Player Matchup

Ymir
Ymir
LocalYmirMain
Ymir
Level 108
God Stats
10W - 14L
1,431 SR
Queue Stats
95W - 134L
1,445 Elo+
Party 1
Zhong Kui
Zhong Kui
chRISS36
Zhong Kui
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,431 Elo+
Party 1
Cerberus
Cerberus
julioxxcotoxx
Cerberus
Level 148
God Stats
0W - 1L
1,608 SR
Queue Stats
35W - 25L
1,675 Elo+
Solo
Team Averages
Level 113
1,513 SR
1,517 Elo+

VS

Team Averages
Level 123
1,536 SR
1,571 Elo+
Guan Yu
Guan Yu
TheHybridChanter
Guan Yu
Level 149
God Stats
767W - 778L
1,537 SR
Queue Stats
767W - 779L
1,552 Elo+
Solo
Loki
Loki
npaQz
Loki
Level 134
God Stats
63W - 65L
1,571 SR
Queue Stats
557W - 590L
1,595 Elo+
Solo
Baron Samedi
Baron Samedi
Конар
Baron Samedi
Level 85
God Stats
16W - 9L
1,501 SR
Queue Stats
175W - 159L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 11 / 2
11,359
541
6,997
24,094
24,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
chRISS36
Zhong Kui
13
1 / 13 / 2
11,553
550
11,295
27,597
13,398
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
julioxxcotoxx
Cerberus
15
3 / 4 / 1
12,010
572
19,162
31,438
27,877
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 22
13,399
638
10,841
26,627
31,709
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
npaQz
Loki
19
11 / 0 / 16
15,263
727
29,239
19,586
15,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Конар
Baron Samedi
18
15 / 4 / 9
15,224
725
35,492
20,779
7,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
75
5
Kills
28
28
Deaths
5
5
Assists
47
Player
Kills
Deaths
Assists
KDA
L
1
11
2
0.18
W
2
1
22
13
L
Zhong Kui
chRISS36
Zhong Kui
1
13
2
0.15
L
Cerberus
julioxxcotoxx
Cerberus
3
4
1
0.88
W
Loki
npaQz
Loki
11
0
16
19
W
Baron Samedi
Конар
Baron Samedi
15
4
9
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,454
Damage
75,572
83,129
Taken
66,992
66,127
Mitigated
54,473
10,548
Healing
34,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,997
1,300
32
505
24,094
24,852
0
11,972
12,122
32,571
0
W
10,841
1,966
7,935
13,520
26,627
31,709
762
11,245
15,382
2,853
29,197
L
Zhong Kui
chRISS36
Zhong Kui
11,295
872
656
3,174
27,597
13,398
0
9,943
17,654
31,028
0
L
Cerberus
julioxxcotoxx
Cerberus
19,162
1,103
0
6,181
31,438
27,877
0
14,403
17,035
48,412
0
W
Loki
npaQz
Loki
29,239
7,046
0
3,220
19,586
15,510
717
11,482
8,104
0
93,248
W
Baron Samedi
Конар
Baron Samedi
35,492
3,899
3,359
6,205
20,779
7,254
1,146
16,307
4,472
79,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,922
Gold Earned
43,886
184
Minions Killed
221
4
Camps Cleared
14
922,831
Distance Traveled
1,210,898
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,359
541
49
2
0
297,081
1
W
Guan Yu
13,399
638
41
2
3
410,115
2
L
Zhong Kui
11,553
550
47
2
3
278,204
7
L
Cerberus
12,010
572
88
4
1
347,546
2
W
Loki
15,263
727
105
5
5
433,400
4
W
Baron Samedi
15,224
725
75
4
6
367,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role