Player Matchup

Hachiman
Hachiman
Manderowski
Hachiman
Level 19
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 23L
1,437 Elo+
Party 1
Ra
Ra
Rygmann
Ra
Level 16
God Stats
1W - 2L
1,553 SR
Queue Stats
13W - 11L
1,312 Elo+
Party 1
Guan Yu
Guan Yu
SpoilerDude7890
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,158 Elo+
Solo
Chronos
Chronos
profBoysen
Chronos
Level 20
God Stats
20W - 17L
1,245 SR
Queue Stats
238W - 227L
1,409 Elo+
Party 2
Yemoja
Yemoja
xXswagGod69Xx
Yemoja
Level 14
God Stats
3W - 1L
1,817 SR
Queue Stats
51W - 64L
1,440 Elo+
Party 2
Team Averages
Level 14
1,523 SR
1,351 Elo+

VS

Team Averages
Level 17
1,534 SR
1,413 Elo+
Janus
Janus
Arredemo2003
Janus
Level 16
God Stats
10W - 4L
1,813 SR
Queue Stats
102W - 109L
1,488 Elo+
Solo
Bakasura
Bakasura
Asesinodeniños
Bakasura
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,411 Elo+
Party 3
Ares
Ares
Berbik
Ares
Level 27
God Stats
8W - 6L
1,554 SR
Queue Stats
97W - 84L
1,445 Elo+
Solo
Neith
Neith
djomba
Neith
Level 26
God Stats
62W - 57L
1,500 SR
Queue Stats
75W - 84L
1,401 Elo+
Solo
Hades
Hades
sergioaluum
Hades
Level 15
God Stats
1W - 2L
1,304 SR
Queue Stats
21W - 27L
1,320 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Manderowski
Hachiman
10
3 / 3 / 2
5,942
457
4,514
6,992
1,786
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 1
5,850
450
3,261
8,338
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 9 / 1
5,669
436
5,303
10,563
5,650
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
profBoysen
Chronos
13
4 / 1 / 1
7,608
585
6,843
7,042
2,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 4 / 3
4,969
382
1,867
7,123
3,710
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 0
8,744
673
6,782
5,434
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
10
2 / 4 / 2
6,553
504
3,140
8,269
3,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ares
Berbik
Ares
10
1 / 2 / 5
6,740
518
2,889
9,084
5,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
djomba
Neith
11
5 / 2 / 1
6,630
510
6,959
7,388
2,541
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
8 / 1 / 3
8,458
651
7,156
11,576
6,363
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
8
Kills
22
22
Deaths
9
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
W
Bakasura
2
4
2
0.75
W
Ares
Berbik
Ares
1
2
5
1.75
L
Hachiman
Manderowski
Hachiman
3
3
2
1.33
L
0
5
1
0.1
L
1
9
1
0.17
W
Neith
djomba
Neith
5
2
1
2.75
L
Chronos
profBoysen
Chronos
4
1
1
4.5
W
8
1
3
9.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,788
Damage
26,926
40,058
Taken
41,751
16,175
Mitigated
19,908
7,269
Healing
12,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,782
494
0
894
5,434
1,962
62
3,417
1,917
65,315
0
W
Bakasura
3,140
1,884
0
1,963
8,269
3,157
0
1,531
6,725
0
35,772
W
Ares
Berbik
Ares
2,889
271
0
852
9,084
5,885
0
1,423
7,661
20,700
0
L
Hachiman
Manderowski
Hachiman
4,514
2,732
0
1,244
6,992
1,786
300
1,253
5,739
0
24,508
L
3,261
214
0
1,964
8,338
2,736
0
4,924
3,178
30,910
0
L
5,303
1,281
44
1,078
10,563
5,650
0
7,156
3,407
0
18,781
W
Neith
djomba
Neith
6,959
2,227
0
2,701
7,388
2,541
1,075
2,350
5,038
0
39,028
L
Chronos
profBoysen
Chronos
6,843
2,927
0
2,106
7,042
2,293
0
1,516
5,420
54,862
0
W
7,156
1,917
138
5,927
11,576
6,363
248
3,087
8,439
37,274
0
L
1,867
338
483
350
7,123
3,710
0
1,636
5,387
11,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,038
Gold Earned
37,125
265
Minions Killed
390
0
Camps Cleared
0
1,138,542
Distance Traveled
1,239,155
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,744
673
126
10
0
259,461
0
W
Bakasura
6,553
504
67
5
0
287,009
0
W
Ares
6,740
518
36
3
0
270,336
4
L
Hachiman
5,942
457
39
3
0
212,743
0
L
Ra
5,850
450
70
5
0
229,715
0
L
Guan Yu
5,669
436
35
3
0
238,003
2
W
Neith
6,630
510
60
5
0
200,778
8
L
Chronos
7,608
585
108
8
0
254,419
0
W
Hades
8,458
651
101
8
0
221,571
1
L
Yemoja
4,969
382
13
1
0
203,662
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role