Player Matchup

Baba Yaga
Baba Yaga
SmTx_ElecTric
Baba Yaga
Level 102
God Stats
2W - 6L
1,307 SR
Queue Stats
516W - 585L
1,509 Elo+
Party 2
Hercules
Hercules
Speckett_76
Hercules
Level 156
God Stats
10W - 10L
1,593 SR
Queue Stats
146W - 108L
1,598 Elo+
Solo
Mercury
Mercury
jorge_nr1
Mercury
Level 123
God Stats
11W - 11L
1,534 SR
Queue Stats
518W - 552L
1,531 Elo+
Party 2
Team Averages
Level 127
1,478 SR
1,546 Elo+

VS

Team Averages
Level 74
1,546 SR
1,564 Elo+
Chiron
Chiron
DaddyElkys
Chiron
Level 108
God Stats
12W - 7L
1,667 SR
Queue Stats
765W - 700L
1,595 Elo+
Party 1
Jormungandr
Jormungandr
SOFT13PLAY
Jormungandr
Level 109
God Stats
70W - 54L
1,639 SR
Queue Stats
801W - 724L
1,595 Elo+
Party 1
Loki
Loki
lucakoeln
Loki
Level 5
God Stats
0W - 1L
1,331 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
SmTx_ElecTric
Baba Yaga
16
6 / 0 / 13
11,949
703
12,813
12,308
4,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Speckett_76
Hercules
17
10 / 0 / 10
12,477
734
16,500
21,818
33,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mercury
jorge_nr1
Mercury
15
5 / 3 / 12
11,680
687
11,183
14,306
5,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DaddyElkys
Chiron
13
1 / 5 / 2
9,690
570
17,792
13,127
5,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
SOFT13PLAY
Jormungandr
14
1 / 2 / 2
10,537
620
14,992
17,080
22,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
12
1 / 14 / 1
9,338
549
4,011
15,627
8,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
21
Kills
3
3
Deaths
21
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
DaddyElkys
Chiron
1
5
2
0.4
L
Jormungandr
SOFT13PLAY
Jormungandr
1
2
2
1
W
Baba Yaga
SmTx_ElecTric
Baba Yaga
6
0
13
12.5
W
Hercules
Speckett_76
Hercules
10
0
10
15
W
Mercury
jorge_nr1
Mercury
5
3
12
3.67
L
Loki
1
14
1
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,496
Damage
36,795
48,432
Taken
45,834
43,567
Mitigated
35,629
22,430
Healing
7,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
DaddyElkys
Chiron
17,792
7,590
569
2,477
13,127
5,209
0
3,035
9,244
0
57,925
L
Jormungandr
SOFT13PLAY
Jormungandr
14,992
3,217
0
3,300
17,080
22,125
0
5,200
10,507
34,578
0
W
Baba Yaga
SmTx_ElecTric
Baba Yaga
12,813
826
105
5,501
12,308
4,801
901
5,643
6,665
43,639
0
W
Hercules
Speckett_76
Hercules
16,500
6,529
0
12,210
21,818
33,121
671
5,001
16,817
527
38,613
W
Mercury
jorge_nr1
Mercury
11,183
5,702
0
4,614
14,306
5,645
945
4,997
9,309
0
40,540
L
Loki
4,011
577
0
784
15,627
8,295
0
4,104
10,509
0
12,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,106
Gold Earned
29,565
212
Minions Killed
158
10
Camps Cleared
4
1,080,119
Distance Traveled
877,229
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,690
570
107
6
3
306,039
0
L
Jormungandr
10,537
620
35
2
1
321,888
1
W
Baba Yaga
11,949
703
98
6
0
350,097
1
W
Hercules
12,477
734
43
3
2
344,589
2
W
Mercury
11,680
687
71
4
8
385,433
1
L
Loki
9,338
549
16
1
0
249,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role