Player Matchup

Hades
Hades
I-Tried-I-Failed
Hades
Level 24
God Stats
59W - 53L
1,539 SR
Queue Stats
69W - 62L
1,375 Elo+
Solo
Ao Kuang
Ao Kuang
Thralsai31
Ao Kuang
Level 28
God Stats
8W - 16L
1,232 SR
Queue Stats
15W - 26L
1,208 Elo+
Solo
Ares
Ares
max123456789243
Ares
Level 30
God Stats
9W - 5L
1,642 SR
Queue Stats
125W - 110L
1,503 Elo+
Solo
Achilles
Achilles
titipat06
Achilles
Level 13
God Stats
6W - 4L
1,849 SR
Queue Stats
155W - 155L
1,594 Elo+
Solo
Skadi
Skadi
xSpLlTZz
Skadi
Level 27
God Stats
10W - 8L
1,691 SR
Queue Stats
177W - 230L
1,332 Elo+
Solo
Team Averages
Level 24
1,591 SR
1,402 Elo+

VS

Team Averages
Level 16
1,520 SR
1,458 Elo+
Loki
Loki
DaKingSta69
Loki
Level 29
God Stats
36W - 27L
1,615 SR
Queue Stats
87W - 107L
1,304 Elo+
Solo
Ares
Ares
Kaiondaz
Ares
Level 7
God Stats
14W - 14L
1,611 SR
Queue Stats
18W - 17L
1,532 Elo+
Solo
Neith
Neith
Piruloso3000
Neith
Level 15
God Stats
2W - 2L
1,339 SR
Queue Stats
4W - 5L
1,467 Elo+
Solo
Amaterasu
Amaterasu
ZyggZagg
Amaterasu
Level 9
God Stats
1W - 1L
1,542 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Nemesis
Nemesis
hench-irl
Nemesis
Level 18
God Stats
2W - 4L
1,495 SR
Queue Stats
89W - 102L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 11
12,503
521
12,278
26,098
16,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Thralsai31
Ao Kuang
17
4 / 7 / 4
12,488
520
9,687
19,916
9,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 3 / 13
12,442
518
10,879
22,536
31,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
titipat06
Achilles
19
10 / 5 / 5
13,841
577
19,779
24,794
29,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Skadi
xSpLlTZz
Skadi
18
6 / 5 / 8
12,889
537
13,444
15,020
5,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 8 / 8
11,361
473
11,564
15,291
6,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
13
1 / 6 / 6
9,434
393
3,602
19,859
17,313
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 7 / 6
10,084
420
8,776
15,640
5,504
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
ZyggZagg
Amaterasu
20
4 / 3 / 7
12,685
529
12,451
23,939
18,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
hench-irl
Nemesis
18
11 / 5 / 4
12,048
502
20,723
20,680
9,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
56
29
Kills
25
27
Deaths
29
41
Assists
31
Player
Kills
Deaths
Assists
KDA
L
7
8
8
1.38
W
6
7
11
1.64
L
Ares
1
6
6
0.67
L
2
7
6
0.71
W
Ao Kuang
Thralsai31
Ao Kuang
4
7
4
0.86
L
Amaterasu
ZyggZagg
Amaterasu
4
3
7
2.5
L
Nemesis
hench-irl
Nemesis
11
5
4
2.6
W
3
3
13
3.17
W
Achilles
titipat06
Achilles
10
5
5
2.5
W
Skadi
xSpLlTZz
Skadi
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,067
Damage
57,116
108,364
Taken
95,409
92,333
Mitigated
57,416
38,344
Healing
22,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,564
2,170
0
351
15,291
6,206
73
5,378
9,913
0
65,205
W
12,278
1,069
571
11,509
26,098
16,642
973
1,988
24,110
72,287
0
L
Ares
3,602
393
0
2,608
19,859
17,313
32
6,100
13,759
13,403
0
L
8,776
3,841
0
3,604
15,640
5,504
193
5,566
10,074
0
45,713
W
Ao Kuang
Thralsai31
Ao Kuang
9,687
2,400
0
6,793
19,916
9,369
760
2,428
17,488
70,007
16,935
L
Amaterasu
ZyggZagg
Amaterasu
12,451
7,183
0
9,105
23,939
18,711
4,079
7,899
16,040
0
87,313
L
Nemesis
hench-irl
Nemesis
20,723
11,554
0
6,750
20,680
9,682
1,521
7,348
13,332
0
87,511
W
10,879
944
0
4,082
22,536
31,413
689
1,360
21,176
29,606
0
W
Achilles
titipat06
Achilles
19,779
5,228
0
9,914
24,794
29,130
946
1,846
22,360
0
68,435
W
Skadi
xSpLlTZz
Skadi
13,444
6,886
0
5,475
15,020
5,779
5,514
2,349
12,671
0
88,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,163
Gold Earned
55,612
482
Minions Killed
473
0
Camps Cleared
0
2,206,044
Distance Traveled
2,255,117
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,361
473
92
4
0
483,949
0
W
Hades
12,503
521
122
5
0
427,947
4
L
Ares
9,434
393
18
1
0
452,018
0
L
Neith
10,084
420
86
4
0
345,270
3
W
Ao Kuang
12,488
520
99
4
0
449,910
0
L
Amaterasu
12,685
529
160
7
0
468,858
2
L
Nemesis
12,048
502
117
5
0
505,022
4
W
Ares
12,442
518
42
2
0
489,830
4
W
Achilles
13,841
577
113
5
0
434,886
0
W
Skadi
12,889
537
106
4
0
403,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role