Player Matchup

Merlin
Merlin
ElExorPa
Merlin
Level 26
God Stats
0W - 2L
1,691 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Awilix
Awilix
JORGEE11
Awilix
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 87L
1,201 Elo+
Solo
Terra
Terra
Manuxmc93
Terra
Level 14
God Stats
1W - 1L
1,922 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 15
1,704 SR
1,400 Elo+

VS

Team Averages
Level 42
1,482 SR
1,427 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
VimTeMORRI
Gilgamesh
Level 17
God Stats
30W - 29L
1,446 SR
Queue Stats
103W - 133L
1,444 Elo+
Solo
Nemesis
Nemesis
zMATHEUS21z
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ElExorPa
Merlin
14
5 / 5 / 1
10,925
683
18,564
12,444
5,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
JORGEE11
Awilix
10
1 / 11 / 5
8,997
562
4,239
17,252
7,036
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
Manuxmc93
Terra
12
1 / 4 / 4
8,892
556
4,387
17,785
21,910
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
9 / 2 / 6
11,499
719
15,405
9,035
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
VimTeMORRI
Gilgamesh
13
3 / 2 / 9
10,350
647
5,128
11,536
8,045
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
zMATHEUS21z
Nemesis
16
7 / 3 / 11
11,219
701
21,740
13,845
5,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
7
Kills
19
20
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
9
2
6
6
L
Merlin
ElExorPa
Merlin
5
5
1
1.1
L
Awilix
JORGEE11
Awilix
1
11
5
0.32
L
Terra
Manuxmc93
Terra
1
4
4
0.75
W
Gilgamesh
VimTeMORRI
Gilgamesh
3
2
9
3.75
W
Nemesis
zMATHEUS21z
Nemesis
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,190
Damage
42,273
47,481
Taken
34,416
34,091
Mitigated
16,817
7,641
Healing
6,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,405
5,004
158
3,138
9,035
3,114
1,702
6,417
2,280
54,579
0
L
Merlin
ElExorPa
Merlin
18,564
1,916
186
720
12,444
5,145
138
4,989
7,119
58,044
0
L
Awilix
JORGEE11
Awilix
4,239
2,538
473
910
17,252
7,036
42
4,355
12,451
0
15,662
L
Terra
Manuxmc93
Terra
4,387
1,851
2,488
2,864
17,785
21,910
23
4,893
12,378
13,409
0
W
Gilgamesh
VimTeMORRI
Gilgamesh
5,128
1,497
0
83
11,536
8,045
440
6,835
4,391
0
12,687
W
Nemesis
zMATHEUS21z
Nemesis
21,740
10,542
0
2,951
13,845
5,658
885
9,176
4,327
0
42,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,814
Gold Earned
33,068
152
Minions Killed
153
2
Camps Cleared
10
758,382
Distance Traveled
807,378
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,499
719
78
5
3
268,251
6
L
Merlin
10,925
683
113
7
1
249,021
1
L
Awilix
8,997
562
26
2
1
236,768
5
L
Terra
8,892
556
13
1
0
272,593
1
W
Gilgamesh
10,350
647
19
1
1
228,985
0
W
Nemesis
11,219
701
56
4
6
310,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role