Player Matchup

Tyr
Tyr
GatoradeSlurper
Tyr
Level 101
God Stats
1W - 3L
1,451 SR
Queue Stats
51W - 73L
1,453 Elo+
Party 1
Set
Set
Pumkinkin
Set
Level 131
God Stats
7W - 8L
1,635 SR
Queue Stats
198W - 204L
1,541 Elo+
Solo
Tiamat
Tiamat
SweetTeaSlurper
Tiamat
Level 136
God Stats
10W - 17L
1,440 SR
Queue Stats
274W - 264L
1,598 Elo+
Party 1
Charybdis
Charybdis
Valespyr
Charybdis
Level 156
God Stats
40W - 22L
1,731 SR
Queue Stats
268W - 248L
1,570 Elo+
Party 1
Ymir
Ymir
WelchsSlurper
Ymir
Level 66
God Stats
1W - 2L
1,657 SR
Queue Stats
101W - 95L
1,488 Elo+
Party 1
Team Averages
Level 118
1,583 SR
1,530 Elo+

VS

Team Averages
Level 91
1,531 SR
1,523 Elo+
Mercury
Mercury
AnimeBunny
Mercury
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
176W - 168L
1,527 Elo+
Solo
Khepri
Khepri
CurlActivated
Khepri
Level 76
God Stats
17W - 7L
1,731 SR
Queue Stats
209W - 188L
1,527 Elo+
Solo
Vulcan
Vulcan
GmoneyTunech
Vulcan
Level 102
God Stats
8W - 10L
1,480 SR
Queue Stats
519W - 537L
1,512 Elo+
Party 2
King Arthur
King Arthur
Operror
King Arthur
Level 107
God Stats
4W - 2L
1,422 SR
Queue Stats
143W - 123L
1,541 Elo+
Solo
Chiron
Chiron
ThePeyPey
Chiron
Level 85
God Stats
7W - 4L
1,519 SR
Queue Stats
337W - 350L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 0
7,826
559
5,611
11,120
11,693
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
0 / 3 / 2
6,958
497
3,235
10,689
4,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 3 / 1
7,126
509
2,823
7,491
3,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Valespyr
Charybdis
12
0 / 2 / 0
6,921
494
3,366
8,640
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 3 / 2
6,904
493
3,996
9,532
5,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AnimeBunny
Mercury
11
1 / 2 / 6
7,204
515
3,946
9,078
2,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 0 / 5
6,882
492
1,800
5,351
3,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
14
4 / 0 / 3
8,170
584
9,059
4,868
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
Operror
King Arthur
14
7 / 4 / 2
8,610
615
9,451
14,401
8,241
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
ThePeyPey
Chiron
14
3 / 0 / 2
8,350
596
5,510
5,369
1,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
15
15
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mercury
AnimeBunny
Mercury
1
2
6
2
W
0
0
5
2.5
L
4
4
0
1
W
Vulcan
4
0
3
5.5
W
King Arthur
Operror
King Arthur
7
4
2
2
L
0
3
2
0.33
L
0
3
1
0.17
W
Chiron
ThePeyPey
Chiron
3
0
2
4
L
Charybdis
Valespyr
Charybdis
0
2
0
0
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,031
Damage
29,766
47,472
Taken
39,067
27,582
Mitigated
17,916
16,312
Healing
14,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AnimeBunny
Mercury
3,946
1,121
0
4,892
9,078
2,667
0
947
8,079
0
32,479
W
1,800
112
0
1,448
5,351
3,617
188
939
4,368
15,344
0
L
5,611
1,014
0
3,308
11,120
11,693
766
820
10,300
0
39,135
W
Vulcan
9,059
4,774
0
272
4,868
1,618
865
2,649
2,101
57,821
0
W
King Arthur
Operror
King Arthur
9,451
1,214
0
4,696
14,401
8,241
0
1,379
12,980
0
45,867
L
3,235
930
0
3,706
10,689
4,161
0
2,110
8,579
0
46,170
L
2,823
231
0
2,812
7,491
3,796
24
3,098
4,393
46,448
0
W
Chiron
ThePeyPey
Chiron
5,510
2,661
537
2,273
5,369
1,773
0
749
4,620
0
65,911
L
Charybdis
Valespyr
Charybdis
3,366
2,388
0
4,201
8,640
2,557
506
914
7,726
0
51,367
L
3,996
346
0
2,285
9,532
5,375
0
3,975
5,557
19,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,735
Gold Earned
39,216
434
Minions Killed
396
0
Camps Cleared
0
1,298,881
Distance Traveled
1,451,723
11
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,204
515
66
5
0
328,298
6
W
Khepri
6,882
492
37
3
0
276,608
11
L
Tyr
7,826
559
88
6
0
266,667
0
W
Vulcan
8,170
584
98
7
0
294,403
3
W
King Arthur
8,610
615
75
5
0
278,451
4
L
Set
6,958
497
94
7
0
266,864
5
L
Tiamat
7,126
509
111
8
0
238,538
1
W
Chiron
8,350
596
120
9
0
273,963
3
L
Charybdis
6,921
494
122
9
0
244,193
0
L
Ymir
6,904
493
19
1
0
282,619
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role