Player Matchup

Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Afeloh
Janus
Level 28
God Stats
6W - 5L
1,538 SR
Queue Stats
309W - 290L
1,533 Elo+
Solo
Loki
Loki
ICEFURY1214
Loki
Level 25
God Stats
19W - 23L
1,608 SR
Queue Stats
215W - 182L
1,613 Elo+
Party 1
Aphrodite
Aphrodite
Im Blendette
Aphrodite
Level 25
God Stats
3W - 1L
1,609 SR
Queue Stats
37W - 25L
1,616 Elo+
Solo
Sun Wukong
Sun Wukong
KeeshansBandana
Sun Wukong
Level 28
God Stats
1W - 6L
1,367 SR
Queue Stats
78W - 78L
1,574 Elo+
Solo
Team Averages
Level 27
1,524 SR
1,567 Elo+

VS

Team Averages
Level 19
1,466 SR
1,527 Elo+
Ymir
Ymir
HarleyJ8
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,646 Elo+
Solo
Kukulkan
Kukulkan
KingFace8
Kukulkan
Level 29
God Stats
135W - 147L
1,543 SR
Queue Stats
278W - 293L
1,450 Elo+
Solo
Ra
Ra
ShawnyPatches
Ra
Level 6
God Stats
0W - 2L
1,316 SR
Queue Stats
6W - 11L
1,399 Elo+
Solo
King Arthur
King Arthur
medicineman14
King Arthur
Level 29
God Stats
65W - 46L
1,657 SR
Queue Stats
276W - 225L
1,585 Elo+
Solo
Rama
Rama
scathach24
Rama
Level 28
God Stats
1W - 2L
1,315 SR
Queue Stats
24W - 20L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
5 / 1 / 11
11,101
1,110
15,871
8,470
3,213
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Afeloh
Janus
16
2 / 0 / 9
9,666
967
9,293
5,307
1,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 1 / 6
9,044
904
2,698
8,731
3,142
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Im Blendette
Aphrodite
16
3 / 0 / 9
9,832
983
9,145
7,339
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
KeeshansBandana
Sun Wukong
17
4 / 1 / 10
10,258
1,026
14,953
15,124
11,424
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

280

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 2 / 0
7,984
798
547
4,454
2,265
Kukulkan
KingFace8
Kukulkan
15
1 / 5 / 1
9,321
932
12,056
9,948
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 3 / 0
8,485
849
6,584
8,174
3,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
medicineman14
King Arthur
15
0 / 3 / 2
8,860
886
10,232
22,565
19,195
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

15
2 / 3 / 1
9,321
932
10,924
13,206
5,376
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
16
Kills
3
3
Deaths
16
45
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
11
10.5
W
Janus
Afeloh
Janus
2
0
9
6.5
L
Ymir
0
2
0
0
W
2
1
6
5
W
Aphrodite
Im Blendette
Aphrodite
3
0
9
7.5
W
Sun Wukong
KeeshansBandana
Sun Wukong
4
1
10
9
L
Kukulkan
KingFace8
Kukulkan
1
5
1
0.3
L
0
3
0
0
L
King Arthur
medicineman14
King Arthur
0
3
2
0.33
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,960
Damage
40,343
44,971
Taken
58,347
23,147
Mitigated
34,579
19,911
Healing
1,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,871
7,804
0
2,287
8,470
3,213
0
4,121
4,083
0
47,577
W
Janus
Afeloh
Janus
9,293
1,546
0
0
5,307
1,812
0
1,899
3,255
30,744
0
L
Ymir
547
173
0
0
4,454
2,265
0
1,558
2,896
2,900
0
W
2,698
316
0
0
8,731
3,142
0
3,157
5,368
0
11,974
W
Aphrodite
Im Blendette
Aphrodite
9,145
890
8,335
5,714
7,339
3,556
0
1,938
5,287
23,843
0
W
Sun Wukong
KeeshansBandana
Sun Wukong
14,953
2,896
0
3,575
15,124
11,424
0
6,773
7,791
5,094
21,279
L
Kukulkan
KingFace8
Kukulkan
12,056
437
0
341
9,948
4,315
0
3,215
6,733
45,603
0
L
6,584
469
380
174
8,174
3,428
0
2,563
5,611
19,088
0
L
King Arthur
medicineman14
King Arthur
10,232
1,540
0
250
22,565
19,195
0
8,203
14,362
0
29,090
L
10,924
5,925
0
0
13,206
5,376
0
5,104
8,102
0
25,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,901
Gold Earned
43,971
214
Minions Killed
196
8
Camps Cleared
4
970,964
Distance Traveled
769,053
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,101
1,110
75
8
5
181,070
0
W
Janus
9,666
967
57
6
0
174,472
0
L
Ymir
7,984
798
5
1
1
54,595
0
W
Loki
9,044
904
20
2
1
198,037
0
W
Aphrodite
9,832
983
29
3
2
204,892
0
W
Sun Wukong
10,258
1,026
33
3
0
212,493
1
L
Kukulkan
9,321
932
80
8
1
174,716
0
L
Ra
8,485
849
42
4
2
185,623
0
L
King Arthur
8,860
886
36
4
0
186,472
0
L
Rama
9,321
932
33
3
0
167,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role