Player Matchup

Ao Kuang
Ao Kuang
Atsigani
Ao Kuang
Level 21
God Stats
5W - 18L
1,378 SR
Queue Stats
31W - 102L
1,109 Elo+
Party 1
Loki
Loki
Toniiramirez01
Loki
Level 18
God Stats
12W - 49L
1,201 SR
Queue Stats
17W - 89L
974 Elo+
Party 1
Fenrir
Fenrir
sett555
Fenrir
Level 68
God Stats
24W - 34L
1,544 SR
Queue Stats
27W - 44L
1,351 Elo+
Solo
Team Averages
Level 36
1,374 SR
1,145 Elo+

VS

Team Averages
Level 64
1,495 SR
1,300 Elo+
Chaac
Chaac
Gianniperezgonza
Chaac
Level 160
God Stats
126W - 153L
1,486 SR
Queue Stats
534W - 719L
1,339 Elo+
Solo
Loki
Loki
Sniper_Creusois
Loki
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,341 Elo+
Solo
The Morrigan
The Morrigan
Torgout_
The Morrigan
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 27L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Atsigani
Ao Kuang
14
7 / 5 / 6
10,006
770
10,391
20,865
8,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
7 / 4 / 5
9,616
740
8,498
8,798
4,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Fenrir
sett555
Fenrir
6
0 / 0 / 2
7,229
556
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 6
9,821
755
10,190
15,695
13,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 5 / 3
8,512
655
2,783
6,177
2,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
Torgout_
The Morrigan
15
6 / 4 / 2
10,981
845
8,917
8,898
3,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
14
Kills
9
9
Deaths
14
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Atsigani
Ao Kuang
7
5
6
2
W
2
5
6
1
W
1
5
3
0.5
L
7
4
5
2.38
W
The Morrigan
Torgout_
The Morrigan
6
4
2
1.75
L
Fenrir
sett555
Fenrir
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,889
Damage
21,890
29,663
Taken
30,770
12,745
Mitigated
19,317
10,125
Healing
8,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Atsigani
Ao Kuang
10,391
2,355
0
9,135
20,865
8,330
0
5,986
14,146
29,146
0
W
10,190
1,558
113
6,249
15,695
13,768
611
5,543
10,152
0
39,988
W
2,783
724
0
571
6,177
2,335
0
2,214
3,963
0
21,467
L
8,498
1,246
0
990
8,798
4,415
0
1,914
6,416
0
28,276
W
The Morrigan
Torgout_
The Morrigan
8,917
2,219
0
1,499
8,898
3,214
1,441
3,110
5,788
20,907
1,516
L
Fenrir
sett555
Fenrir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,851
Gold Earned
29,314
64
Minions Killed
127
5
Camps Cleared
6
422,526
Distance Traveled
678,949
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,006
770
37
3
3
209,411
3
W
Chaac
9,821
755
65
5
1
258,427
2
W
Loki
8,512
655
29
2
4
205,366
0
L
Loki
9,616
740
27
2
2
211,735
0
W
The Morrigan
10,981
845
33
3
1
215,156
0
L
Fenrir
7,229
556
0
0
0
1,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role