Player Matchup

Zhong Kui
Zhong Kui
Enderman2953673
Zhong Kui
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 74L
1,505 Elo+
Solo
Cthulhu
Cthulhu
MrStabby7
Cthulhu
Level 27
God Stats
21W - 15L
1,572 SR
Queue Stats
235W - 231L
1,498 Elo+
Solo
Nemesis
Nemesis
kingdotwave
Nemesis
Level 22
God Stats
0W - 3L
1,320 SR
Queue Stats
136W - 137L
1,600 Elo+
Solo
Bacchus
Bacchus
x BARONER x
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,394 Elo+
Party 1
Danzaburou
Danzaburou
x GYRATE x
Danzaburou
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,499 Elo+
Party 1
Team Averages
Level 18
1,478 SR
1,499 Elo+

VS

Team Averages
Level 19
1,691 SR
1,540 Elo+
Fenrir
Fenrir
Basik Ataks
Fenrir
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 16L
1,440 Elo+
Solo
Bellona
Bellona
CharmCityBoh
Bellona
Level 27
God Stats
2W - 0L
1,770 SR
Queue Stats
132W - 98L
1,678 Elo+
Solo
Serqet
Serqet
Jeeeeysz
Serqet
Level 28
God Stats
3W - 0L
1,817 SR
Queue Stats
68W - 63L
1,465 Elo+
Solo
Kukulkan
Kukulkan
Veeza7188348
Kukulkan
Level 17
God Stats
2W - 2L
1,669 SR
Queue Stats
23W - 18L
1,676 Elo+
Solo
Cerberus
Cerberus
Veggieslayer657
Cerberus
Level 17
God Stats
9W - 10L
1,700 SR
Queue Stats
35W - 53L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Enderman2953673
Zhong Kui
17
3 / 6 / 2
10,401
473
11,419
21,695
15,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
MrStabby7
Cthulhu
15
0 / 6 / 2
8,664
394
9,754
18,708
16,120
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
kingdotwave
Nemesis
14
1 / 7 / 1
8,704
396
5,231
17,755
6,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
x BARONER x
Bacchus
14
2 / 5 / 9
9,492
431
8,810
21,048
20,432
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
x GYRATE x
Danzaburou
16
10 / 10 / 5
11,020
501
20,492
17,923
6,605
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
17 / 0 / 8
14,144
643
20,084
18,564
10,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
CharmCityBoh
Bellona
20
9 / 0 / 10
13,976
635
24,193
19,151
26,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Jeeeeysz
Serqet
16
3 / 6 / 4
10,451
475
10,365
18,127
8,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
Veeza7188348
Kukulkan
20
4 / 2 / 8
12,815
583
13,576
12,136
5,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
15
1 / 8 / 5
10,858
494
6,509
23,144
21,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
69
16
Kills
34
34
Deaths
16
19
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fenrir
17
0
8
21
W
Bellona
CharmCityBoh
Bellona
9
0
10
14
L
Zhong Kui
Enderman2953673
Zhong Kui
3
6
2
0.67
W
Serqet
Jeeeeysz
Serqet
3
6
4
0.83
L
Cthulhu
MrStabby7
Cthulhu
0
6
2
0.17
W
Kukulkan
Veeza7188348
Kukulkan
4
2
8
4
W
Cerberus
1
8
5
0.44
L
Nemesis
kingdotwave
Nemesis
1
7
1
0.21
L
Bacchus
x BARONER x
Bacchus
2
5
9
1.3
L
Danzaburou
x GYRATE x
Danzaburou
10
10
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,706
Damage
74,727
97,129
Taken
91,122
65,434
Mitigated
72,354
21,417
Healing
23,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
20,084
4,451
0
8,151
18,564
10,733
0
6,831
11,733
3,080
102,562
W
Bellona
CharmCityBoh
Bellona
24,193
7,565
0
5,290
19,151
26,313
2,422
9,492
9,659
9,276
95,621
L
Zhong Kui
Enderman2953673
Zhong Kui
11,419
1,003
0
9,415
21,695
15,308
0
7,668
13,647
74,314
0
W
Serqet
Jeeeeysz
Serqet
10,365
5,106
0
3,427
18,127
8,024
797
4,677
13,450
0
58,848
L
Cthulhu
MrStabby7
Cthulhu
9,754
378
185
3,187
18,708
16,120
245
1,948
16,746
54,358
0
W
Kukulkan
Veeza7188348
Kukulkan
13,576
1,729
333
3,074
12,136
5,431
2,101
4,498
7,638
95,599
0
W
Cerberus
6,509
904
1,274
2,205
23,144
21,853
1,373
4,485
18,659
45,708
0
L
Nemesis
kingdotwave
Nemesis
5,231
1,496
0
1,969
17,755
6,969
0
3,060
14,597
0
59,857
L
Bacchus
x BARONER x
Bacchus
8,810
1,963
1,113
932
21,048
20,432
0
5,791
14,703
35,434
0
L
Danzaburou
x GYRATE x
Danzaburou
20,492
8,647
602
4,014
17,923
6,605
1,561
4,962
12,268
0
58,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,281
Gold Earned
62,244
435
Minions Killed
711
0
Camps Cleared
0
2,000,201
Distance Traveled
2,125,762
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,144
643
147
7
0
531,701
7
W
Bellona
13,976
635
185
8
0
461,886
1
L
Zhong Kui
10,401
473
133
6
0
402,594
6
W
Serqet
10,451
475
87
4
0
401,244
5
L
Cthulhu
8,664
394
90
4
0
385,415
5
W
Kukulkan
12,815
583
192
9
0
378,199
2
W
Cerberus
10,858
494
100
5
0
352,732
0
L
Nemesis
8,704
396
87
4
0
456,794
2
L
Bacchus
9,492
431
46
2
0
386,335
2
L
Danzaburou
11,020
501
79
4
0
369,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role