Player Matchup

Set
Set
 
Set
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
HeavyHeartless
Anubis
Level 67
God Stats
12W - 9L
1,582 SR
Queue Stats
178W - 169L
1,620 Elo+
Party 1
Sylvanus
Sylvanus
LickMyKid
Sylvanus
Level 7
God Stats
4W - 4L
1,662 SR
Queue Stats
15W - 6L
1,721 Elo+
Party 1
Janus
Janus
Malagueño
Janus
Level 28
God Stats
4W - 2L
1,795 SR
Queue Stats
84W - 62L
1,690 Elo+
Solo
Kali
Kali
SuperIndigo
Kali
Level 10
God Stats
1W - 6L
1,500 SR
Queue Stats
83W - 69L
1,800 Elo+
Solo
Team Averages
Level 27
1,608 SR
1,666 Elo+

VS

Team Averages
Level 17
1,716 SR
1,689 Elo+
Olorun
Olorun
GirlPowerHooooo
Olorun
Level 15
God Stats
5W - 0L
1,868 SR
Queue Stats
15W - 6L
1,733 Elo+
Solo
Danzaburou
Danzaburou
Haprost98
Danzaburou
Level 12
God Stats
2W - 0L
1,702 SR
Queue Stats
7W - 4L
1,568 Elo+
Solo
Bacchus
Bacchus
MarvelousMadness
Bacchus
Level 27
God Stats
4W - 1L
1,806 SR
Queue Stats
5W - 4L
1,529 Elo+
Solo
Anubis
Anubis
NIkanSP
Anubis
Level 29
God Stats
2W - 3L
1,365 SR
Queue Stats
118W - 72L
1,710 Elo+
Solo
Ullr
Ullr
ПапаМясника
Ullr
Level 4
God Stats
3W - 0L
1,838 SR
Queue Stats
6W - 0L
1,906 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
1 / 5 / 2
6,532
502
3,908
10,404
4,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

5
0 / 10 / 0
4,632
356
1,385
7,235
1,935
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
LickMyKid
Sylvanus
8
3 / 3 / 0
6,053
466
3,501
5,985
1,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
14
1 / 4 / 1
7,390
568
2,819
9,743
2,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 4
6,998
538
4,886
9,888
4,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 1
8,761
674
6,696
8,844
3,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Haprost98
Danzaburou
11
2 / 1 / 0
7,091
545
3,501
6,555
2,137
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 2 / 3
6,677
514
2,397
4,918
4,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
NIkanSP
Anubis
15
7 / 0 / 4
8,954
689
8,067
5,526
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
12 / 1 / 1
8,890
684
11,035
6,217
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
6
Kills
26
26
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
5
2
0.4
W
4
2
1
2.25
W
Danzaburou
Haprost98
Danzaburou
2
1
0
2
L
0
10
0
0
L
Sylvanus
LickMyKid
Sylvanus
3
3
0
1
L
Janus
1
4
1
0.38
W
1
2
3
1.25
W
Anubis
NIkanSP
Anubis
7
0
4
9
L
1
4
4
0.75
W
12
1
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,499
Damage
31,696
43,255
Taken
32,060
14,957
Mitigated
14,159
8,430
Healing
14,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,908
1,324
0
1,940
10,404
4,185
0
5,094
5,310
0
32,688
W
6,696
4,240
0
5,200
8,844
3,406
903
2,090
6,754
59,265
7,590
W
Danzaburou
Haprost98
Danzaburou
3,501
1,297
0
2,963
6,555
2,137
568
1,498
5,057
0
38,153
L
1,385
225
0
586
7,235
1,935
0
740
6,495
9,738
0
L
Sylvanus
LickMyKid
Sylvanus
3,501
1,600
0
1,565
5,985
1,945
0
2,508
3,477
19,922
7,551
L
Janus
2,819
234
0
2,411
9,743
2,628
0
4,907
4,836
55,831
0
W
2,397
72
0
636
4,918
4,097
116
1,961
2,957
10,611
0
W
Anubis
NIkanSP
Anubis
8,067
586
0
4,396
5,526
2,313
0
725
4,801
64,444
0
L
4,886
2,115
0
1,928
9,888
4,264
0
2,773
7,115
0
30,567
W
11,035
3,789
0
1,690
6,217
2,206
54
1,024
5,193
0
53,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,605
Gold Earned
40,373
307
Minions Killed
414
0
Camps Cleared
0
1,098,805
Distance Traveled
1,248,728
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,532
502
56
4
0
244,784
2
W
Olorun
8,761
674
116
9
0
217,887
4
W
Danzaburou
7,091
545
73
6
0
250,979
1
L
Anubis
4,632
356
17
1
0
144,900
1
L
Sylvanus
6,053
466
59
5
0
199,869
0
L
Janus
7,390
568
110
8
0
255,887
4
W
Bacchus
6,677
514
14
1
0
256,802
6
W
Anubis
8,954
689
118
9
0
263,674
1
L
Kali
6,998
538
65
5
0
253,365
6
W
Ullr
8,890
684
93
7
0
259,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role