Player Matchup

Hachiman
Hachiman
Brady_Johnson34
Hachiman
Level 26
God Stats
10W - 6L
1,527 SR
Queue Stats
65W - 71L
1,403 Elo+
Solo
Chaac
Chaac
Gabriel232744
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,452 Elo+
Solo
Xing Tian
Xing Tian
ReXx_Zero
Xing Tian
Level 29
God Stats
5W - 4L
1,735 SR
Queue Stats
124W - 102L
1,522 Elo+
Solo
Anhur
Anhur
bonesio188
Anhur
Level 28
God Stats
1W - 0L
1,263 SR
Queue Stats
40W - 41L
1,505 Elo+
Solo
Awilix
Awilix
mex1can0587
Awilix
Level 18
God Stats
4W - 1L
1,496 SR
Queue Stats
16W - 17L
1,447 Elo+
Solo
Team Averages
Level 22
1,504 SR
1,466 Elo+

VS

Team Averages
Level 17
1,526 SR
1,512 Elo+
King Arthur
King Arthur
BigPimpinMajesty
King Arthur
Level 27
God Stats
18W - 22L
1,443 SR
Queue Stats
105W - 112L
1,424 Elo+
Solo
Danzaburou
Danzaburou
IDarkFairyI
Danzaburou
Level 13
God Stats
3W - 7L
1,350 SR
Queue Stats
13W - 23L
1,413 Elo+
Solo
Cthulhu
Cthulhu
Kenzuke05
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 85L
1,573 Elo+
Solo
Hera
Hera
NotTreeHomie
Hera
Level 5
God Stats
2W - 1L
1,839 SR
Queue Stats
16W - 8L
1,677 Elo+
Solo
Set
Set
chuynekomastah
Set
Level 11
God Stats
4W - 5L
1,500 SR
Queue Stats
43W - 39L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
3 / 8 / 4
12,047
502
6,369
17,542
6,436
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 0 / 5
14,147
589
16,725
21,162
28,267
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Xing Tian
ReXx_Zero
Xing Tian
15
2 / 0 / 10
11,498
479
7,973
16,571
17,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
15
0 / 7 / 8
10,456
436
7,511
14,164
5,066
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
20
21 / 2 / 3
15,762
657
23,304
17,294
7,701
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigPimpinMajesty
King Arthur
16
0 / 7 / 1
10,105
421
6,216
20,774
17,168
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
IDarkFairyI
Danzaburou
14
3 / 8 / 4
10,027
418
10,456
15,720
6,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Kenzuke05
Cthulhu
14
4 / 7 / 8
9,649
402
12,103
19,251
17,670
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
6 / 8 / 3
11,571
482
17,896
15,704
4,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 3 / 0
11,358
473
3,987
15,861
12,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
33
33
Kills
17
17
Deaths
33
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BigPimpinMajesty
King Arthur
0
7
1
0.07
W
Hachiman
3
8
4
0.63
W
7
0
5
9.5
L
Danzaburou
IDarkFairyI
Danzaburou
3
8
4
0.63
L
Cthulhu
Kenzuke05
Cthulhu
4
7
8
1.14
L
6
8
3
0.94
W
Xing Tian
ReXx_Zero
Xing Tian
2
0
10
7
W
Anhur
0
7
8
0.57
L
4
3
0
1.33
W
Awilix
21
2
3
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,882
Damage
50,658
86,733
Taken
87,310
65,271
Mitigated
58,977
25,744
Healing
17,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BigPimpinMajesty
King Arthur
6,216
318
338
2,117
20,774
17,168
192
3,209
17,486
0
66,257
W
Hachiman
6,369
3,968
1,292
2,698
17,542
6,436
2,607
6,868
10,258
0
44,034
W
16,725
1,981
0
10,951
21,162
28,267
2,284
4,442
16,650
26,154
80,175
L
Danzaburou
IDarkFairyI
Danzaburou
10,456
2,838
0
2,326
15,720
6,859
346
3,990
11,730
0
59,530
L
Cthulhu
Kenzuke05
Cthulhu
12,103
1,537
456
1,193
19,251
17,670
0
2,550
16,399
32,347
0
L
17,896
5,025
75
3,511
15,704
4,822
1,236
1,268
14,436
84,633
0
W
Xing Tian
ReXx_Zero
Xing Tian
7,973
974
183
1,322
16,571
17,801
308
5,895
10,502
34,488
0
W
Anhur
7,511
3,089
0
3,194
14,164
5,066
956
7,600
6,546
0
50,594
L
3,987
1,556
0
7,053
15,861
12,458
0
1,618
14,243
0
88,593
W
Awilix
23,304
8,811
0
6,104
17,294
7,701
5,543
4,653
12,541
0
148,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,910
Gold Earned
52,710
589
Minions Killed
561
0
Camps Cleared
0
2,244,923
Distance Traveled
2,074,010
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,105
421
129
5
0
427,342
1
W
Hachiman
12,047
502
64
3
0
335,310
0
W
Chaac
14,147
589
208
9
0
507,502
1
L
Danzaburou
10,027
418
103
4
0
396,473
6
L
Cthulhu
9,649
402
38
2
0
391,711
1
L
Hera
11,571
482
145
6
0
424,967
7
W
Xing Tian
11,498
479
39
2
0
488,439
3
W
Anhur
10,456
436
86
4
0
369,946
6
L
Set
11,358
473
146
6
0
433,517
4
W
Awilix
15,762
657
192
8
0
543,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role