Player Matchup

Vamana
Vamana
BluWob
Vamana
Level 25
God Stats
5W - 3L
1,313 SR
Queue Stats
6W - 4L
1,574 Elo+
Party 1
Fenrir
Fenrir
BuzzIsBoss
Fenrir
Level 17
God Stats
7W - 10L
1,505 SR
Queue Stats
147W - 163L
1,405 Elo+
Solo
Chaac
Chaac
GENVOX
Chaac
Level 15
God Stats
4W - 5L
1,500 SR
Queue Stats
14W - 12L
1,423 Elo+
Solo
Charybdis
Charybdis
IKuronaI
Charybdis
Level 48
God Stats
2W - 2L
1,296 SR
Queue Stats
6W - 6L
1,470 Elo+
Party 1
Yemoja
Yemoja
Spheeexy
Yemoja
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 22
1,423 SR
1,474 Elo+

VS

Team Averages
Level 17
1,426 SR
1,357 Elo+
Chaac
Chaac
 
Chaac
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
DecRenCup
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Solo
Kukulkan
Kukulkan
IndominusPadre
Kukulkan
Level 17
God Stats
8W - 12L
1,484 SR
Queue Stats
20W - 21L
1,453 Elo+
Solo
Anhur
Anhur
Skycommander65
Anhur
Level 28
God Stats
3W - 9L
1,144 SR
Queue Stats
63W - 114L
1,349 Elo+
Solo
Nemesis
Nemesis
Teuf3lxhenn
Nemesis
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 34L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BluWob
Vamana
12
2 / 1 / 1
7,345
525
2,220
11,211
8,637
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
BuzzIsBoss
Fenrir
12
2 / 4 / 5
7,226
516
2,802
8,724
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
GENVOX
Chaac
16
7 / 0 / 2
9,512
679
8,859
11,750
10,446
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
IKuronaI
Charybdis
11
4 / 2 / 5
7,110
508
8,969
7,020
2,120
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
Spheeexy
Yemoja
11
4 / 0 / 4
7,648
546
4,745
8,592
5,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
0 / 3 / 0
5,074
362
2,968
6,490
2,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Yemoja
DecRenCup
Yemoja
10
0 / 3 / 5
5,945
425
4,009
8,728
5,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
13
2 / 2 / 0
7,505
536
8,521
5,533
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 7 / 2
6,184
442
4,769
10,048
2,973
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Teuf3lxhenn
Nemesis
11
1 / 4 / 1
6,608
472
3,213
10,226
3,295
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
19
Kills
6
7
Deaths
19
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
0
0
W
Vamana
BluWob
Vamana
2
1
1
2.5
W
Fenrir
BuzzIsBoss
Fenrir
2
4
5
1.13
L
Yemoja
DecRenCup
Yemoja
0
3
5
0.83
W
Chaac
GENVOX
Chaac
7
0
2
8
W
Charybdis
IKuronaI
Charybdis
4
2
5
3.25
L
Kukulkan
2
2
0
1
L
3
7
2
0.57
W
Yemoja
Spheeexy
Yemoja
4
0
4
6
L
Nemesis
Teuf3lxhenn
Nemesis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,595
Damage
23,480
47,297
Taken
41,025
29,192
Mitigated
17,000
20,391
Healing
9,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,968
1,158
0
2,533
6,490
2,882
0
611
5,879
0
17,153
W
Vamana
BluWob
Vamana
2,220
1,175
0
6,377
11,211
8,637
621
4,441
6,306
0
39,830
W
Fenrir
BuzzIsBoss
Fenrir
2,802
672
0
2,942
8,724
2,855
0
2,181
6,423
0
35,955
L
Yemoja
DecRenCup
Yemoja
4,009
604
702
1,356
8,728
5,649
0
1,866
6,862
10,724
0
W
Chaac
GENVOX
Chaac
8,859
1,513
0
5,204
11,750
10,446
70
1,604
9,639
12,548
54,754
W
Charybdis
IKuronaI
Charybdis
8,969
5,114
0
1,904
7,020
2,120
1,658
1,673
5,347
0
37,073
L
Kukulkan
8,521
605
0
1,172
5,533
2,201
0
316
5,217
53,643
0
L
4,769
2,763
0
2,376
10,048
2,973
0
1,883
8,165
0
28,891
W
Yemoja
Spheeexy
Yemoja
4,745
1,088
536
3,428
8,592
5,134
637
1,949
6,643
19,105
0
L
Nemesis
Teuf3lxhenn
Nemesis
3,213
1,581
189
918
10,226
3,295
0
1,456
8,770
0
42,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,841
Gold Earned
31,316
386
Minions Killed
299
0
Camps Cleared
0
1,274,713
Distance Traveled
1,045,495
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,074
362
37
3
0
141,365
2
W
Vamana
7,345
525
74
5
0
253,756
0
W
Fenrir
7,226
516
84
6
0
294,917
5
L
Yemoja
5,945
425
14
1
0
237,126
1
W
Chaac
9,512
679
138
10
0
291,794
2
W
Charybdis
7,110
508
66
5
0
220,116
0
L
Kukulkan
7,505
536
105
8
0
238,861
6
L
Anhur
6,184
442
59
4
0
191,176
4
W
Yemoja
7,648
546
24
2
0
214,130
0
L
Nemesis
6,608
472
84
6
0
236,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role