Player Matchup

Hou Yi
Hou Yi
GavintheShuckle
Hou Yi
Level 84
God Stats
2W - 2L
1,383 SR
Queue Stats
350W - 200L
1,682 Elo+
Party 1
Kukulkan
Kukulkan
OddlyTallDwarf
Kukulkan
Level 59
God Stats
2W - 0L
1,302 SR
Queue Stats
94W - 58L
1,636 Elo+
Party 1
Chaac
Chaac
Slimcoq
Chaac
Level 29
God Stats
24W - 5L
1,875 SR
Queue Stats
271W - 184L
1,655 Elo+
Party 1
Odin
Odin
Solsyrion
Odin
Level 124
God Stats
2W - 0L
1,873 SR
Queue Stats
460W - 313L
1,611 Elo+
Party 1
The Morrigan
The Morrigan
conaaaaaa
The Morrigan
Level 85
God Stats
5W - 4L
1,529 SR
Queue Stats
303W - 201L
1,695 Elo+
Party 1
Team Averages
Level 76
1,592 SR
1,656 Elo+

VS

Team Averages
Level 47
1,553 SR
1,536 Elo+
Merlin
Merlin
 
Merlin
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
AyasakiQwQ
Chiron
Level 26
God Stats
2W - 1L
1,812 SR
Queue Stats
63W - 43L
1,594 Elo+
Party 3
Fenrir
Fenrir
LaCharo952
Fenrir
Level 80
God Stats
25W - 31L
1,359 SR
Queue Stats
468W - 391L
1,546 Elo+
Party 2
Kuzenbo
Kuzenbo
LordZoldyik
Kuzenbo
Level 63
God Stats
0W - 1L
1,597 SR
Queue Stats
25W - 16L
1,538 Elo+
Party 2
Bellona
Bellona
Naoitenn
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 1
11,096
616
12,708
11,287
4,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
16
2 / 3 / 2
9,884
549
7,502
7,571
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
Slimcoq
Chaac
17
2 / 1 / 3
10,407
578
5,946
12,183
8,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
14
0 / 3 / 11
9,002
500
8,821
13,549
13,569
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
conaaaaaa
The Morrigan
18
7 / 3 / 4
10,904
606
7,370
8,184
3,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
3 / 4 / 3
9,896
550
5,373
11,848
4,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
AyasakiQwQ
Chiron
7
1 / 2 / 0
6,077
338
2,204
3,604
688
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
LaCharo952
Fenrir
16
7 / 4 / 1
10,091
561
8,420
13,113
6,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
LordZoldyik
Kuzenbo
13
0 / 4 / 6
8,292
461
5,700
16,032
16,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Naoitenn
Bellona
15
1 / 5 / 4
8,858
492
9,587
12,355
14,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
19
Kills
12
12
Deaths
19
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
4
3
1.13
L
Chiron
AyasakiQwQ
Chiron
1
2
0
0.5
W
8
2
1
4.25
L
Fenrir
LaCharo952
Fenrir
7
4
1
1.88
L
Kuzenbo
LordZoldyik
Kuzenbo
0
4
6
0.75
L
Bellona
Naoitenn
Bellona
1
5
4
0.6
W
Kukulkan
2
3
2
1
W
Chaac
Slimcoq
Chaac
2
1
3
3.5
W
Odin
0
3
11
1.83
W
The Morrigan
conaaaaaa
The Morrigan
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,347
Damage
31,284
52,774
Taken
56,952
32,542
Mitigated
42,530
14,821
Healing
11,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,373
252
0
1,664
11,848
4,712
0
3,898
7,770
82,365
0
L
Chiron
AyasakiQwQ
Chiron
2,204
621
189
992
3,604
688
0
0
3,558
0
17,347
W
12,708
7,331
0
3,856
11,287
4,275
0
2,929
8,358
0
85,841
L
Fenrir
LaCharo952
Fenrir
8,420
2,501
0
4,127
13,113
6,056
0
3,421
9,431
0
57,977
L
Kuzenbo
LordZoldyik
Kuzenbo
5,700
2,347
0
3,440
16,032
16,703
0
3,365
12,577
26,581
0
L
Bellona
Naoitenn
Bellona
9,587
2,043
0
867
12,355
14,371
472
1,392
10,963
11,718
39,756
W
Kukulkan
7,502
43
0
774
7,571
2,834
1,976
3,215
4,356
72,406
0
W
Chaac
Slimcoq
Chaac
5,946
1,414
0
4,290
12,183
8,232
0
2,150
10,033
4,201
62,786
W
Odin
8,821
1,788
135
2,550
13,549
13,569
308
4,493
9,056
293
38,880
W
The Morrigan
conaaaaaa
The Morrigan
7,370
1,719
0
3,216
8,184
3,632
0
1,006
7,178
65,227
13,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,293
Gold Earned
43,214
636
Minions Killed
442
0
Camps Cleared
0
1,675,282
Distance Traveled
1,450,729
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,896
550
139
8
0
313,941
7
L
Chiron
6,077
338
40
2
0
129,289
1
W
Hou Yi
11,096
616
152
8
0
316,208
7
L
Fenrir
10,091
561
112
6
0
348,100
5
L
Kuzenbo
8,292
461
43
2
0
333,424
5
L
Bellona
8,858
492
108
6
0
325,975
1
W
Kukulkan
9,884
549
157
9
0
311,773
4
W
Chaac
10,407
578
145
8
0
348,073
3
W
Odin
9,002
500
55
3
0
345,546
2
W
The Morrigan
10,904
606
127
7
0
353,682
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role