Player Matchup

Zeus
Zeus
Boogle Time
Zeus
Level 155
God Stats
6W - 7L
1,663 SR
Queue Stats
517W - 429L
1,597 Elo+
Party 1
Ullr
Ullr
DyreGaming27
Ullr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 60L
1,585 Elo+
Solo
Set
Set
Qcumber
Set
Level 140
God Stats
2W - 1L
1,646 SR
Queue Stats
103W - 64L
1,711 Elo+
Party 3
Nike
Nike
Troka
Nike
Level 159
God Stats
3W - 2L
1,657 SR
Queue Stats
149W - 113L
1,705 Elo+
Party 3
Raijin
Raijin
januy
Raijin
Level 129
God Stats
1W - 1L
1,750 SR
Queue Stats
76W - 66L
1,671 Elo+
Party 1
Team Averages
Level 138
1,643 SR
1,654 Elo+

VS

Team Averages
Level 139
1,633 SR
1,662 Elo+
Pele
Pele
Benjamonsta
Pele
Level 146
God Stats
5W - 5L
1,459 SR
Queue Stats
123W - 128L
1,668 Elo+
Party 2
Chaac
Chaac
Grimmmace
Chaac
Level 129
God Stats
4W - 5L
1,321 SR
Queue Stats
433W - 419L
1,647 Elo+
Solo
Danzaburou
Danzaburou
Saltyeruptions
Danzaburou
Level 140
God Stats
2W - 0L
1,938 SR
Queue Stats
58W - 40L
1,658 Elo+
Party 2
Ganesha
Ganesha
Treason1
Ganesha
Level 153
God Stats
5W - 4L
1,667 SR
Queue Stats
242W - 204L
1,677 Elo+
Party 2
Merlin
Merlin
Zebssss
Merlin
Level 129
God Stats
7W - 2L
1,779 SR
Queue Stats
428W - 394L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,367
537
2,014
5,516
1,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 0 / 0
6,367
637
5,248
3,535
982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Set
9
0 / 1 / 0
5,126
513
1,200
5,045
1,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
Troka
Nike
8
1 / 0 / 2
5,434
543
3,396
5,566
2,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
januy
Raijin
7
0 / 1 / 0
4,500
450
1,130
1,952
406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
5,652
565
2,934
5,363
1,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
Grimmmace
Chaac
12
2 / 0 / 1
6,483
648
3,282
5,053
2,763
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Saltyeruptions
Danzaburou
9
0 / 3 / 0
5,222
522
2,001
7,100
1,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
Treason1
Ganesha
9
0 / 1 / 1
5,041
504
1,672
5,611
2,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Zebssss
Merlin
10
1 / 1 / 1
5,538
554
3,427
4,175
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
5
Kills
5
5
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
0
3
0
0
L
4
0
0
4
W
Chaac
Grimmmace
Chaac
2
0
1
2.5
L
Set
0
1
0
0
W
Danzaburou
Saltyeruptions
Danzaburou
0
3
0
0
W
Ganesha
Treason1
Ganesha
0
1
1
0.5
L
Nike
Troka
Nike
1
0
2
2
W
Merlin
Zebssss
Merlin
1
1
1
1.5
L
Raijin
januy
Raijin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,988
Damage
13,316
21,614
Taken
27,302
6,842
Mitigated
9,065
7,061
Healing
12,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,934
785
0
3,434
5,363
1,502
0
425
4,938
0
35,844
L
2,014
1,014
0
1,532
5,516
1,810
0
0
5,516
30,871
0
L
5,248
2,182
0
1,429
3,535
982
0
360
3,175
0
41,878
W
Chaac
Grimmmace
Chaac
3,282
686
0
2,976
5,053
2,763
0
2,014
3,039
0
37,603
L
Set
1,200
468
0
2,276
5,045
1,553
0
1,742
3,303
0
27,116
W
Danzaburou
Saltyeruptions
Danzaburou
2,001
607
0
2,532
7,100
1,485
0
0
7,100
0
30,576
W
Ganesha
Treason1
Ganesha
1,672
192
1,185
1,290
5,611
2,112
0
348
5,263
10,891
0
L
Nike
Troka
Nike
3,396
363
0
1,574
5,566
2,091
0
2,041
3,525
0
12,702
W
Merlin
Zebssss
Merlin
3,427
367
0
601
4,175
1,203
126
357
3,818
36,840
0
L
Raijin
januy
Raijin
1,130
246
0
250
1,952
406
0
956
996
19,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,794
Gold Earned
27,936
296
Minions Killed
323
0
Camps Cleared
0
932,375
Distance Traveled
1,015,252
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,652
565
73
7
0
234,409
3
L
Zeus
5,367
537
76
8
0
179,756
8
L
Ullr
6,367
637
82
8
0
208,025
2
W
Chaac
6,483
648
89
9
0
212,101
4
L
Set
5,126
513
64
6
0
190,900
1
W
Danzaburou
5,222
522
72
7
0
182,458
1
W
Ganesha
5,041
504
3
0
0
193,340
7
L
Nike
5,434
543
27
3
0
219,595
6
W
Merlin
5,538
554
86
9
0
192,944
2
L
Raijin
4,500
450
47
5
0
134,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role