Player Matchup

Set
Set
Adrianoboe
Set
Level 126
God Stats
15W - 13L
1,657 SR
Queue Stats
1,135W - 1,082L
1,578 Elo+
Party 1
Ymir
Ymir
FUgaykey
Ymir
Level 17
God Stats
0W - 5L
1,161 SR
Queue Stats
15W - 33L
1,300 Elo+
Party 3
Hera
Hera
Tigre18s
Hera
Level 156
God Stats
11W - 16L
1,545 SR
Queue Stats
531W - 521L
1,593 Elo+
Party 1
Chang'e
Chang'e
shawntayllor
Chang'e
Level 121
God Stats
2W - 2L
1,763 SR
Queue Stats
225W - 231L
1,361 Elo+
Party 3
Apollo
Apollo
xSteve2196
Apollo
Level 29
God Stats
10W - 8L
1,614 SR
Queue Stats
141W - 126L
1,605 Elo+
Party 1
Team Averages
Level 90
1,548 SR
1,488 Elo+

VS

Team Averages
Level 69
1,490 SR
1,585 Elo+
Ymir
Ymir
Balicieyup
Ymir
Level 24
God Stats
2W - 1L
1,383 SR
Queue Stats
20W - 14L
1,465 Elo+
Party 4
Skadi
Skadi
KİRKE
Skadi
Level 82
God Stats
2W - 1L
1,430 SR
Queue Stats
28W - 30L
1,536 Elo+
Party 4
Pele
Pele
irishclipper
Pele
Level 100
God Stats
4W - 3L
1,624 SR
Queue Stats
145W - 131L
1,594 Elo+
Party 2
Poseidon
Poseidon
ntfbuckshot
Poseidon
Level 134
God Stats
29W - 24L
1,461 SR
Queue Stats
458W - 442L
1,591 Elo+
Party 2
Tyr
Tyr
pilkenjoyer
Tyr
Level 6
God Stats
4W - 2L
1,551 SR
Queue Stats
11W - 11L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 1
8,978
528
11,126
13,223
5,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
8
0 / 7 / 1
6,344
373
1,389
14,644
7,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
14
0 / 3 / 5
8,619
507
10,021
9,661
3,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
shawntayllor
Chang'e
14
7 / 7 / 0
9,516
560
11,841
13,858
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
xSteve2196
Apollo
13
2 / 8 / 4
8,484
499
9,125
13,674
3,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 12
9,281
546
4,172
16,377
15,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
KİRKE
Skadi
14
5 / 5 / 6
9,444
556
9,099
10,269
3,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
14 / 2 / 5
11,502
677
14,345
12,943
4,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Poseidon
ntfbuckshot
Poseidon
15
3 / 3 / 9
9,920
584
8,517
9,074
2,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 2 / 3
10,746
632
11,462
15,970
7,602
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
15
Kills
29
29
Deaths
15
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
6
4
1
1.63
W
1
3
12
2.33
L
Ymir
0
7
1
0.07
W
Skadi
KİRKE
Skadi
5
5
6
1.6
L
Hera
0
3
5
0.83
W
14
2
5
8.25
W
Poseidon
ntfbuckshot
Poseidon
3
3
9
2.5
W
6
2
3
3.75
L
Chang'e
shawntayllor
Chang'e
7
7
0
1
L
Apollo
xSteve2196
Apollo
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,502
Damage
47,595
65,060
Taken
64,633
23,479
Mitigated
34,061
14,510
Healing
21,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,126
3,837
0
3,921
13,223
5,067
0
2,247
10,976
0
57,925
W
4,172
1,827
693
3,273
16,377
15,846
323
3,889
12,279
16,127
0
L
Ymir
1,389
241
992
585
14,644
7,597
0
3,759
10,885
9,939
0
W
Skadi
KİRKE
Skadi
9,099
4,373
0
1,587
10,269
3,476
2,151
2,530
7,699
0
67,709
L
Hera
10,021
2,588
0
2,136
9,661
3,258
25
3,347
6,314
64,738
0
W
14,345
4,397
0
5,100
12,943
4,693
3,004
4,810
7,915
0
75,362
W
Poseidon
ntfbuckshot
Poseidon
8,517
1,345
0
1,649
9,074
2,444
1,388
3,797
5,191
78,495
0
W
11,462
2,255
0
8,710
15,970
7,602
1,768
7,763
8,203
0
60,454
L
Chang'e
shawntayllor
Chang'e
11,841
739
109
5,103
13,858
3,905
0
1,194
12,664
42,281
0
L
Apollo
xSteve2196
Apollo
9,125
4,076
0
1,664
13,674
3,652
0
2,142
11,532
0
61,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,941
Gold Earned
50,893
433
Minions Killed
505
0
Camps Cleared
0
1,546,660
Distance Traveled
1,731,330
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,978
528
102
6
0
359,263
1
W
Ymir
9,281
546
17
1
0
310,450
1
L
Ymir
6,344
373
19
1
0
263,568
0
W
Skadi
9,444
556
105
6
0
285,504
0
L
Hera
8,619
507
142
8
0
348,445
14
W
Pele
11,502
677
123
7
0
427,972
3
W
Poseidon
9,920
584
135
8
0
356,559
4
W
Tyr
10,746
632
125
7
0
350,845
2
L
Chang'e
9,516
560
71
4
0
267,867
2
L
Apollo
8,484
499
99
6
0
307,517
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role