Player Matchup

Awilix
Awilix
OverLoadedBeef21
Awilix
Level 68
God Stats
6W - 11L
1,392 SR
Queue Stats
79W - 139L
1,302 Elo+
Party 2
Baron Samedi
Baron Samedi
Venomanious
Baron Samedi
Level 81
God Stats
6W - 8L
1,460 SR
Queue Stats
134W - 213L
1,340 Elo+
Party 2
Sylvanus
Sylvanus
theTAXc0llect0r
Sylvanus
Level 107
God Stats
0W - 1L
1,298 SR
Queue Stats
124W - 178L
1,324 Elo+
Party 2
Team Averages
Level 85
1,383 SR
1,322 Elo+

VS

Team Averages
Level 91
1,389 SR
1,444 Elo+
Danzaburou
Danzaburou
Kulaeya
Danzaburou
Level 33
God Stats
2W - 1L
1,474 SR
Queue Stats
11W - 13L
1,415 Elo+
Party 1
Mercury
Mercury
Maldjok
Mercury
Level 88
God Stats
1W - 0L
1,056 SR
Queue Stats
35W - 39L
1,466 Elo+
Party 1
Discordia
Discordia
umuni
Discordia
Level 152
God Stats
3W - 3L
1,638 SR
Queue Stats
37W - 52L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 1
12,848
612
7,653
17,481
8,451
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Venomanious
Baron Samedi
14
2 / 10 / 3
12,234
583
13,177
18,423
13,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
14
1 / 5 / 4
12,352
588
10,022
20,442
30,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kulaeya
Danzaburou
16
3 / 2 / 13
12,908
615
10,695
14,544
5,071
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
Maldjok
Mercury
18
10 / 3 / 8
14,085
671
10,536
12,817
4,167
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
umuni
Discordia
17
8 / 4 / 11
14,117
672
25,040
12,264
4,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
9
Kills
21
21
Deaths
9
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Kulaeya
Danzaburou
3
2
13
4.75
W
Mercury
Maldjok
Mercury
10
3
8
4.67
L
6
6
1
1.08
L
Baron Samedi
Venomanious
Baron Samedi
2
10
3
0.35
L
Sylvanus
1
5
4
0.6
W
Discordia
umuni
Discordia
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,852
Damage
46,271
56,346
Taken
39,625
51,865
Mitigated
13,433
16,177
Healing
6,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Kulaeya
Danzaburou
10,695
3,781
0
1,356
14,544
5,071
464
8,220
6,324
0
37,490
W
Mercury
Maldjok
Mercury
10,536
5,796
395
1,036
12,817
4,167
590
7,371
5,446
0
44,765
L
7,653
1,895
0
2,159
17,481
8,451
914
6,323
11,158
0
25,810
L
Baron Samedi
Venomanious
Baron Samedi
13,177
206
894
3,069
18,423
13,137
95
10,925
7,498
54,623
0
L
Sylvanus
10,022
1,271
3,055
7,000
20,442
30,277
170
8,540
11,902
28,609
0
W
Discordia
umuni
Discordia
25,040
1,833
468
3,686
12,264
4,195
1,516
8,390
3,874
63,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,434
Gold Earned
41,110
175
Minions Killed
227
4
Camps Cleared
12
989,798
Distance Traveled
1,117,755
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,908
615
58
3
2
379,996
2
W
Mercury
14,085
671
71
3
8
397,070
9
L
Awilix
12,848
612
44
2
2
377,474
2
L
Baron Samedi
12,234
583
75
4
2
311,065
5
L
Sylvanus
12,352
588
56
3
0
301,259
1
W
Discordia
14,117
672
98
5
2
340,689
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role