Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
Kos4
Nu Wa
Level 86
God Stats
1W - 1L
1,683 SR
Queue Stats
79W - 69L
1,536 Elo+
Party 1
Eset
Eset
Kristof456
Eset
Level 36
God Stats
1W - 2L
1,474 SR
Queue Stats
50W - 77L
1,354 Elo+
Solo
Danzaburou
Danzaburou
OedipusGod
Danzaburou
Level 47
God Stats
25W - 24L
1,554 SR
Queue Stats
220W - 245L
1,493 Elo+
Party 4
Kuzenbo
Kuzenbo
lekorn
Kuzenbo
Level 12
God Stats
2W - 6L
1,720 SR
Queue Stats
37W - 36L
1,508 Elo+
Party 1
Team Averages
Level 56
1,586 SR
1,478 Elo+

VS

Team Averages
Level 59
1,529 SR
1,469 Elo+
Tsukuyomi
Tsukuyomi
FoxlocityX2
Tsukuyomi
Level 93
God Stats
6W - 2L
1,657 SR
Queue Stats
553W - 592L
1,558 Elo+
Party 3
Nu Wa
Nu Wa
FrostyKitty94
Nu Wa
Level 29
God Stats
19W - 19L
1,791 SR
Queue Stats
201W - 252L
1,424 Elo+
Party 3
Thor
Thor
Skreper
Thor
Level 19
God Stats
1W - 1L
1,257 SR
Queue Stats
34W - 33L
1,417 Elo+
Party 2
Achilles
Achilles
Yushich
Achilles
Level 54
God Stats
27W - 20L
1,441 SR
Queue Stats
79W - 77L
1,484 Elo+
Party 2
Vulcan
Vulcan
marner043
Vulcan
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
2 / 5 / 4
9,316
932
9,461
12,772
11,495
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
Kos4
Nu Wa
17
5 / 5 / 8
11,283
1,128
13,835
12,653
3,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 6 / 5
9,090
909
4,039
12,008
3,999
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
OedipusGod
Danzaburou
16
3 / 6 / 5
10,471
1,047
8,899
12,747
4,138
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
lekorn
Kuzenbo
16
2 / 8 / 5
9,581
958
6,776
20,287
25,347
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

103

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FoxlocityX2
Tsukuyomi
17
11 / 4 / 10
12,042
1,204
21,520
10,895
4,017
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
1 / 3 / 16
10,145
1,015
10,761
7,985
2,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Skreper
Thor
17
1 / 3 / 14
9,856
986
5,747
10,770
3,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Yushich
Achilles
17
6 / 2 / 15
10,866
1,087
8,828
8,453
10,563
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
marner043
Vulcan
17
11 / 1 / 8
12,026
1,203
17,986
8,138
3,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
93
13
Kills
30
30
Deaths
13
27
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
5
4
0.8
W
Tsukuyomi
FoxlocityX2
Tsukuyomi
11
4
10
4
W
1
3
16
3
L
Nu Wa
Kos4
Nu Wa
5
5
8
1.8
L
1
6
5
0.58
L
Danzaburou
OedipusGod
Danzaburou
3
6
5
0.92
W
Thor
Skreper
Thor
1
3
14
2.67
W
Achilles
Yushich
Achilles
6
2
15
6.75
L
Kuzenbo
lekorn
Kuzenbo
2
8
5
0.56
W
Vulcan
marner043
Vulcan
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,010
Damage
64,842
70,467
Taken
46,241
48,638
Mitigated
24,074
2,248
Healing
1,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,461
189
206
0
12,772
11,495
0
3,841
8,931
24,323
0
W
Tsukuyomi
FoxlocityX2
Tsukuyomi
21,520
2,994
0
108
10,895
4,017
0
7,918
2,977
0
46,666
W
10,761
2,578
0
0
7,985
2,570
0
6,230
1,755
33,234
0
L
Nu Wa
Kos4
Nu Wa
13,835
3,096
0
261
12,653
3,659
0
3,499
9,154
34,411
0
L
4,039
576
256
635
12,008
3,999
0
4,748
7,260
13,268
0
L
Danzaburou
OedipusGod
Danzaburou
8,899
6,946
0
890
12,747
4,138
0
6,741
6,006
0
33,420
W
Thor
Skreper
Thor
5,747
1,470
0
0
10,770
3,650
0
8,282
2,488
0
14,274
W
Achilles
Yushich
Achilles
8,828
2,536
0
351
8,453
10,563
0
5,031
3,422
0
18,924
L
Kuzenbo
lekorn
Kuzenbo
6,776
1,909
0
0
20,287
25,347
0
9,918
10,369
17,003
0
W
Vulcan
marner043
Vulcan
17,986
3,289
0
553
8,138
3,274
0
6,650
1,488
45,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,741
Gold Earned
54,935
170
Minions Killed
209
5
Camps Cleared
5
820,810
Distance Traveled
899,434
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,316
932
33
3
0
195,625
0
W
Tsukuyomi
12,042
1,204
46
5
0
176,199
0
W
Nu Wa
10,145
1,015
40
4
2
160,592
1
L
Nu Wa
11,283
1,128
40
4
1
189,896
0
L
Eset
9,090
909
13
1
0
130,586
0
L
Danzaburou
10,471
1,047
60
6
2
114,506
0
W
Thor
9,856
986
17
2
1
163,722
1
W
Achilles
10,866
1,087
21
2
1
202,674
0
L
Kuzenbo
9,581
958
24
2
2
190,197
0
W
Vulcan
12,026
1,203
85
9
1
196,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role