Player Matchup

Ymir
Ymir
Deccolas
Ymir
Level 29
God Stats
0W - 5L
1,095 SR
Queue Stats
118W - 124L
1,307 Elo+
Solo
Bastet
Bastet
Falken174
Bastet
Level 23
God Stats
0W - 2L
1,182 SR
Queue Stats
128W - 131L
1,329 Elo+
Solo
Kukulkan
Kukulkan
Kingspade011
Kukulkan
Level 27
God Stats
1W - 7L
1,503 SR
Queue Stats
99W - 131L
1,300 Elo+
Party 2
Chaac
Chaac
Seriellpoison
Chaac
Level 24
God Stats
2W - 1L
1,715 SR
Queue Stats
4W - 11L
1,265 Elo+
Solo
Amaterasu
Amaterasu
XxKillerG2014xX
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 47L
1,388 Elo+
Party 2
Team Averages
Level 24
1,399 SR
1,318 Elo+

VS

Team Averages
Level 38
1,563 SR
1,403 Elo+
Anubis
Anubis
CynVVS
Anubis
Level 109
God Stats
10W - 8L
1,500 SR
Queue Stats
168W - 167L
1,452 Elo+
Party 1
Ymir
Ymir
ESPR6_DeNiS
Ymir
Level 26
God Stats
1W - 1L
1,573 SR
Queue Stats
40W - 34L
1,457 Elo+
Party 1
Artemis
Artemis
JonasPhijffers
Artemis
Level 28
God Stats
3W - 3L
1,521 SR
Queue Stats
119W - 118L
1,351 Elo+
Solo
Bakasura
Bakasura
MrDiegoti
Bakasura
Level 19
God Stats
2W - 4L
1,500 SR
Queue Stats
38W - 48L
1,273 Elo+
Solo
Bellona
Bellona
Pirisas
Bellona
Level 8
God Stats
3W - 2L
1,722 SR
Queue Stats
4W - 3L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
2 / 0 / 0
5,553
505
2,108
10,448
4,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Falken174
Bastet
8
0 / 4 / 1
5,093
463
1,970
6,322
1,629
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Kingspade011
Kukulkan
7
0 / 6 / 1
5,013
456
3,276
5,277
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
1 / 3 / 1
4,982
453
3,194
6,468
5,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
XxKillerG2014xX
Amaterasu
11
4 / 1 / 0
6,668
606
5,314
6,851
4,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CynVVS
Anubis
10
5 / 2 / 3
6,616
601
5,126
3,042
1,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
1 / 1 / 3
5,495
500
3,167
5,820
4,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
2 / 2 / 1
5,808
528
6,078
4,941
1,307
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
MrDiegoti
Bakasura
12
5 / 1 / 4
7,247
659
3,992
8,841
3,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Pirisas
Bellona
9
1 / 1 / 2
5,836
531
3,537
5,510
4,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
7
Kills
14
14
Deaths
7
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
CynVVS
Anubis
5
2
3
3.25
L
Ymir
2
0
0
2
W
1
1
3
2.5
L
Bastet
Falken174
Bastet
0
4
1
0.13
W
2
2
1
1.25
L
Kukulkan
Kingspade011
Kukulkan
0
6
1
0.08
W
Bakasura
MrDiegoti
Bakasura
5
1
4
7
W
Bellona
Pirisas
Bellona
1
1
2
2
L
1
3
1
0.5
L
Amaterasu
XxKillerG2014xX
Amaterasu
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,862
Damage
21,900
35,366
Taken
28,154
17,036
Mitigated
14,710
8,477
Healing
6,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CynVVS
Anubis
5,126
151
0
194
3,042
1,068
351
929
1,877
28,427
0
L
Ymir
2,108
633
0
3,392
10,448
4,697
0
2,701
7,557
20,267
0
W
3,167
501
0
1,588
5,820
4,396
219
1,168
4,472
16,889
0
L
Bastet
Falken174
Bastet
1,970
1,038
0
737
6,322
1,629
418
1,031
5,223
0
20,587
W
6,078
3,560
0
1,215
4,941
1,307
1,018
691
3,729
0
29,612
L
Kukulkan
Kingspade011
Kukulkan
3,276
617
0
0
5,277
1,100
174
1,909
3,063
16,927
0
W
Bakasura
MrDiegoti
Bakasura
3,992
3,068
0
3,589
8,841
3,826
405
2,121
6,604
0
31,607
W
Bellona
Pirisas
Bellona
3,537
895
0
359
5,510
4,113
210
123
5,387
0
20,667
L
3,194
259
0
1,472
6,468
5,423
0
1,022
5,446
0
12,580
L
Amaterasu
XxKillerG2014xX
Amaterasu
5,314
2,159
0
2,876
6,851
4,187
211
1,022
5,726
0
27,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,309
Gold Earned
31,002
170
Minions Killed
256
0
Camps Cleared
0
1,016,361
Distance Traveled
1,035,398
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,616
601
56
5
0
187,102
5
L
Ymir
5,553
505
34
3
0
199,625
2
W
Ymir
5,495
500
22
2
0
207,339
3
L
Bastet
5,093
463
38
3
0
190,708
1
W
Artemis
5,808
528
49
4
0
185,801
3
L
Kukulkan
5,013
456
26
2
0
194,929
0
W
Bakasura
7,247
659
82
7
0
234,565
0
W
Bellona
5,836
531
47
4
0
220,591
0
L
Chaac
4,982
453
16
1
0
200,639
0
L
Amaterasu
6,668
606
56
5
0
230,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role