Player Matchup

Nike
Nike
Platinum IV
 
Nike
Platinum IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold I
AbuseMeOniiChan
Cthulhu
Gold I
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
265W - 255L
1,614 MMR
Solo
Heimdallr
Heimdallr
Gold II
Dorianon
Heimdallr
Gold II
Level 125
God Stats
15W - 13L
1,566 SR
Queue Stats
308W - 304L
1,651 MMR
Solo
Ravana
Ravana
Gold V
RoooomShambles
Ravana
Gold V
Level 42
God Stats
0W - 1L
1,812 SR
Queue Stats
37W - 36L
1,615 MMR
Solo
Agni
Agni
Gold V
bananaEXPLOSION
Agni
Gold V
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
64W - 59L
1,612 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,576 SR
1,598 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 105
1,539 SR
1,628 MMR
Olorun
Olorun
Platinum III
JumperSlake
Olorun
Platinum III
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
274W - 274L
1,645 MMR
Solo
The Morrigan
The Morrigan
Silver I
NekoDotTwo
The Morrigan
Silver I
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,571 MMR
Party 1
Serqet
Serqet
Silver I
Sebell001
Serqet
Silver I
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,633 MMR
Party 1
Ymir
Ymir
Gold II
WraithOfAngband
Ymir
Gold II
Level 157
God Stats
11W - 14L
1,588 SR
Queue Stats
309W - 305L
1,636 MMR
Solo
Bakasura
Bakasura
Platinum III
Zordiman
Bakasura
Platinum III
Level 145
God Stats
12W - 9L
1,606 SR
Queue Stats
158W - 144L
1,655 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
0 / 1 / 2
5,153
515
3,731
6,307
2,592
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 0
5,547
555
4,334
9,078
6,673
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
Dorianon
Heimdallr
11
0 / 2 / 0
5,651
565
2,926
6,409
1,816
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 2 / 2
5,277
528
4,142
5,579
1,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 1
6,072
607
4,097
5,751
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArtioGebUllrMorgan Le FayTiamat

VS

Bans
GilgameshFenrirAthenaThothPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
0 / 1 / 1
5,655
566
2,572
5,877
2,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
NekoDotTwo
The Morrigan
12
2 / 0 / 1
6,538
654
3,987
3,875
820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Sebell001
Serqet
8
0 / 2 / 3
4,953
495
2,519
8,251
3,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 3
6,573
657
7,500
9,476
4,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
Zordiman
Bakasura
12
6 / 0 / 0
6,897
690
3,946
7,597
3,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
4
Kills
9
9
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
1
2
1
L
1
2
0
0.5
L
Heimdallr
Dorianon
Heimdallr
0
2
0
0
W
Olorun
0
1
1
0.5
W
The Morrigan
NekoDotTwo
The Morrigan
2
0
1
2.5
L
1
2
2
1
W
Serqet
Sebell001
Serqet
0
2
3
0.75
W
1
1
3
2.5
W
Bakasura
Zordiman
Bakasura
6
0
0
6
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,230
Damage
20,524
33,124
Taken
35,076
14,405
Mitigated
14,086
10,935
Healing
15,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
3,731
276
133
990
6,307
2,592
0
1,934
3,932
0
25,089
L
4,334
547
0
3,638
9,078
6,673
0
5,830
3,178
30,253
0
L
Heimdallr
Dorianon
Heimdallr
2,926
1,557
0
1,981
6,409
1,816
0
2,580
3,586
0
39,461
W
Olorun
2,572
1,266
442
3,449
5,877
2,232
0
1,535
4,214
35,659
2,931
W
The Morrigan
NekoDotTwo
The Morrigan
3,987
1,077
0
1,449
3,875
820
0
0
3,875
41,786
1,648
L
4,142
836
0
1,775
5,579
1,873
0
1,906
3,306
0
22,193
W
Serqet
Sebell001
Serqet
2,519
287
0
1,133
8,251
3,362
0
2,005
6,098
0
13,195
W
7,500
2,916
0
5,303
9,476
4,623
0
3,654
5,822
42,379
0
W
Bakasura
Zordiman
Bakasura
3,946
2,271
0
3,717
7,597
3,049
33
857
6,636
0
33,009
L
4,097
155
40
2,378
5,751
1,451
164
681
4,516
41,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,700
Gold Earned
30,616
339
Minions Killed
359
0
Camps Cleared
0
1,077,067
Distance Traveled
1,093,684
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,153
515
44
4
0
224,146
4
L
Cthulhu
5,547
555
62
6
0
201,921
1
L
Heimdallr
5,651
565
74
7
0
222,776
4
W
Olorun
5,655
566
72
7
0
214,280
3
W
The Morrigan
6,538
654
96
10
0
214,789
1
L
Ravana
5,277
528
56
6
0
211,579
2
W
Serqet
4,953
495
30
3
0
229,435
0
W
Ymir
6,573
657
89
9
0
192,193
2
W
Bakasura
6,897
690
72
7
0
242,987
4
L
Agni
6,072
607
103
10
0
216,645
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role