Player Matchup

Artio
Artio
 
Artio
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
AphrosMilkers
Tsukuyomi
Level 15
God Stats
4W - 1L
1,962 SR
Queue Stats
26W - 13L
1,624 Elo+
Party 1
Kukulkan
Kukulkan
Ez rascoo
Kukulkan
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
252W - 263L
1,407 Elo+
Party 3
Pele
Pele
Shadowhun1er105
Pele
Level 91
God Stats
3W - 8L
1,467 SR
Queue Stats
487W - 529L
1,414 Elo+
Party 3
Skadi
Skadi
Smi7hy4629
Skadi
Level 35
God Stats
32W - 27L
1,517 SR
Queue Stats
116W - 132L
1,419 Elo+
Solo
Team Averages
Level 51
1,589 SR
1,473 Elo+

VS

Team Averages
Level 78
1,587 SR
1,635 Elo+
Kuzenbo
Kuzenbo
Jay-Penitentiary
Kuzenbo
Level 48
God Stats
2W - 4L
1,173 SR
Queue Stats
67W - 59L
1,418 Elo+
Party 4
Ra
Ra
MAD0605
Ra
Level 141
God Stats
72W - 48L
1,700 SR
Queue Stats
1,222W - 701L
1,740 Elo+
Party 2
Ravana
Ravana
Tack_44
Ravana
Level 152
God Stats
6W - 0L
1,894 SR
Queue Stats
302W - 155L
1,747 Elo+
Party 2
Chaac
Chaac
UghApples
Chaac
Level 35
God Stats
4W - 1L
1,665 SR
Queue Stats
179W - 170L
1,466 Elo+
Party 4
Anhur
Anhur
wachsende_Hose
Anhur
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
122W - 37L
1,803 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
1 / 2 / 2
7,537
502
5,058
18,702
12,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
AphrosMilkers
Tsukuyomi
13
3 / 7 / 1
8,064
538
5,870
12,110
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Ez rascoo
Kukulkan
11
0 / 7 / 2
6,965
464
4,706
9,949
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 6 / 0
8,223
548
8,556
11,827
4,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
12
1 / 4 / 2
6,874
458
7,305
9,037
2,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
7,410
494
3,208
9,483
7,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 0 / 10
9,961
664
11,635
10,639
5,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
Tack_44
Ravana
16
11 / 3 / 9
9,829
655
14,518
10,694
5,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
UghApples
Chaac
14
5 / 4 / 8
8,575
572
8,936
14,652
8,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 2 / 4
7,890
526
6,332
9,163
2,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
8
Kills
25
26
Deaths
9
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
2
2
1
L
Tsukuyomi
AphrosMilkers
Tsukuyomi
3
7
1
0.5
L
Kukulkan
Ez rascoo
Kukulkan
0
7
2
0.14
W
1
0
5
3.5
W
6
0
10
11
L
3
6
0
0.5
L
Skadi
1
4
2
0.5
W
Ravana
Tack_44
Ravana
11
3
9
5.17
W
Chaac
UghApples
Chaac
5
4
8
2.25
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,495
Damage
44,629
61,625
Taken
54,631
26,113
Mitigated
29,310
15,781
Healing
25,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,058
572
1,754
4,842
18,702
12,841
0
4,868
13,636
22,479
0
L
Tsukuyomi
AphrosMilkers
Tsukuyomi
5,870
1,465
0
3,390
12,110
3,375
0
2,953
8,997
0
35,489
L
Kukulkan
Ez rascoo
Kukulkan
4,706
689
183
1,350
9,949
2,927
0
3,228
6,516
42,021
0
W
3,208
1,826
778
3,324
9,483
7,630
829
2,185
7,298
24,245
0
W
11,635
753
2,742
7,317
10,639
5,075
223
4,810
5,829
75,749
0
L
8,556
2,536
0
2,681
11,827
4,817
1,037
1,598
10,161
0
52,991
L
Skadi
7,305
4,248
0
1,581
9,037
2,153
0
1,613
7,406
0
40,825
W
Ravana
Tack_44
Ravana
14,518
4,897
0
2,164
10,694
5,104
612
1,781
8,913
0
60,247
W
Chaac
UghApples
Chaac
8,936
1,291
0
5,385
14,652
8,573
1,249
0
14,652
97
43,092
W
6,332
3,312
0
3,891
9,163
2,928
1,391
1,158
8,005
0
55,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,663
Gold Earned
43,665
362
Minions Killed
450
0
Camps Cleared
0
1,244,967
Distance Traveled
1,505,213
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,537
502
38
3
0
270,064
5
L
Tsukuyomi
8,064
538
66
4
0
257,697
2
L
Kukulkan
6,965
464
92
6
0
240,856
2
W
Kuzenbo
7,410
494
36
2
0
312,854
2
W
Ra
9,961
664
143
10
0
308,990
4
L
Pele
8,223
548
94
6
0
266,641
6
L
Skadi
6,874
458
72
5
0
209,709
0
W
Ravana
9,829
655
97
6
0
316,404
2
W
Chaac
8,575
572
83
6
0
305,009
1
W
Anhur
7,890
526
91
6
0
261,956
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role