Player Matchup

Neith
Neith
AlexKusanagi
Neith
Level 25
God Stats
17W - 16L
1,606 SR
Queue Stats
71W - 80L
1,433 Elo+
Party 1
Guan Yu
Guan Yu
Cunha_Guedes
Guan Yu
Level 4
God Stats
0W - 2L
1,281 SR
Queue Stats
5W - 10L
1,397 Elo+
Party 1
Izanami
Izanami
JotaGee
Izanami
Level 8
God Stats
6W - 7L
1,564 SR
Queue Stats
10W - 14L
1,354 Elo+
Solo
Persephone
Persephone
SiulLeirbag
Persephone
Level 28
God Stats
2W - 6L
1,579 SR
Queue Stats
96W - 105L
1,411 Elo+
Party 1
Fenrir
Fenrir
XERECOSVALDA
Fenrir
Level 29
God Stats
23W - 20L
1,502 SR
Queue Stats
136W - 141L
1,446 Elo+
Solo
Team Averages
Level 19
1,506 SR
1,408 Elo+

VS

Team Averages
Level 19
1,441 SR
1,502 Elo+
Kukulkan
Kukulkan
DeadBullis
Kukulkan
Level 15
God Stats
2W - 1L
1,741 SR
Queue Stats
14W - 10L
1,492 Elo+
Party 2
Bellona
Bellona
Lorinmlkchave
Bellona
Level 25
God Stats
1W - 2L
1,202 SR
Queue Stats
28W - 17L
1,529 Elo+
Party 2
Loki
Loki
OTALDOJUNINHOJBL
Loki
Level 17
God Stats
6W - 1L
1,419 SR
Queue Stats
16W - 9L
1,531 Elo+
Party 2
Neith
Neith
Tigraoazul
Neith
Level 18
God Stats
19W - 27L
1,340 SR
Queue Stats
151W - 200L
1,353 Elo+
Solo
Athena
Athena
leosinhoo
Athena
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 1
6,532
544
4,121
6,512
1,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Cunha_Guedes
Guan Yu
7
0 / 9 / 0
4,537
378
1,926
9,614
6,496
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
JotaGee
Izanami
9
2 / 3 / 0
5,922
494
4,415
5,455
1,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Persephone
SiulLeirbag
Persephone
9
2 / 4 / 0
6,057
505
4,798
6,638
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
9
1 / 2 / 0
5,613
468
1,751
9,841
2,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DeadBullis
Kukulkan
12
4 / 2 / 3
7,078
590
6,306
5,834
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
13
7 / 0 / 2
7,857
655
8,195
9,104
6,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
10 / 2 / 1
7,636
636
6,108
6,445
2,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
10
0 / 4 / 4
5,903
492
2,654
5,770
1,697
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
leosinhoo
Athena
8
1 / 0 / 7
5,774
481
1,885
5,381
3,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
8
Kills
22
22
Deaths
8
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
Guan Yu
Cunha_Guedes
Guan Yu
0
9
0
0
W
Kukulkan
DeadBullis
Kukulkan
4
2
3
2.75
L
Izanami
JotaGee
Izanami
2
3
0
0.67
W
Bellona
7
0
2
8
W
10
2
1
5.25
L
Persephone
SiulLeirbag
Persephone
2
4
0
0.5
W
Neith
0
4
4
0.5
L
Fenrir
1
2
0
0.5
W
Athena
leosinhoo
Athena
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,011
Damage
25,148
38,060
Taken
32,534
14,380
Mitigated
16,482
5,028
Healing
10,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,121
2,026
0
2,425
6,512
1,861
998
939
5,561
0
28,112
L
Guan Yu
Cunha_Guedes
Guan Yu
1,926
350
70
686
9,614
6,496
0
1,655
7,899
0
11,497
W
Kukulkan
DeadBullis
Kukulkan
6,306
636
0
1,490
5,834
2,025
766
2,019
3,679
37,069
0
L
Izanami
JotaGee
Izanami
4,415
2,391
0
0
5,455
1,505
0
1,129
4,306
0
25,706
W
Bellona
8,195
3,283
0
5,206
9,104
6,876
2,362
1,084
7,904
0
47,427
W
6,108
2,350
0
1,067
6,445
2,583
0
233
6,152
0
44,028
L
Persephone
SiulLeirbag
Persephone
4,798
507
0
642
6,638
1,752
558
2,942
3,512
23,370
0
W
Neith
2,654
939
0
520
5,770
1,697
0
84
5,686
0
29,547
L
Fenrir
1,751
478
0
1,205
9,841
2,766
0
1,202
8,587
0
29,320
W
Athena
leosinhoo
Athena
1,885
754
0
2,519
5,381
3,301
0
936
4,315
7,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,661
Gold Earned
34,248
202
Minions Killed
328
0
Camps Cleared
0
1,094,987
Distance Traveled
1,121,715
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,532
544
62
5
0
217,428
0
L
Guan Yu
4,537
378
19
2
0
243,675
0
W
Kukulkan
7,078
590
79
7
0
192,180
0
L
Izanami
5,922
494
50
4
0
226,592
0
W
Bellona
7,857
655
99
8
0
244,604
3
W
Loki
7,636
636
77
6
0
255,248
1
L
Persephone
6,057
505
21
2
0
201,118
1
W
Neith
5,903
492
61
5
0
183,585
0
L
Fenrir
5,613
468
50
4
0
206,174
0
W
Athena
5,774
481
12
1
0
246,098
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role