Player Matchup

Hera
Hera
C0R34NO-D0S-34CM
Hera
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
151W - 226L
1,223 Elo+
Party 1
Bakasura
Bakasura
Dono_Do_Celta
Bakasura
Level 6
God Stats
1W - 4L
1,246 SR
Queue Stats
37W - 63L
1,344 Elo+
Party 1
Yemoja
Yemoja
LaMixy
Yemoja
Level 18
God Stats
12W - 10L
1,550 SR
Queue Stats
14W - 13L
1,477 Elo+
Solo
Guan Yu
Guan Yu
S2 Paty S2
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,631 Elo+
Solo
Artemis
Artemis
pedroalcaine
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,459 SR
1,435 Elo+

VS

Team Averages
Level 7
1,479 SR
1,455 Elo+
Gilgamesh
Gilgamesh
GuerraMundial
Gilgamesh
Level 17
God Stats
1W - 2L
1,192 SR
Queue Stats
18W - 16L
1,405 Elo+
Solo
Yemoja
Yemoja
Nahashx
Yemoja
Level 5
God Stats
5W - 4L
1,568 SR
Queue Stats
5W - 5L
1,362 Elo+
Party 2
Neith
Neith
SalameColonial
Neith
Level 2
God Stats
8W - 4L
1,500 SR
Queue Stats
16W - 13L
1,500 Elo+
Solo
Tiamat
Tiamat
Seltorak
Tiamat
Level 6
God Stats
2W - 1L
1,644 SR
Queue Stats
8W - 6L
1,496 Elo+
Party 2
Loki
Loki
verdugo_destino2
Loki
Level 7
God Stats
9W - 7L
1,491 SR
Queue Stats
20W - 19L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 0
5,888
421
4,813
8,341
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Dono_Do_Celta
Bakasura
11
2 / 6 / 0
6,755
483
3,895
11,167
5,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
LaMixy
Yemoja
12
2 / 2 / 0
6,548
468
2,916
10,214
8,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Guan Yu
S2 Paty S2
Guan Yu
1
0 / 3 / 0
4,333
310
142
1,859
553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artemis
pedroalcaine
Artemis
10
3 / 11 / 2
6,642
474
5,333
11,550
3,669
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GuerraMundial
Gilgamesh
13
4 / 2 / 5
8,120
580
5,852
7,763
10,460
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Nahashx
Yemoja
12
2 / 1 / 7
7,747
553
1,923
5,059
2,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 0 / 2
7,780
556
3,494
5,786
2,157
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Seltorak
Tiamat
12
6 / 5 / 8
7,954
568
8,000
8,124
4,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
16 / 0 / 3
10,384
742
12,275
8,987
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
8
Kills
29
29
Deaths
8
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
Bakasura
Dono_Do_Celta
Bakasura
2
6
0
0.33
W
Gilgamesh
GuerraMundial
Gilgamesh
4
2
5
3.25
L
Yemoja
LaMixy
Yemoja
2
2
0
1
W
Yemoja
Nahashx
Yemoja
2
1
7
5.5
L
Guan Yu
S2 Paty S2
Guan Yu
0
3
0
0
W
1
0
2
2
W
Tiamat
Seltorak
Tiamat
6
5
8
2
L
Artemis
pedroalcaine
Artemis
3
11
2
0.36
W
16
0
3
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,099
Damage
31,544
43,131
Taken
35,719
20,372
Mitigated
23,501
7,056
Healing
11,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,813
1,733
0
686
8,341
1,961
96
1,342
6,879
26,381
0
L
Bakasura
Dono_Do_Celta
Bakasura
3,895
2,555
0
2,983
11,167
5,681
0
472
10,655
0
34,095
W
Gilgamesh
GuerraMundial
Gilgamesh
5,852
1,581
0
1,267
7,763
10,460
1,012
293
6,787
0
33,229
L
Yemoja
LaMixy
Yemoja
2,916
116
0
2,210
10,214
8,508
422
4,043
5,939
29,005
0
W
Yemoja
Nahashx
Yemoja
1,923
477
1,121
980
5,059
2,677
1,166
1,473
3,472
17,753
0
L
Guan Yu
S2 Paty S2
Guan Yu
142
114
85
135
1,859
553
0
635
1,144
0
425
W
3,494
1,280
0
2,279
5,786
2,157
3,162
1,978
3,764
0
38,789
W
Tiamat
Seltorak
Tiamat
8,000
846
0
1,622
8,124
4,720
1,128
1,828
6,223
26,818
0
L
Artemis
pedroalcaine
Artemis
5,333
3,051
0
957
11,550
3,669
902
2,747
8,591
0
24,032
W
12,275
4,055
0
4,128
8,987
3,487
253
1,800
7,087
0
75,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,166
Gold Earned
41,985
179
Minions Killed
373
0
Camps Cleared
0
1,006,497
Distance Traveled
1,287,547
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,888
421
46
3
0
247,717
0
L
Bakasura
6,755
483
66
5
0
260,509
0
W
Gilgamesh
8,120
580
74
5
0
206,455
2
L
Yemoja
6,548
468
38
3
0
239,223
1
W
Yemoja
7,747
553
35
3
0
274,002
1
L
Guan Yu
4,333
310
0
0
0
53,324
0
W
Neith
7,780
556
86
6
0
236,750
1
W
Tiamat
7,954
568
45
3
0
240,770
0
L
Artemis
6,642
474
29
2
0
205,724
1
W
Loki
10,384
742
133
10
0
329,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role