Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
GreeyZ
Agni
Level 102
God Stats
2W - 1L
1,746 SR
Queue Stats
344W - 300L
1,552 Elo+
Party 1
Khepri
Khepri
Mephisto669
Khepri
Level 122
God Stats
1W - 4L
1,499 SR
Queue Stats
187W - 167L
1,545 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Shubnugurath
Cu Chulainn
Level 59
God Stats
10W - 10L
1,549 SR
Queue Stats
274W - 378L
1,387 Elo+
Party 2
Izanami
Izanami
ThePatriarchy91
Izanami
Level 34
God Stats
31W - 50L
1,518 SR
Queue Stats
152W - 221L
1,417 Elo+
Party 2
Team Averages
Level 79
1,562 SR
1,480 Elo+

VS

Team Averages
Level 109
1,393 SR
1,443 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
Wolferlife
Nox
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,224 Elo+
Solo
Cerberus
Cerberus
altico89
Cerberus
Level 125
God Stats
1W - 3L
1,081 SR
Queue Stats
295W - 300L
1,553 Elo+
Solo
Rama
Rama
calleja17
Rama
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,356 Elo+
Party 3
Thanatos
Thanatos
davidsesmap
Thanatos
Level 147
God Stats
1W - 1L
1,384 SR
Queue Stats
121W - 117L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
4 / 4 / 1
7,431
531
3,957
8,308
2,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Agni
GreeyZ
Agni
10
1 / 7 / 2
6,272
448
6,312
10,920
3,520
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
11
3 / 4 / 4
7,470
534
3,793
10,745
10,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Shubnugurath
Cu Chulainn
12
1 / 3 / 3
7,153
511
7,965
11,487
8,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 4 / 2
6,608
472
3,332
6,234
996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
3 / 1 / 2
8,537
610
8,906
10,860
7,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 1 / 8
8,128
581
9,396
7,884
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
altico89
Cerberus
11
2 / 4 / 8
6,948
496
3,236
10,634
6,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
11
2 / 2 / 2
6,448
461
2,393
6,532
2,111
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
davidsesmap
Thanatos
14
10 / 3 / 5
8,747
625
10,394
11,700
4,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
11
Kills
22
22
Deaths
11
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
4
1
1.13
W
Amaterasu
 
Amaterasu
3
1
2
4
L
Agni
GreeyZ
Agni
1
7
2
0.29
L
Khepri
3
4
4
1.25
L
Cu Chulainn
Shubnugurath
Cu Chulainn
1
3
3
0.83
L
2
4
2
0.75
W
5
1
8
9
W
Cerberus
altico89
Cerberus
2
4
8
1.5
W
Rama
2
2
2
1.5
W
Thanatos
davidsesmap
Thanatos
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,359
Damage
34,325
47,694
Taken
47,610
25,379
Mitigated
23,940
8,523
Healing
21,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,957
1,180
0
1,189
8,308
2,403
804
2,513
5,645
37,121
0
W
Amaterasu
 
Amaterasu
8,906
4,599
0
6,304
10,860
7,790
0
2,234
8,626
0
53,384
L
Agni
GreeyZ
Agni
6,312
835
0
1,687
10,920
3,520
36
5,004
5,700
33,589
0
L
Khepri
3,793
420
0
966
10,745
10,154
0
2,878
7,723
17,066
0
L
Cu Chulainn
Shubnugurath
Cu Chulainn
7,965
1,136
0
3,605
11,487
8,306
0
1,281
10,192
6,829
30,424
L
3,332
2,392
0
1,076
6,234
996
48
432
5,802
0
34,581
W
9,396
1,392
0
1,388
7,884
2,834
186
4,079
3,805
38,736
0
W
Cerberus
altico89
Cerberus
3,236
633
0
2,255
10,634
6,971
0
3,803
6,831
19,606
0
W
Rama
2,393
1,782
0
884
6,532
2,111
909
2,356
4,176
0
26,418
W
Thanatos
davidsesmap
Thanatos
10,394
2,906
0
10,672
11,700
4,234
461
3,671
8,029
0
50,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,934
Gold Earned
38,808
298
Minions Killed
354
0
Camps Cleared
0
1,299,497
Distance Traveled
1,351,687
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,431
531
73
5
0
246,293
2
W
Amaterasu
8,537
610
100
7
0
289,467
2
L
Agni
6,272
448
50
4
0
259,435
4
L
Khepri
7,470
534
25
2
0
280,807
10
L
Cu Chulainn
7,153
511
79
6
0
269,695
2
L
Izanami
6,608
472
71
5
0
243,267
3
W
Nox
8,128
581
88
6
0
285,441
4
W
Cerberus
6,948
496
32
2
0
260,011
11
W
Rama
6,448
461
51
4
0
229,421
0
W
Thanatos
8,747
625
83
6
0
287,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role