Player Matchup

Sol
Sol
Echo8Ecstacy
Sol
Level 8
God Stats
5W - 4L
1,473 SR
Queue Stats
8W - 8L
1,447 Elo+
Solo
Cthulhu
Cthulhu
SmurfFighter859
Cthulhu
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,355 Elo+
Party 1
Awilix
Awilix
SmurfingKeyz
Awilix
Level 28
God Stats
41W - 18L
1,749 SR
Queue Stats
133W - 86L
1,652 Elo+
Solo
Danzaburou
Danzaburou
Sora Smurfs
Danzaburou
Level 24
God Stats
1W - 2L
1,300 SR
Queue Stats
12W - 7L
1,684 Elo+
Party 1
Tsukuyomi
Tsukuyomi
raw_in_dih_bih
Tsukuyomi
Level 25
God Stats
30W - 30L
1,668 SR
Queue Stats
185W - 131L
1,649 Elo+
Solo
Team Averages
Level 18
1,538 SR
1,557 Elo+

VS

Team Averages
Level 19
1,553 SR
1,518 Elo+
Artemis
Artemis
ChristianT2P
Artemis
Level 13
God Stats
6W - 9L
1,334 SR
Queue Stats
9W - 11L
1,467 Elo+
Solo
Kumbhakarna
Kumbhakarna
Davimarkss
Kumbhakarna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,679 Elo+
Solo
Nu Wa
Nu Wa
LoRez Gamer
Nu Wa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 38L
1,563 Elo+
Solo
Yemoja
Yemoja
LordMeatBag
Yemoja
Level 29
God Stats
3W - 2L
1,642 SR
Queue Stats
113W - 128L
1,492 Elo+
Solo
Set
Set
Not_Ollie
Set
Level 6
God Stats
4W - 4L
1,791 SR
Queue Stats
46W - 41L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 7
5,547
555
1,768
4,454
1,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 1 / 3
4,903
490
3,586
4,402
2,591
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
12
6 / 0 / 0
6,701
670
2,536
3,303
980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
Sora Smurfs
Danzaburou
11
6 / 0 / 0
6,379
638
6,334
4,040
1,227
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
raw_in_dih_bih
Tsukuyomi
10
0 / 1 / 2
5,586
559
3,366
5,055
2,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ChristianT2P
Artemis
5
0 / 5 / 1
3,986
399
2,315
5,704
1,177
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Davimarkss
Kumbhakarna
10
0 / 1 / 2
5,537
554
2,419
6,146
3,232
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 3 / 1
4,013
401
243
1,804
220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
7
0 / 1 / 1
4,545
455
866
6,831
2,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
4 / 2 / 0
6,410
641
2,841
5,059
1,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
12
Kills
4
4
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
ChristianT2P
Artemis
0
5
1
0.1
L
Kumbhakarna
Davimarkss
Kumbhakarna
0
1
2
1
W
0
2
7
1.75
L
0
3
1
0.17
L
Yemoja
0
1
1
0.5
L
4
2
0
2
W
0
1
3
1.5
W
Awilix
6
0
0
6
W
Danzaburou
Sora Smurfs
Danzaburou
6
0
0
6
W
Tsukuyomi
raw_in_dih_bih
Tsukuyomi
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,590
Damage
8,684
21,254
Taken
25,544
8,240
Mitigated
8,937
10,951
Healing
8,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ChristianT2P
Artemis
2,315
1,256
0
397
5,704
1,177
0
1,534
4,170
0
13,161
L
Kumbhakarna
Davimarkss
Kumbhakarna
2,419
320
0
2,418
6,146
3,232
0
322
5,047
28,053
0
W
1,768
519
0
2,031
4,454
1,125
358
812
3,642
24,862
0
L
243
243
0
0
1,804
220
0
131
1,673
6,200
0
L
Yemoja
866
470
750
2,367
6,831
2,703
0
2,409
4,422
8,741
0
L
2,841
968
0
2,191
5,059
1,605
0
958
4,101
0
31,505
W
3,586
245
150
1,442
4,402
2,591
81
533
3,869
21,983
0
W
Awilix
2,536
872
0
2,391
3,303
980
236
120
3,183
0
39,683
W
Danzaburou
Sora Smurfs
Danzaburou
6,334
3,348
0
2,533
4,040
1,227
482
288
3,752
0
36,827
W
Tsukuyomi
raw_in_dih_bih
Tsukuyomi
3,366
356
0
2,404
5,055
2,317
0
1,609
3,280
0
28,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,116
Gold Earned
24,491
313
Minions Killed
194
0
Camps Cleared
0
989,133
Distance Traveled
755,659
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,986
399
25
3
0
151,282
0
L
Kumbhakarna
5,537
554
58
6
0
172,730
1
W
Sol
5,547
555
51
5
0
182,796
1
L
Nu Wa
4,013
401
15
2
0
53,042
2
L
Yemoja
4,545
455
17
2
0
180,459
2
L
Set
6,410
641
79
8
0
198,146
1
W
Cthulhu
4,903
490
33
3
0
194,564
2
W
Awilix
6,701
670
89
9
0
246,783
2
W
Danzaburou
6,379
638
74
7
0
177,914
2
W
Tsukuyomi
5,586
559
66
7
0
187,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role