Player Matchup

Achilles
Achilles
AthosTheGreat
Achilles
Level 61
God Stats
85W - 107L
1,489 SR
Queue Stats
368W - 453L
1,538 Elo+
Solo
Neith
Neith
MrrCleannn
Neith
Level 23
God Stats
48W - 39L
1,529 SR
Queue Stats
74W - 66L
1,507 Elo+
Solo
Kukulkan
Kukulkan
Slemo
Kukulkan
Level 159
God Stats
47W - 38L
1,614 SR
Queue Stats
82W - 94L
1,279 Elo+
Solo
Team Averages
Level 81
1,544 SR
1,441 Elo+

VS

Team Averages
Level 67
1,717 SR
1,508 Elo+
Bakasura
Bakasura
 
Bakasura
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Spyrell
Cthulhu
Level 29
God Stats
7W - 3L
1,994 SR
Queue Stats
27W - 22L
1,517 Elo+
Party 1
Agni
Agni
fobjessica21
Agni
Level 87
God Stats
3W - 1L
1,656 SR
Queue Stats
45W - 39L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AthosTheGreat
Achilles
9
0 / 4 / 4
6,814
568
6,734
9,285
6,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
11
3 / 5 / 2
8,533
711
6,531
9,061
2,905
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Slemo
Kukulkan
11
2 / 5 / 2
7,695
641
8,371
6,984
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
9 / 2 / 4
9,178
765
8,275
9,221
5,138
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Spyrell
Cthulhu
13
4 / 1 / 9
8,671
723
7,177
13,694
13,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 2 / 9
7,966
664
6,291
7,578
2,897
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
14
14
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
9
2
4
5.5
L
Achilles
AthosTheGreat
Achilles
0
4
4
0.5
L
Neith
3
5
2
0.8
L
Kukulkan
Slemo
Kukulkan
2
5
2
0.6
W
Cthulhu
Spyrell
Cthulhu
4
1
9
8.5
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,636
Damage
21,743
25,330
Taken
30,493
11,391
Mitigated
21,906
3,863
Healing
7,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,275
5,942
0
3,306
9,221
5,138
1,320
3,025
6,010
0
21,754
L
Achilles
AthosTheGreat
Achilles
6,734
2,465
0
1,045
9,285
6,061
0
4,422
3,359
0
15,325
L
Neith
6,531
2,032
495
1,637
9,061
2,905
192
4,827
3,547
0
30,574
L
Kukulkan
Slemo
Kukulkan
8,371
651
383
303
6,984
2,425
0
3,686
2,549
22,323
0
W
Cthulhu
Spyrell
Cthulhu
7,177
278
231
2,414
13,694
13,871
317
4,179
9,088
18,775
0
W
6,291
680
30
1,029
7,578
2,897
857
1,134
6,300
28,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,042
Gold Earned
25,815
119
Minions Killed
140
1
Camps Cleared
9
602,516
Distance Traveled
650,418
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,178
765
56
5
8
221,708
1
L
Achilles
6,814
568
13
1
1
220,265
5
L
Neith
8,533
711
57
5
0
184,664
5
L
Kukulkan
7,695
641
49
4
0
197,587
6
W
Cthulhu
8,671
723
28
2
1
235,061
3
W
Agni
7,966
664
56
5
0
193,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role