Player Matchup

Scylla
Scylla
ShokkaZoolu
Scylla
Level 107
God Stats
5W - 7L
1,441 SR
Queue Stats
184W - 224L
1,401 Elo+
Solo
Artio
Artio
Skywarpzero
Artio
Level 158
God Stats
1W - 5L
1,148 SR
Queue Stats
296W - 355L
1,419 Elo+
Solo
Fenrir
Fenrir
onoitssleepy
Fenrir
Level 97
God Stats
0W - 1L
1,725 SR
Queue Stats
26W - 26L
1,482 Elo+
Solo
Team Averages
Level 121
1,438 SR
1,434 Elo+

VS

Team Averages
Level 65
1,479 SR
1,422 Elo+
Baron Samedi
Baron Samedi
Darck-azrael
Baron Samedi
Level 127
God Stats
44W - 27L
1,491 SR
Queue Stats
437W - 497L
1,387 Elo+
Solo
Xbalanque
Xbalanque
Marco FH9205
Xbalanque
Level 8
God Stats
9W - 7L
1,437 SR
Queue Stats
96W - 87L
1,441 Elo+
Solo
King Arthur
King Arthur
Sabre x Acey
King Arthur
Level 59
God Stats
58W - 69L
1,507 SR
Queue Stats
264W - 338L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
3 / 7 / 8
10,571
661
11,235
14,024
4,123
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 12
10,318
645
6,915
24,576
23,458
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
16
10 / 7 / 2
12,182
761
16,875
19,994
18,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Darck-azrael
Baron Samedi
14
2 / 2 / 13
10,644
665
14,993
10,300
6,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Marco FH9205
Xbalanque
15
12 / 6 / 3
12,424
777
22,008
17,733
6,472
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Sabre x Acey
King Arthur
14
4 / 6 / 10
10,334
646
11,590
16,702
12,774
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
44
14
Kills
18
18
Deaths
14
22
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Darck-azrael
Baron Samedi
2
2
13
4.25
W
Xbalanque
Marco FH9205
Xbalanque
12
6
3
2.25
W
King Arthur
Sabre x Acey
King Arthur
4
6
10
1.5
L
Scylla
3
7
8
1
L
1
4
12
1.75
L
Fenrir
10
7
2
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,025
Damage
48,591
58,594
Taken
44,735
45,902
Mitigated
25,969
9,050
Healing
11,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Darck-azrael
Baron Samedi
14,993
910
2,133
4,162
10,300
6,723
0
2,926
6,919
37,304
0
W
Xbalanque
Marco FH9205
Xbalanque
22,008
8,421
0
2,468
17,733
6,472
0
7,597
9,770
0
59,817
W
King Arthur
Sabre x Acey
King Arthur
11,590
2,123
156
2,342
16,702
12,774
8
8,189
8,041
0
29,214
L
Scylla
11,235
1,075
0
2,151
14,024
4,123
1,193
3,929
10,095
43,183
0
L
6,915
1,276
1,260
3,089
24,576
23,458
69
6,506
18,070
21,717
0
L
Fenrir
16,875
2,880
0
2,550
19,994
18,321
130
5,126
14,868
0
35,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,071
Gold Earned
33,402
150
Minions Killed
170
6
Camps Cleared
7
854,400
Distance Traveled
820,582
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,644
665
54
3
0
276,507
2
W
Xbalanque
12,424
777
80
5
5
272,633
3
W
King Arthur
10,334
646
36
2
2
271,442
4
L
Scylla
10,571
661
76
5
0
248,777
3
L
Artio
10,318
645
40
3
3
312,461
0
L
Fenrir
12,182
761
34
2
3
293,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role