cthulhu
Epicgamer16704
Cthulhu
Level 29
God Stats
26W - 26L
1,543 SR
Queue Stats
140W - 149L
1,403 Elo+
Solo
Pele
Pele
Kizayd1910
Pele
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,170 Elo+
Solo
Nike
Nike
flo27xx
Nike
Level 90
God Stats
1W - 0L
1,434 SR
Queue Stats
15W - 16L
1,339 Elo+
Party 1
Bakasura
Bakasura
ismaellll
Bakasura
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,183 Elo+
Solo
Anhur
Anhur
xxminatoxx75
Anhur
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 9 / 4
9,439
524
9,914
17,271
6,578
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Agni
12
5 / 6 / 3
8,895
494
6,769
10,381
2,754
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
LatinRuby
Nemesis
9
1 / 14 / 1
6,293
350
2,146
14,190
3,886
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

13
2 / 6 / 1
8,006
445
3,433
9,629
2,593
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
8 / 8 / 6
8,278
460
13,289
12,845
3,340
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 13
10,320
573
9,762
19,493
11,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
22 / 0 / 3
13,331
741
17,860
10,712
4,852
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
flo27xx
Nike
15
7 / 3 / 13
10,047
558
9,968
12,630
5,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
ismaellll
Bakasura
6
0 / 8 / 1
5,903
328
30
6,564
1,595
13
5 / 12 / 10
8,670
482
8,171
14,689
4,762
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
81
22
Kills
41
43
Deaths
24
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
7
1
13
13.5
L
6
9
4
0.89
L
Agni
5
6
3
1.08
W
22
0
3
23.5
L
Nemesis
LatinRuby
Nemesis
1
14
1
0.11
L
2
6
1
0.42
L
8
8
6
1.38
W
Nike
flo27xx
Nike
7
3
13
4.5
W
Bakasura
ismaellll
Bakasura
0
8
1
0.06
W
5
12
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,551
Damage
45,791
64,316
Taken
64,088
19,151
Mitigated
28,683
5,775
Healing
20,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,762
736
102
9,342
19,493
11,927
117
2,298
17,030
59,876
0
L
9,914
2,310
0
1,634
17,271
6,578
674
1,692
15,579
44,641
0
L
Agni
6,769
1,266
0
545
10,381
2,754
99
1,512
8,869
32,134
0
W
17,860
4,393
0
6,630
10,712
4,852
653
2,883
7,829
0
125,485
L
Nemesis
LatinRuby
Nemesis
2,146
550
0
284
14,190
3,886
47
1,489
12,701
0
20,086
L
3,433
2,101
0
1,184
9,629
2,593
312
2,260
7,369
0
42,227
L
13,289
7,110
211
1,917
12,845
3,340
954
2,809
10,036
0
39,421
W
Nike
flo27xx
Nike
9,968
3,279
0
3,283
12,630
5,547
1,239
5,282
7,348
0
55,322
W
Bakasura
ismaellll
Bakasura
30
30
0
0
6,564
1,595
136
1,406
5,158
0
469
W
8,171
5,225
0
871
14,689
4,762
327
4,814
9,875
0
26,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,911
Gold Earned
48,271
306
Minions Killed
436
0
Camps Cleared
0
1,478,884
Distance Traveled
1,771,185
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,320
573
121
7
0
358,578
2
L
Ymir
9,439
524
84
5
0
291,039
2
L
Agni
8,895
494
63
4
0
263,237
0
W
Pele
13,331
741
194
11
0
425,734
4
L
Nemesis
6,293
350
27
2
0
309,630
3
L
Anhur
8,006
445
79
4
0
306,904
1
L
Cupid
8,278
460
53
3
0
308,074
0
W
Nike
10,047
558
87
5
0
353,703
3
W
Bakasura
5,903
328
2
0
0
316,752
0
W
Anhur
8,670
482
32
2
0
316,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role