Player Matchup

Skadi
Skadi
Bronze IV
 
Skadi
Bronze IV
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold V
Shyrou
Sylvanus
Gold V
Level 140
God Stats
0W - 1L
1,735 SR
Queue Stats
33W - 45L
1,254 MMR
Solo
Thoth
Thoth
Silver III
TomHagrid
Thoth
Silver III
Level 124
God Stats
0W - 2L
1,550 SR
Queue Stats
71W - 88L
1,354 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,595 SR
1,369 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,551 SR
1,289 MMR
Cabrakan
Cabrakan
Silver I
DerKernel
Cabrakan
Silver I
Level 115
God Stats
13W - 4L
1,835 SR
Queue Stats
148W - 156L
1,165 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver III
Ra4dus
Morgan Le Fay
Silver III
Level 36
God Stats
2W - 0L
1,270 SR
Queue Stats
7W - 14L
1,370 MMR
Solo
Hercules
Hercules
Gold V
f0lwedy
Hercules
Gold V
Level 160
God Stats
77W - 121L
1,548 SR
Queue Stats
959W - 1,104L
1,331 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
5 / 9 / 5
13,371
608
17,627
19,212
7,529
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Shyrou
Sylvanus
15
3 / 7 / 11
14,202
646
12,775
27,557
47,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thoth
TomHagrid
Thoth
16
8 / 9 / 4
14,297
650
27,054
15,206
6,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
HeraNeithOdinGilgameshPersephone

VS

Bans
SolAresAh Muzen CabHeimdallrGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DerKernel
Cabrakan
18
7 / 4 / 13
14,561
662
13,997
24,640
42,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Ra4dus
Morgan Le Fay
19
8 / 6 / 12
14,963
680
18,824
20,484
6,790
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
f0lwedy
Hercules
18
10 / 7 / 11
15,514
705
21,459
26,981
20,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
61
16
Kills
25
25
Deaths
17
20
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
5
9
5
0.83
W
Cabrakan
DerKernel
Cabrakan
7
4
13
3.38
W
Morgan Le Fay
Ra4dus
Morgan Le Fay
8
6
12
2.33
L
Sylvanus
Shyrou
Sylvanus
3
7
11
1.21
L
Thoth
TomHagrid
Thoth
8
9
4
1.11
W
Hercules
f0lwedy
Hercules
10
7
11
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,456
Damage
54,280
61,975
Taken
72,105
61,777
Mitigated
70,000
12,630
Healing
12,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
17,627
8,079
0
2,233
19,212
7,529
834
12,510
6,702
0
49,354
W
Cabrakan
DerKernel
Cabrakan
13,997
1,925
0
3,182
24,640
42,354
210
12,585
11,397
45,082
0
W
Morgan Le Fay
Ra4dus
Morgan Le Fay
18,824
1,654
49
2,699
20,484
6,790
962
13,573
6,466
78,012
0
L
Sylvanus
Shyrou
Sylvanus
12,775
3,283
3,054
6,189
27,557
47,919
292
12,097
15,460
30,039
0
L
Thoth
TomHagrid
Thoth
27,054
586
0
1,154
15,206
6,329
776
8,641
6,565
61,625
0
W
Hercules
f0lwedy
Hercules
21,459
6,783
0
6,511
26,981
20,856
1,254
12,721
13,670
0
49,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,870
Gold Earned
45,038
182
Minions Killed
217
7
Camps Cleared
10
986,508
Distance Traveled
1,084,200
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
13,371
608
69
3
4
333,898
0
W
Cabrakan
14,561
662
61
3
5
366,117
3
W
Morgan Le Fay
14,963
680
115
5
1
354,426
0
L
Sylvanus
14,202
646
26
1
0
292,400
4
L
Thoth
14,297
650
87
4
3
360,210
4
W
Hercules
15,514
705
41
2
4
363,657
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role