Player Matchup

Odin
Odin
EnuffDakka
Odin
Level 44
God Stats
0W - 1L
1,765 SR
Queue Stats
126W - 163L
1,420 Elo+
Party 1
Thoth
Thoth
FarmerFruit
Thoth
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 136L
1,417 Elo+
Party 1
Sobek
Sobek
Schneeg
Sobek
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 16L
1,435 Elo+
Party 1
Awilix
Awilix
Trickgorix
Awilix
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
75W - 99L
1,436 Elo+
Party 1
Danzaburou
Danzaburou
iSayer120
Danzaburou
Level 85
God Stats
15W - 14L
1,607 SR
Queue Stats
165W - 156L
1,491 Elo+
Solo
Team Averages
Level 42
1,574 SR
1,440 Elo+

VS

Team Averages
Level 60
1,493 SR
1,417 Elo+
Thanatos
Thanatos
 
Thanatos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Glemsom
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,338 Elo+
Party 2
Artemis
Artemis
YePpHa
Artemis
Level 48
God Stats
3W - 2L
1,445 SR
Queue Stats
13W - 19L
1,421 Elo+
Party 2
Ra
Ra
oskla
Ra
Level 84
God Stats
4W - 0L
1,500 SR
Queue Stats
20W - 21L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
soundwavë
Sun Wukong
Level 67
God Stats
2W - 1L
1,519 SR
Queue Stats
29W - 33L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,786
410
3,587
11,825
9,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 7 / 0
8,395
442
4,387
10,268
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
Schneeg
Sobek
10
0 / 2 / 2
7,612
401
2,477
11,539
13,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
Trickgorix
Awilix
12
1 / 7 / 0
8,072
425
1,866
14,139
5,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
iSayer120
Danzaburou
14
3 / 5 / 0
8,454
445
9,451
13,263
5,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
4 / 1 / 5
10,094
531
7,193
10,490
5,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Glemsom
Fenrir
15
1 / 0 / 4
8,575
451
4,779
10,629
9,576
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
YePpHa
Artemis
15
4 / 3 / 3
9,415
496
8,906
8,564
2,485
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
17
7 / 1 / 5
10,849
571
5,892
6,515
2,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
soundwavë
Sun Wukong
17
7 / 0 / 3
10,991
578
10,821
12,082
7,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
5
Kills
23
25
Deaths
5
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
1
5
6.5
L
1
4
0
0.25
L
0
7
0
0
W
Fenrir
Glemsom
Fenrir
1
0
4
3
L
Sobek
Schneeg
Sobek
0
2
2
0.5
L
Awilix
Trickgorix
Awilix
1
7
0
0.14
W
Artemis
YePpHa
Artemis
4
3
3
1.83
L
Danzaburou
iSayer120
Danzaburou
3
5
0
0.6
W
Ra
7
1
5
9.5
W
Sun Wukong
soundwavë
Sun Wukong
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,768
Damage
37,591
61,034
Taken
48,280
37,476
Mitigated
26,571
11,030
Healing
25,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,193
1,099
0
12,106
10,490
5,036
0
664
9,786
0
67,689
L
3,587
1,003
0
1,296
11,825
9,313
0
1,464
10,361
0
35,113
L
4,387
228
0
790
10,268
3,327
724
3,117
7,151
54,549
0
W
Fenrir
Glemsom
Fenrir
4,779
1,034
90
1,250
10,629
9,576
488
1,556
9,073
152
24,019
L
Sobek
Schneeg
Sobek
2,477
294
0
2,612
11,539
13,666
214
3,092
8,447
12,306
0
L
Awilix
Trickgorix
Awilix
1,866
668
0
1,874
14,139
5,724
0
2,488
11,651
0
47,980
W
Artemis
YePpHa
Artemis
8,906
4,982
0
2,191
8,564
2,485
2,388
1,182
7,335
0
55,432
L
Danzaburou
iSayer120
Danzaburou
9,451
4,178
0
4,458
13,263
5,446
936
1,033
12,230
0
72,371
W
Ra
5,892
330
1,553
3,979
6,515
2,324
1,850
2,665
3,804
64,469
0
W
Sun Wukong
soundwavë
Sun Wukong
10,821
2,983
0
4,253
12,082
7,150
1,366
797
10,715
0
63,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,319
Gold Earned
49,924
380
Minions Killed
470
0
Camps Cleared
0
1,746,248
Distance Traveled
1,965,103
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,094
531
90
5
0
423,058
3
L
Odin
7,786
410
55
3
0
352,918
3
L
Thoth
8,395
442
110
6
0
320,305
3
W
Fenrir
8,575
451
30
2
0
378,844
6
L
Sobek
7,612
401
18
1
0
398,985
4
L
Awilix
8,072
425
73
4
0
394,831
1
W
Artemis
9,415
496
115
6
0
360,508
1
L
Danzaburou
8,454
445
124
7
0
279,209
3
W
Ra
10,849
571
124
7
0
410,792
6
W
Sun Wukong
10,991
578
111
6
0
391,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role