Player Matchup

Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
F E A R 109
Kukulkan
Level 109
God Stats
6W - 8L
1,552 SR
Queue Stats
63W - 51L
1,555 Elo+
Party 2
Achilles
Achilles
Shmogols
Achilles
Level 123
God Stats
6W - 7L
1,565 SR
Queue Stats
21W - 25L
1,511 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Ugly Town
Cu Chulainn
Level 103
God Stats
0W - 1L
1,492 SR
Queue Stats
8W - 16L
1,500 Elo+
Party 3
Medusa
Medusa
XSouI x EaterX
Medusa
Level 147
God Stats
0W - 1L
1,742 SR
Queue Stats
73W - 59L
1,547 Elo+
Party 2
Team Averages
Level 126
1,570 SR
1,523 Elo+

VS

Team Averages
Level 102
1,473 SR
1,492 Elo+
Kuzenbo
Kuzenbo
AuTeeZm
Kuzenbo
Level 87
God Stats
33W - 19L
1,663 SR
Queue Stats
400W - 344L
1,534 Elo+
Solo
Sylvanus
Sylvanus
BestowalFoot37
Sylvanus
Level 60
God Stats
1W - 2L
1,737 SR
Queue Stats
141W - 136L
1,437 Elo+
Party 1
Chang'e
Chang'e
ShieldBoiMonty
Chang'e
Level 127
God Stats
59W - 35L
1,613 SR
Queue Stats
754W - 655L
1,505 Elo+
Solo
Nike
Nike
TankRatatoskr
Nike
Level 149
God Stats
1W - 2L
1,312 SR
Queue Stats
216W - 193L
1,475 Elo+
Party 1
Ullr
Ullr
zgolf
Ullr
Level 88
God Stats
1W - 7L
1,038 SR
Queue Stats
257W - 260L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 2 / 3
6,522
466
4,598
10,477
4,419
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
F E A R 109
Kukulkan
14
1 / 2 / 1
7,677
548
5,925
6,756
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Shmogols
Achilles
9
0 / 4 / 3
5,663
405
3,530
12,369
5,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cu Chulainn
Ugly Town
Cu Chulainn
12
1 / 1 / 0
6,919
494
6,079
11,903
6,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 4 / 0
6,861
490
3,236
8,305
1,994
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AuTeeZm
Kuzenbo
12
3 / 1 / 4
6,840
489
4,117
10,588
9,791
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
13
1 / 1 / 1
7,462
533
6,257
8,318
5,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 0 / 3
8,097
578
6,457
7,892
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 3 / 4
7,529
538
9,000
10,642
5,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ullr
zgolf
Ullr
13
4 / 1 / 3
7,790
556
8,047
6,181
2,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
6
Kills
13
13
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
3
1.25
W
Kuzenbo
AuTeeZm
Kuzenbo
3
1
4
5
W
Sylvanus
1
1
1
1.5
L
Kukulkan
F E A R 109
Kukulkan
1
2
1
0.75
W
2
0
3
3.5
L
Achilles
Shmogols
Achilles
0
4
3
0.38
W
3
3
4
1.67
L
Cu Chulainn
Ugly Town
Cu Chulainn
1
1
0
1
L
3
4
0
0.75
W
Ullr
zgolf
Ullr
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,368
Damage
33,878
49,810
Taken
43,621
21,311
Mitigated
25,956
16,442
Healing
16,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,598
2,601
981
2,630
10,477
4,419
0
2,640
7,777
0
20,303
W
Kuzenbo
AuTeeZm
Kuzenbo
4,117
2,073
135
3,114
10,588
9,791
60
2,790
7,798
17,584
0
W
Sylvanus
6,257
2,089
174
3,811
8,318
5,988
624
1,152
6,307
36,182
8,542
L
Kukulkan
F E A R 109
Kukulkan
5,925
316
0
1,730
6,756
2,258
0
3,306
3,256
68,008
0
W
6,457
242
1,361
5,514
7,892
2,651
0
1,679
6,213
55,575
0
L
Achilles
Shmogols
Achilles
3,530
1,568
0
3,636
12,369
5,747
0
2,409
9,850
0
25,163
W
9,000
2,262
0
1,702
10,642
5,198
0
1,001
9,559
0
51,567
L
Cu Chulainn
Ugly Town
Cu Chulainn
6,079
678
0
5,670
11,903
6,893
13
4,888
7,015
7,308
30,110
L
3,236
1,645
0
1,795
8,305
1,994
0
2,362
5,875
0
30,770
W
Ullr
zgolf
Ullr
8,047
2,903
0
406
6,181
2,328
955
455
5,726
0
55,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,642
Gold Earned
37,718
365
Minions Killed
434
0
Camps Cleared
0
1,382,789
Distance Traveled
1,380,140
26
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,522
466
34
2
0
289,094
5
W
Kuzenbo
6,840
489
18
1
0
301,625
0
W
Sylvanus
7,462
533
83
6
0
236,684
3
L
Kukulkan
7,677
548
144
10
0
261,867
5
W
Chang'e
8,097
578
128
9
0
284,217
5
L
Achilles
5,663
405
39
3
0
285,666
4
W
Nike
7,529
538
103
7
0
282,371
0
L
Cu Chulainn
6,919
494
83
6
0
284,395
8
L
Medusa
6,861
490
65
5
0
261,767
4
W
Ullr
7,790
556
102
7
0
275,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role