Player Matchup

Ares
Ares
Bruno gamer7128
Ares
Level 6
God Stats
2W - 1L
1,259 SR
Queue Stats
25W - 39L
1,021 Elo+
Solo
Mercury
Mercury
Pheph0
Mercury
Level 87
God Stats
1W - 1L
1,268 SR
Queue Stats
186W - 173L
1,565 Elo+
Party 1
Aphrodite
Aphrodite
ZeusBom
Aphrodite
Level 29
God Stats
1W - 1L
1,439 SR
Queue Stats
24W - 19L
1,498 Elo+
Party 1
Team Averages
Level 41
1,322 SR
1,362 Elo+

VS

Team Averages
Level 116
1,510 SR
1,454 Elo+
Thor
Thor
 
Thor
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
maxmarmarcos
Osiris
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 238L
1,463 Elo+
Solo
Discordia
Discordia
suaavocado
Discordia
Level 62
God Stats
17W - 12L
1,531 SR
Queue Stats
138W - 168L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 13 / 3
9,417
523
2,582
19,247
10,177
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Pheph0
Mercury
17
9 / 3 / 4
13,326
740
16,167
17,494
10,252
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
ZeusBom
Aphrodite
17
5 / 4 / 9
12,753
709
11,236
19,197
20,246
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
11 / 4 / 6
12,288
683
16,395
12,767
5,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Osiris
13
4 / 6 / 14
11,272
626
12,920
18,400
15,267
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
suaavocado
Discordia
16
5 / 4 / 10
11,604
645
16,157
10,407
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
14
Kills
20
20
Deaths
14
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
11
4
6
3.5
W
0
13
3
0.12
W
Mercury
Pheph0
Mercury
9
3
4
3.67
W
Aphrodite
ZeusBom
Aphrodite
5
4
9
2.38
L
Osiris
4
6
14
1.83
L
Discordia
suaavocado
Discordia
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,985
Damage
45,472
55,938
Taken
41,574
40,675
Mitigated
24,944
18,605
Healing
3,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
16,395
3,982
0
0
12,767
5,703
1,138
3,682
9,085
0
36,107
W
2,582
760
0
557
19,247
10,177
235
6,135
13,112
8,350
0
W
Mercury
Pheph0
Mercury
16,167
5,873
0
1,628
17,494
10,252
1,142
4,598
12,896
0
61,202
W
Aphrodite
ZeusBom
Aphrodite
11,236
2,978
5,267
11,153
19,197
20,246
989
5,682
13,515
43,835
0
L
Osiris
12,920
4,759
0
3,354
18,400
15,267
321
6,920
11,480
0
26,743
L
Discordia
suaavocado
Discordia
16,157
1,417
0
150
10,407
3,974
222
3,502
6,905
57,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,496
Gold Earned
35,164
171
Minions Killed
165
5
Camps Cleared
7
902,018
Distance Traveled
876,398
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,288
683
50
3
2
294,049
0
W
Ares
9,417
523
11
1
0
207,888
1
W
Mercury
13,326
740
91
5
4
399,616
3
W
Aphrodite
12,753
709
69
4
1
294,514
2
L
Osiris
11,272
626
23
1
2
292,255
1
L
Discordia
11,604
645
92
5
3
290,094
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role