Player Matchup

Pele
Pele
 
Pele
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ChamanUrbain
Ah Muzen Cab
Level 122
God Stats
0W - 2L
1,182 SR
Queue Stats
131W - 148L
1,367 Elo+
Party 1
Fenrir
Fenrir
FluffJediMaster
Fenrir
Level 139
God Stats
5W - 16L
1,198 SR
Queue Stats
470W - 481L
1,439 Elo+
Solo
Ullr
Ullr
IILemur
Ullr
Level 155
God Stats
0W - 1L
1,545 SR
Queue Stats
249W - 249L
1,510 Elo+
Solo
Ares
Ares
muddy_flamingo0
Ares
Level 25
God Stats
2W - 3L
1,810 SR
Queue Stats
154W - 149L
1,474 Elo+
Solo
Team Averages
Level 106
1,447 SR
1,458 Elo+

VS

Team Averages
Level 118
1,551 SR
1,456 Elo+
Chiron
Chiron
BBYprncess
Chiron
Level 138
God Stats
8W - 8L
1,523 SR
Queue Stats
530W - 532L
1,496 Elo+
Solo
Anubis
Anubis
FloydinHell
Anubis
Level 126
God Stats
1W - 1L
1,452 SR
Queue Stats
56W - 53L
1,512 Elo+
Solo
Kuzenbo
Kuzenbo
FreshLofty
Kuzenbo
Level 109
God Stats
4W - 1L
1,729 SR
Queue Stats
156W - 155L
1,385 Elo+
Solo
Ares
Ares
mrtafil
Ares
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Merlin
Merlin
weedy_pot
Merlin
Level 154
God Stats
5W - 5L
1,550 SR
Queue Stats
538W - 550L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
4 / 7 / 4
8,863
682
9,836
11,917
3,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
ChamanUrbain
Ah Muzen Cab
15
2 / 7 / 4
8,441
649
7,428
11,934
3,766
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 10 / 6
7,983
614
9,114
17,098
5,737
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
IILemur
Ullr
16
1 / 3 / 6
8,469
651
10,672
10,143
3,474
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 5 / 7
9,165
705
10,749
15,747
18,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BBYprncess
Chiron
19
11 / 1 / 21
11,673
898
17,380
8,518
4,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
19
10 / 1 / 18
11,268
867
15,318
8,866
6,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
FreshLofty
Kuzenbo
15
0 / 3 / 22
9,010
693
8,366
20,725
30,716
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
mrtafil
Ares
15
3 / 4 / 22
10,000
769
6,509
17,773
20,982
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
weedy_pot
Merlin
17
8 / 2 / 17
10,449
804
12,776
14,169
7,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
132
9
Kills
32
32
Deaths
11
27
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
7
4
0.86
W
Chiron
BBYprncess
Chiron
11
1
21
21.5
L
Ah Muzen Cab
ChamanUrbain
Ah Muzen Cab
2
7
4
0.57
W
Anubis
10
1
18
19
L
0
10
6
0.3
W
Kuzenbo
FreshLofty
Kuzenbo
0
3
22
3.67
L
Ullr
IILemur
Ullr
1
3
6
1.33
W
Ares
mrtafil
Ares
3
4
22
3.5
L
2
5
7
1.1
W
Merlin
weedy_pot
Merlin
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,799
Damage
60,349
66,839
Taken
70,051
35,525
Mitigated
69,387
16,154
Healing
24,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
9,836
2,011
616
1,291
11,917
3,722
0
6,886
5,031
0
18,500
W
Chiron
BBYprncess
Chiron
17,380
4,275
6,372
2,055
8,518
4,127
1,733
560
6,973
0
34,496
L
Ah Muzen Cab
ChamanUrbain
Ah Muzen Cab
7,428
1,682
1,408
2,555
11,934
3,766
288
8,043
3,891
0
26,585
W
Anubis
15,318
655
2,401
862
8,866
6,019
957
1,504
7,362
41,518
0
L
9,114
1,784
434
3,795
17,098
5,737
0
10,912
6,186
0
17,917
W
Kuzenbo
FreshLofty
Kuzenbo
8,366
3,003
1,181
3,480
20,725
30,716
463
3,569
17,156
13,542
0
L
Ullr
IILemur
Ullr
10,672
3,157
309
2,762
10,143
3,474
225
6,258
3,885
0
24,067
W
Ares
mrtafil
Ares
6,509
355
970
1,836
17,773
20,982
1,039
2,024
15,749
9,140
0
L
10,749
297
221
2,763
15,747
18,826
0
10,870
4,877
14,678
0
W
Merlin
weedy_pot
Merlin
12,776
2,015
2,030
3,389
14,169
7,543
942
3,092
11,077
29,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,921
Gold Earned
52,400
102
Minions Killed
165
0
Camps Cleared
0
1,120,044
Distance Traveled
1,174,136
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,863
682
18
1
0
204,078
0
W
Chiron
11,673
898
47
4
0
235,878
0
L
Ah Muzen Cab
8,441
649
31
2
0
205,279
0
W
Anubis
11,268
867
59
5
0
227,485
1
L
Fenrir
7,983
614
15
1
0
232,730
0
W
Kuzenbo
9,010
693
17
1
0
241,037
1
L
Ullr
8,469
651
26
2
0
235,022
0
W
Ares
10,000
769
2
0
0
228,872
0
L
Ares
9,165
705
12
1
0
242,935
2
W
Merlin
10,449
804
40
3
0
240,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role