Player Matchup

Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
 
Ullr
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Jachenski134
Cerberus
Level 47
God Stats
1W - 1L
1,693 SR
Queue Stats
289W - 305L
1,435 Elo+
Solo
King Arthur
King Arthur
yKekeBR
King Arthur
Level 21
God Stats
0W - 2L
1,479 SR
Queue Stats
30W - 16L
1,669 Elo+
Party 3
Janus
Janus
zMATHEUS21z
Janus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,289 Elo+
Party 2
Team Averages
Level 61
1,534 SR
1,479 Elo+

VS

Team Averages
Level 70
1,657 SR
1,471 Elo+
Kukulkan
Kukulkan
AliveLicense2
Kukulkan
Level 48
God Stats
8W - 8L
1,454 SR
Queue Stats
156W - 218L
1,404 Elo+
Party 1
Set
Set
Dymott_
Set
Level 77
God Stats
26W - 16L
1,673 SR
Queue Stats
437W - 465L
1,473 Elo+
Party 1
Thanatos
Thanatos
FlavioDino
Thanatos
Level 35
God Stats
4W - 5L
1,750 SR
Queue Stats
64W - 55L
1,562 Elo+
Solo
Ganesha
Ganesha
SolarLEONIDAS
Ganesha
Level 66
God Stats
25W - 13L
1,600 SR
Queue Stats
157W - 181L
1,398 Elo+
Party 1
Artemis
Artemis
phenomenal lich
Artemis
Level 126
God Stats
8W - 1L
1,809 SR
Queue Stats
433W - 407L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
5
0 / 0 / 1
3,674
525
1,261
4,604
913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
 
Ullr
5
0 / 2 / 0
3,565
509
1,747
3,457
716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Jachenski134
Cerberus
5
0 / 2 / 0
3,398
485
591
4,657
1,866
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
yKekeBR
King Arthur
4
1 / 1 / 0
3,590
513
878
2,647
1,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 2 / 0
4,158
594
1,612
2,848
578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AliveLicense2
Kukulkan
7
0 / 0 / 0
4,275
611
646
1,640
460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
7
0 / 1 / 1
4,185
598
1,927
4,201
1,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
FlavioDino
Thanatos
9
4 / 1 / 0
5,173
739
2,821
3,871
1,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
6
0 / 0 / 4
4,335
619
1,956
3,544
1,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
3 / 0 / 1
4,519
646
3,720
2,309
546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
7
7
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
0
1
0.5
L
Ullr
 
Ullr
0
2
0
0
W
Kukulkan
AliveLicense2
Kukulkan
0
0
0
0
W
Set
0
1
1
0.5
W
Thanatos
FlavioDino
Thanatos
4
1
0
4
L
Cerberus
Jachenski134
Cerberus
0
2
0
0
W
Ganesha
0
0
4
2
W
3
0
1
3.5
L
King Arthur
yKekeBR
King Arthur
1
1
0
1
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,089
Damage
11,070
18,213
Taken
15,565
5,391
Mitigated
5,316
5,950
Healing
9,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,261
1,002
0
1,660
4,604
913
0
223
4,381
0
13,045
L
Ullr
 
Ullr
1,747
501
0
1,140
3,457
716
0
998
2,459
0
12,674
W
Kukulkan
AliveLicense2
Kukulkan
646
45
0
250
1,640
460
30
1,241
157
19,038
0
W
Set
1,927
736
0
2,498
4,201
1,142
0
258
3,943
0
18,215
W
Thanatos
FlavioDino
Thanatos
2,821
1,181
0
4,123
3,871
1,788
212
0
3,617
0
24,242
L
Cerberus
Jachenski134
Cerberus
591
0
0
1,138
4,657
1,866
0
885
3,772
9,000
0
W
Ganesha
1,956
146
139
1,898
3,544
1,380
319
124
3,420
8,871
0
W
3,720
2,008
0
461
2,309
546
961
338
1,971
0
21,366
L
King Arthur
yKekeBR
King Arthur
878
125
0
1,512
2,647
1,318
0
0
2,647
0
5,661
L
1,612
41
0
500
2,848
578
0
496
2,352
16,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,385
Gold Earned
22,487
117
Minions Killed
188
0
Camps Cleared
0
617,097
Distance Traveled
686,994
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,674
525
28
4
0
155,196
2
L
Ullr
3,565
509
28
4
0
130,369
0
W
Kukulkan
4,275
611
45
6
0
125,148
2
W
Set
4,185
598
50
7
0
153,851
2
W
Thanatos
5,173
739
44
6
0
142,200
1
L
Cerberus
3,398
485
15
2
0
123,126
2
W
Ganesha
4,335
619
2
0
0
144,411
2
W
Artemis
4,519
646
47
7
0
121,384
0
L
King Arthur
3,590
513
6
1
0
71,735
0
L
Janus
4,158
594
40
6
0
136,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role