Player Matchup

Aphrodite
Aphrodite
Basickz-
Aphrodite
Level 103
God Stats
117W - 91L
1,615 SR
Queue Stats
178W - 171L
1,518 Elo+
Solo
Merlin
Merlin
Mikey7217
Merlin
Level 117
God Stats
5W - 6L
1,579 SR
Queue Stats
344W - 344L
1,566 Elo+
Solo
Medusa
Medusa
PakoLobos
Medusa
Level 95
God Stats
39W - 43L
1,444 SR
Queue Stats
674W - 702L
1,506 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
X_CINATAS_X
Morgan Le Fay
Level 92
God Stats
1W - 1L
1,817 SR
Queue Stats
1W - 1L
1,732 Elo+
Solo
Susano
Susano
tolvtre
Susano
Level 120
God Stats
0W - 1L
1,298 SR
Queue Stats
13W - 9L
1,512 Elo+
Solo
Team Averages
Level 105
1,550 SR
1,567 Elo+

VS

Team Averages
Level 111
1,469 SR
1,505 Elo+
Bellona
Bellona
Aerokain
Bellona
Level 127
God Stats
1W - 1L
1,321 SR
Queue Stats
77W - 62L
1,539 Elo+
Solo
Tsukuyomi
Tsukuyomi
Aquilan
Tsukuyomi
Level 89
God Stats
25W - 14L
1,595 SR
Queue Stats
619W - 639L
1,520 Elo+
Solo
Apollo
Apollo
EMK Game Over
Apollo
Level 156
God Stats
5W - 1L
1,557 SR
Queue Stats
212W - 202L
1,513 Elo+
Solo
Ullr
Ullr
ImTheJuggernautB
Ullr
Level 119
God Stats
35W - 36L
1,436 SR
Queue Stats
223W - 249L
1,417 Elo+
Solo
Discordia
Discordia
PremiereHarp708
Discordia
Level 64
God Stats
34W - 36L
1,436 SR
Queue Stats
276W - 276L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Basickz-
Aphrodite
18
0 / 0 / 2
11,133
795
2,027
2,332
1,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Mikey7217
Merlin
20
4 / 7 / 12
13,727
981
20,987
25,683
9,977
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
PakoLobos
Medusa
20
2 / 13 / 12
13,302
950
14,926
30,246
12,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
X_CINATAS_X
Morgan Le Fay
20
2 / 5 / 10
13,255
947
18,532
18,747
9,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Susano
tolvtre
Susano
19
8 / 7 / 5
13,970
998
23,834
21,424
8,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aerokain
Bellona
20
3 / 4 / 15
13,626
973
11,034
23,298
19,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Aquilan
Tsukuyomi
20
13 / 4 / 14
15,988
1,142
33,699
17,988
6,551
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 3 / 13
16,195
1,157
25,154
15,279
6,189
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
2 / 5 / 17
12,919
923
5,772
23,069
12,732
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
PremiereHarp708
Discordia
20
3 / 0 / 14
13,447
961
20,355
6,668
2,484
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
105
16
Kills
32
32
Deaths
16
41
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aerokain
Bellona
3
4
15
2.63
W
Tsukuyomi
Aquilan
Tsukuyomi
13
4
14
5
L
Aphrodite
Basickz-
Aphrodite
0
0
2
1
W
11
3
13
5.83
W
2
5
17
2.1
L
Merlin
Mikey7217
Merlin
4
7
12
1.43
L
Medusa
PakoLobos
Medusa
2
13
12
0.62
W
Discordia
PremiereHarp708
Discordia
3
0
14
10
L
Morgan Le Fay
X_CINATAS_X
Morgan Le Fay
2
5
10
1.4
L
Susano
tolvtre
Susano
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,306
Damage
96,014
98,432
Taken
86,302
41,552
Mitigated
47,671
7,831
Healing
11,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aerokain
Bellona
11,034
2,571
2,094
1,430
23,298
19,715
0
12,238
11,060
0
26,456
W
Tsukuyomi
Aquilan
Tsukuyomi
33,699
10,939
0
4,412
17,988
6,551
0
8,035
9,828
0
73,850
L
Aphrodite
Basickz-
Aphrodite
2,027
81
2,249
1,270
2,332
1,877
0
391
1,941
10,945
0
W
25,154
15,206
0
1,197
15,279
6,189
0
6,545
8,734
0
73,990
W
5,772
1,309
0
2,091
23,069
12,732
0
11,457
11,612
0
10,311
L
Merlin
Mikey7217
Merlin
20,987
487
432
919
25,683
9,977
0
4,912
20,771
51,962
0
L
Medusa
PakoLobos
Medusa
14,926
5,389
0
939
30,246
12,506
0
6,018
24,228
0
43,002
W
Discordia
PremiereHarp708
Discordia
20,355
353
0
566
6,668
2,484
0
3,271
3,397
46,342
0
L
Morgan Le Fay
X_CINATAS_X
Morgan Le Fay
18,532
521
249
1,573
18,747
9,135
0
2,943
15,804
55,104
0
L
Susano
tolvtre
Susano
23,834
5,642
0
200
21,424
8,057
0
6,091
15,333
0
34,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,387
Gold Earned
72,175
274
Minions Killed
317
5
Camps Cleared
17
1,139,227
Distance Traveled
1,392,761
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,626
973
36
3
2
275,689
1
W
Tsukuyomi
15,988
1,142
97
7
1
294,951
0
L
Aphrodite
11,133
795
23
2
0
101,302
0
W
Apollo
16,195
1,157
115
8
11
269,727
1
W
Ullr
12,919
923
7
1
0
262,077
0
L
Merlin
13,727
981
75
5
2
257,473
1
L
Medusa
13,302
950
66
5
1
259,032
1
W
Discordia
13,447
961
62
4
3
290,317
1
L
Morgan Le Fay
13,255
947
73
5
1
282,595
0
L
Susano
13,970
998
37
3
1
238,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role