Player Matchup

Sylvanus
Sylvanus
Adieu Amayu
Sylvanus
Level 146
God Stats
0W - 1L
1,427 SR
Queue Stats
5W - 8L
1,602 Elo+
Party 2
Cerberus
Cerberus
Drown1182
Cerberus
Level 155
God Stats
7W - 8L
1,541 SR
Queue Stats
412W - 396L
1,538 Elo+
Party 2
Nemesis
Nemesis
Jack84_PL
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Bacchus
Bacchus
Sullyvian
Bacchus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bastet
Bastet
TheMightyVitamin
Bastet
Level 26
God Stats
1W - 2L
1,303 SR
Queue Stats
262W - 214L
1,511 Elo+
Solo
Team Averages
Level 75
1,454 SR
1,530 Elo+

VS

Team Averages
Level 33
1,484 SR
1,471 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Oceansssss
Nox
Level 29
God Stats
6W - 5L
1,657 SR
Queue Stats
135W - 153L
1,413 Elo+
Party 1
Heimdallr
Heimdallr
Shabouls
Heimdallr
Level 27
God Stats
1W - 1L
1,418 SR
Queue Stats
39W - 67L
1,523 Elo+
Solo
Merlin
Merlin
THEfathappy1
Merlin
Level 65
God Stats
1W - 3L
1,342 SR
Queue Stats
66W - 64L
1,484 Elo+
Party 1
Skadi
Skadi
cmh12
Skadi
Level 24
God Stats
5W - 2L
1,500 SR
Queue Stats
108W - 132L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Adieu Amayu
Sylvanus
15
4 / 4 / 5
8,751
875
8,970
13,533
10,605
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
Drown1182
Cerberus
12
1 / 8 / 4
7,461
746
5,695
20,170
17,768
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
Jack84_PL
Nemesis
14
4 / 9 / 7
8,863
886
4,756
14,391
5,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
Sullyvian
Bacchus
14
2 / 5 / 3
7,866
787
6,259
15,761
21,201
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 7 / 9
8,333
833
16,570
12,673
5,048
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
5 / 2 / 21
9,502
950
13,331
13,253
6,134
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
9 / 2 / 18
10,101
1,010
14,226
8,429
3,377
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Shabouls
Heimdallr
15
4 / 5 / 20
9,087
909
12,460
12,656
5,485
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
16
5 / 2 / 18
9,413
941
11,182
7,959
3,342
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
cmh12
Skadi
18
10 / 2 / 19
10,520
1,052
15,524
9,038
3,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
129
13
Kills
33
33
Deaths
13
28
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
2
21
7.75
L
Sylvanus
Adieu Amayu
Sylvanus
4
4
5
1.63
L
Cerberus
Drown1182
Cerberus
1
8
4
0.38
L
Nemesis
Jack84_PL
Nemesis
4
9
7
0.83
W
9
2
18
9
W
Heimdallr
Shabouls
Heimdallr
4
5
20
2.8
L
Bacchus
Sullyvian
Bacchus
2
5
3
0.7
W
Merlin
5
2
18
7
L
2
7
9
0.93
W
Skadi
cmh12
Skadi
10
2
19
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,250
Damage
66,723
76,528
Taken
51,335
60,258
Mitigated
22,078
23,180
Healing
25,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
13,331
3,942
9,381
7,277
13,253
6,134
1,333
5,711
7,542
20,690
0
L
Sylvanus
Adieu Amayu
Sylvanus
8,970
2,083
6,809
5,015
13,533
10,605
0
9,217
4,316
17,254
2,042
L
Cerberus
Drown1182
Cerberus
5,695
222
1,587
5,485
20,170
17,768
0
10,585
9,585
12,825
0
L
Nemesis
Jack84_PL
Nemesis
4,756
987
0
1,083
14,391
5,636
85
5,457
8,934
0
7,560
W
14,226
1,275
1,134
909
8,429
3,377
820
3,889
4,540
20,888
0
W
Heimdallr
Shabouls
Heimdallr
12,460
5,962
623
2,157
12,656
5,485
1,083
4,035
8,621
0
20,977
L
Bacchus
Sullyvian
Bacchus
6,259
532
330
150
15,761
21,201
64
7,710
8,051
11,569
0
W
Merlin
11,182
860
710
763
7,959
3,342
1,294
2,492
5,467
25,949
0
L
16,570
2,939
1,138
1,583
12,673
5,048
0
5,770
6,903
0
26,966
W
Skadi
cmh12
Skadi
15,524
6,220
1,198
1,404
9,038
3,740
1,490
4,379
4,659
0
32,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,274
Gold Earned
48,623
77
Minions Killed
142
0
Camps Cleared
0
1,012,229
Distance Traveled
1,001,024
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,502
950
34
3
0
185,928
2
L
Sylvanus
8,751
875
23
2
0
182,302
0
L
Cerberus
7,461
746
16
2
0
166,084
0
L
Nemesis
8,863
886
9
1
0
234,479
0
W
Nox
10,101
1,010
26
3
0
216,592
0
W
Heimdallr
9,087
909
8
1
0
194,428
0
L
Bacchus
7,866
787
5
1
0
188,448
0
W
Merlin
9,413
941
40
4
0
205,589
0
L
Bastet
8,333
833
24
2
0
240,916
0
W
Skadi
10,520
1,052
34
3
0
198,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role