Player Matchup

Sol
Sol
Gold II
DrMiIk
Sol
Gold II
Level 106
God Stats
21W - 25L
1,474 SR
Queue Stats
266W - 276L
1,402 MMR
Party 2
Rama
Rama
Silver III
OMG-ITZ-RKO
Rama
Silver III
Level 41
God Stats
0W - 3L
1,628 SR
Queue Stats
4W - 8L
1,360 MMR
Party 3
Cu Chulainn
Cu Chulainn
Silver IV
Omg-itz-Acey
Cu Chulainn
Silver IV
Level 35
God Stats
0W - 1L
1,192 SR
Queue Stats
7W - 14L
1,321 MMR
Party 3
Loki
Loki
Gold V
brivonu
Loki
Gold V
Level 110
God Stats
30W - 19L
1,653 SR
Queue Stats
143W - 143L
1,341 MMR
Solo
Ymir
Ymir
Gold III
ksuke16
Ymir
Gold III
Level 139
God Stats
10W - 13L
1,497 SR
Queue Stats
663W - 672L
1,326 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 86
1,489 SR
1,350 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,478 SR
1,346 MMR
Chang'e
Chang'e
Silver V
SonnyBoyy7
Chang'e
Silver V
Level 149
God Stats
2W - 2L
1,563 SR
Queue Stats
142W - 149L
1,315 MMR
Solo
Tiamat
Tiamat
Gold IV
Xavi3rZBeast
Tiamat
Gold IV
Level 160
God Stats
18W - 20L
1,509 SR
Queue Stats
689W - 691L
1,365 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver II
bananabud412
Tsukuyomi
Silver II
Level 103
God Stats
7W - 9L
1,245 SR
Queue Stats
125W - 116L
1,368 MMR
Solo
Bacchus
Bacchus
Gold V
sebastien964
Bacchus
Gold V
Level 147
God Stats
3W - 6L
1,399 SR
Queue Stats
61W - 60L
1,317 MMR
Solo
Chiron
Chiron
Gold IV
xL3gitx5w4gx
Chiron
Gold IV
Level 103
God Stats
14W - 8L
1,674 SR
Queue Stats
127W - 145L
1,365 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
DrMiIk
Sol
17
4 / 5 / 6
10,910
420
13,338
17,813
4,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 9 / 4
10,598
408
6,431
18,847
5,252
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Omg-itz-Acey
Cu Chulainn
17
2 / 8 / 6
10,727
413
15,689
25,499
22,994
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Loki
brivonu
Loki
20
9 / 3 / 1
13,689
527
11,940
17,566
7,854
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
ksuke16
Ymir
17
1 / 7 / 9
11,179
430
6,522
29,947
28,410
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ArachneAthenaMorgan Le FayArtioKali

VS

Bans
GilgameshChaacCthulhuCerberusArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
SonnyBoyy7
Chang'e
20
5 / 4 / 8
14,859
572
15,753
20,751
21,774
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
20
2 / 3 / 13
14,008
539
15,120
12,864
9,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
bananabud412
Tsukuyomi
20
15 / 2 / 7
16,486
634
26,584
20,683
11,611
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
sebastien964
Bacchus
18
3 / 5 / 8
13,224
509
12,999
20,700
34,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chiron
20
7 / 3 / 13
14,895
573
16,354
19,280
7,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
81
17
Kills
32
32
Deaths
17
26
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Sol
DrMiIk
Sol
4
5
6
1.4
L
1
9
4
0.33
L
Cu Chulainn
Omg-itz-Acey
Cu Chulainn
2
8
6
0.63
W
Chang'e
SonnyBoyy7
Chang'e
5
4
8
2.25
W
Tiamat
2
3
13
2.83
W
Tsukuyomi
bananabud412
Tsukuyomi
15
2
7
9.25
L
Loki
brivonu
Loki
9
3
1
3.17
L
Ymir
ksuke16
Ymir
1
7
9
0.79
W
Bacchus
sebastien964
Bacchus
3
5
8
1.4
W
Chiron
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,920
Damage
86,810
109,672
Taken
94,278
69,505
Mitigated
85,157
18,199
Healing
37,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
DrMiIk
Sol
13,338
3,383
0
2,839
17,813
4,995
418
10,064
7,509
72,920
0
L
6,431
3,697
0
3,264
18,847
5,252
517
6,216
12,475
0
68,123
L
Cu Chulainn
Omg-itz-Acey
Cu Chulainn
15,689
1,640
0
3,502
25,499
22,994
144
10,161
15,255
8,873
65,429
W
Chang'e
SonnyBoyy7
Chang'e
15,753
1,430
2,773
9,382
20,751
21,774
2,788
5,557
15,194
88,843
0
W
Tiamat
15,120
1,449
246
4,251
12,864
9,609
1,686
2,716
10,148
105,329
0
W
Tsukuyomi
bananabud412
Tsukuyomi
26,584
6,138
0
7,473
20,683
11,611
1,703
2,397
18,286
0
140,989
L
Loki
brivonu
Loki
11,940
3,499
0
3,665
17,566
7,854
0
5,687
11,807
0
95,728
L
Ymir
ksuke16
Ymir
6,522
1,413
2,481
2,448
29,947
28,410
87
10,841
18,754
54,722
0
W
Bacchus
sebastien964
Bacchus
12,999
1,049
0
1,923
20,700
34,647
132
8,379
12,321
51,193
0
W
Chiron
16,354
7,069
456
10,816
19,280
7,516
8,733
5,087
14,193
0
95,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,103
Gold Earned
73,472
632
Minions Killed
667
0
Camps Cleared
0
2,281,264
Distance Traveled
2,424,808
24
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,910
420
141
5
0
467,206
3
L
Rama
10,598
408
133
5
0
379,661
8
L
Cu Chulainn
10,727
413
117
5
0
462,456
9
W
Chang'e
14,859
572
173
7
0
415,723
5
W
Tiamat
14,008
539
151
6
0
482,842
16
W
Tsukuyomi
16,486
634
150
6
0
588,143
8
L
Loki
13,689
527
158
6
0
545,196
1
L
Ymir
11,179
430
83
3
0
426,745
3
W
Bacchus
13,224
509
48
2
0
461,710
3
W
Chiron
14,895
573
145
6
0
476,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role