Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold II
BlackHeartSuave_
Ah Muzen Cab
Gold II
Level 149
God Stats
116W - 101L
1,539 SR
Queue Stats
646W - 638L
1,562 MMR
Solo
Cthulhu
Cthulhu
Gold II
JJCD_83
Cthulhu
Gold II
Level 158
God Stats
22W - 18L
1,574 SR
Queue Stats
634W - 641L
1,542 MMR
Solo
Bellona
Bellona
Gold I
Sokuryu
Bellona
Gold I
Level 153
God Stats
53W - 31L
1,718 SR
Queue Stats
105W - 99L
1,586 MMR
Solo
Kali
Kali
Gold V
Vitinho2243
Kali
Gold V
Level 107
God Stats
44W - 31L
1,606 SR
Queue Stats
174W - 180L
1,373 MMR
Party 1
Poseidon
Poseidon
Gold IV
ursograndi
Poseidon
Gold IV
Level 66
God Stats
13W - 6L
1,764 SR
Queue Stats
26W - 15L
1,775 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,640 SR
1,568 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,578 SR
1,566 MMR
Chaac
Chaac
Gold IV
Graztdiaz
Chaac
Gold IV
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
301W - 310L
1,436 MMR
Party 3
Ares
Ares
Silver III
Nagakure
Ares
Silver III
Level 143
God Stats
1W - 1L
1,884 SR
Queue Stats
15W - 15L
1,433 MMR
Party 2
Vulcan
Vulcan
Gold III
NaughtyYolo
Vulcan
Gold III
Level 123
God Stats
15W - 12L
1,408 SR
Queue Stats
90W - 92L
1,595 MMR
Solo
Chiron
Chiron
Gold IV
Siffryn
Chiron
Gold IV
Level 129
God Stats
1W - 0L
1,642 SR
Queue Stats
24W - 18L
1,742 MMR
Party 2
Nemesis
Nemesis
Platinum V
mellogd1
Nemesis
Platinum V
Level 112
God Stats
12W - 18L
1,455 SR
Queue Stats
274W - 272L
1,627 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlackHeartSuave_
Ah Muzen Cab
8
2 / 3 / 2
4,845
606
4,901
4,546
965
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
JJCD_83
Cthulhu
7
2 / 3 / 2
4,821
603
2,816
6,863
3,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bellona
Sokuryu
Bellona
8
0 / 1 / 0
4,781
598
3,328
3,824
3,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 2 / 1
5,069
634
2,865
4,210
1,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
ursograndi
Poseidon
4
0 / 1 / 1
3,778
472
585
1,371
264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
LokiGilgameshFenrirArtioTiamat

VS

Bans
PersephoneBakasuraMorgan Le FayGebAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Graztdiaz
Chaac
9
1 / 1 / 0
4,618
577
1,616
5,817
2,092
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ares
7
1 / 3 / 5
4,862
608
1,837
6,907
3,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
9
0 / 1 / 4
5,227
653
2,064
3,725
1,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Siffryn
Chiron
9
5 / 2 / 1
5,588
699
5,099
5,318
1,449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
mellogd1
Nemesis
9
3 / 0 / 3
5,374
672
1,939
4,052
1,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
7
Kills
10
10
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BlackHeartSuave_
Ah Muzen Cab
2
3
2
1
W
Chaac
Graztdiaz
Chaac
1
1
0
1
L
Cthulhu
JJCD_83
Cthulhu
2
3
2
1
W
Ares
1
3
5
1.17
W
Vulcan
0
1
4
2
W
Chiron
Siffryn
Chiron
5
2
1
2.75
L
Bellona
Sokuryu
Bellona
0
1
0
0
L
3
2
1
1.75
W
Nemesis
mellogd1
Nemesis
3
0
3
4.5
L
Poseidon
ursograndi
Poseidon
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,495
Damage
12,555
20,814
Taken
25,819
9,418
Mitigated
9,382
5,831
Healing
9,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BlackHeartSuave_
Ah Muzen Cab
4,901
2,330
0
1,618
4,546
965
0
562
3,984
0
21,097
W
Chaac
Graztdiaz
Chaac
1,616
430
0
2,276
5,817
2,092
0
658
5,159
0
22,617
L
Cthulhu
JJCD_83
Cthulhu
2,816
309
157
778
6,863
3,408
0
1,921
4,942
15,247
0
W
Ares
1,837
220
108
1,519
6,907
3,196
0
953
5,954
11,593
0
W
Vulcan
2,064
459
0
1,272
3,725
1,181
586
1,103
2,526
28,991
0
W
Chiron
Siffryn
Chiron
5,099
2,878
445
2,632
5,318
1,449
643
776
4,542
0
29,126
L
Bellona
Sokuryu
Bellona
3,328
717
0
1,504
3,824
3,063
0
729
3,095
3,877
22,109
L
2,865
1,070
0
1,374
4,210
1,718
0
307
3,903
0
22,782
W
Nemesis
mellogd1
Nemesis
1,939
423
0
1,529
4,052
1,464
399
413
3,595
0
25,756
L
Poseidon
ursograndi
Poseidon
585
84
0
400
1,371
264
0
382
989
8,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,294
Gold Earned
25,669
185
Minions Killed
255
0
Camps Cleared
0
702,211
Distance Traveled
763,457
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,845
606
35
4
0
151,317
0
W
Chaac
4,618
577
44
6
0
146,857
2
L
Cthulhu
4,821
603
24
3
0
171,935
6
W
Ares
4,862
608
20
3
0
144,924
4
W
Vulcan
5,227
653
66
8
0
155,197
2
W
Chiron
5,588
699
68
9
0
139,308
1
L
Bellona
4,781
598
56
7
0
143,196
2
L
Kali
5,069
634
48
6
0
172,555
1
W
Nemesis
5,374
672
57
7
0
177,171
2
L
Poseidon
3,778
472
22
3
0
63,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role