Player Matchup

Anubis
Anubis
 
Anubis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Luapet01
Thanatos
Level 127
God Stats
9W - 7L
1,512 SR
Queue Stats
131W - 152L
1,469 Elo+
Party 2
Mulan
Mulan
ReevanStark
Mulan
Level 61
God Stats
9W - 16L
1,569 SR
Queue Stats
114W - 138L
1,446 Elo+
Party 2
Medusa
Medusa
SalzMann0
Medusa
Level 126
God Stats
2W - 0L
1,736 SR
Queue Stats
126W - 123L
1,508 Elo+
Party 2
Kuzenbo
Kuzenbo
oOReeFSharkOo
Kuzenbo
Level 128
God Stats
15W - 23L
1,426 SR
Queue Stats
89W - 117L
1,401 Elo+
Party 2
Team Averages
Level 105
1,548 SR
1,465 Elo+

VS

Team Averages
Level 115
1,537 SR
1,508 Elo+
Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
krewznosa
Mulan
Level 80
God Stats
4W - 11L
1,320 SR
Queue Stats
72W - 80L
1,500 Elo+
Party 1
Izanami
Izanami
krissisgod
Izanami
Level 160
God Stats
86W - 52L
1,614 SR
Queue Stats
430W - 427L
1,526 Elo+
Party 1
Sol
Sol
strock
Sol
Level 125
God Stats
20W - 20L
1,540 SR
Queue Stats
305W - 281L
1,532 Elo+
Party 1
Baron Samedi
Baron Samedi
vcop225
Baron Samedi
Level 101
God Stats
16W - 7L
1,709 SR
Queue Stats
541W - 558L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
6 / 4 / 3
9,936
584
8,221
10,006
4,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Luapet01
Thanatos
16
9 / 3 / 5
10,272
604
13,832
17,854
6,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 3 / 3
7,559
445
3,694
12,453
9,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
SalzMann0
Medusa
15
4 / 4 / 10
9,286
546
7,332
8,837
2,715
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
14
2 / 1 / 9
8,649
509
5,466
8,322
8,951
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
4 / 3 / 3
9,203
541
5,139
9,686
3,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mulan
krewznosa
Mulan
13
2 / 6 / 5
8,071
475
4,589
11,558
7,576
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
krissisgod
Izanami
16
2 / 6 / 3
9,735
573
5,950
10,789
3,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
strock
Sol
14
3 / 4 / 3
9,083
534
9,828
12,148
4,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
vcop225
Baron Samedi
17
4 / 2 / 1
10,353
609
10,812
11,453
7,771
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
21
Kills
15
15
Deaths
21
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
4
3
1.88
L
Fenrir
 
Fenrir
4
3
3
1.83
W
Thanatos
Luapet01
Thanatos
9
3
5
3.83
W
0
3
3
0.5
W
Medusa
SalzMann0
Medusa
4
4
10
2.25
L
Mulan
krewznosa
Mulan
2
6
5
0.75
L
Izanami
krissisgod
Izanami
2
6
3
0.58
W
Kuzenbo
2
1
9
6.5
L
Sol
strock
Sol
3
4
3
1.13
L
Baron Samedi
vcop225
Baron Samedi
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,545
Damage
36,318
57,472
Taken
55,634
31,737
Mitigated
26,560
28,602
Healing
17,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,221
334
0
4,664
10,006
4,463
361
688
9,318
69,854
0
L
Fenrir
 
Fenrir
5,139
641
0
4,150
9,686
3,892
0
1,729
7,912
0
48,591
W
Thanatos
Luapet01
Thanatos
13,832
4,176
0
16,761
17,854
6,084
0
6,034
11,820
0
69,847
W
3,694
791
0
4,151
12,453
9,524
0
6,582
5,871
0
26,616
W
Medusa
SalzMann0
Medusa
7,332
3,781
0
1,746
8,837
2,715
587
3,263
5,574
0
59,934
L
Mulan
krewznosa
Mulan
4,589
634
180
1,989
11,558
7,576
712
5,011
6,500
0
28,370
L
Izanami
krissisgod
Izanami
5,950
3,746
0
2,269
10,789
3,222
2,755
4,505
6,284
0
78,839
W
Kuzenbo
5,466
1,915
105
1,175
8,322
8,951
260
3,189
5,133
36,628
0
L
Sol
strock
Sol
9,828
3,347
0
4,259
12,148
4,099
1,023
1,514
10,589
63,156
7,238
L
Baron Samedi
vcop225
Baron Samedi
10,812
1,375
160
4,658
11,453
7,771
154
1,061
10,046
59,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,702
Gold Earned
46,445
482
Minions Killed
520
0
Camps Cleared
0
1,654,035
Distance Traveled
1,612,779
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,936
584
148
9
0
303,367
4
L
Fenrir
9,203
541
77
5
0
362,744
2
W
Thanatos
10,272
604
102
6
0
362,254
2
W
Mulan
7,559
445
65
4
0
286,073
1
W
Medusa
9,286
546
110
6
0
347,210
4
L
Mulan
8,071
475
50
3
0
340,901
14
L
Izanami
9,735
573
158
9
0
287,682
6
W
Kuzenbo
8,649
509
57
3
0
355,131
3
L
Sol
9,083
534
119
7
0
328,186
1
L
Baron Samedi
10,353
609
116
7
0
293,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role