Player Matchup

Janus
Janus
Ayrrenth
Janus
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 49L
1,688 Elo+
Solo
Ares
Ares
BryanDot
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,688 Elo+
Solo
Fafnir
Fafnir
IlIlllIlIllIlI
Fafnir
Level 22
God Stats
2W - 4L
1,334 SR
Queue Stats
50W - 39L
1,665 Elo+
Solo
Hercules
Hercules
PainBaguette99
Hercules
Level 28
God Stats
7W - 4L
1,721 SR
Queue Stats
89W - 56L
1,692 Elo+
Solo
Charybdis
Charybdis
bulbasaur248
Charybdis
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 2L
1,698 Elo+
Solo
Team Averages
Level 12
1,511 SR
1,686 Elo+

VS

Team Averages
Level 36
1,511 SR
1,614 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
BobWithBigHawk
Anhur
Level 27
God Stats
0W - 1L
1,315 SR
Queue Stats
74W - 79L
1,510 Elo+
Party 2
Set
Set
Izzual0912
Set
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 5L
1,952 Elo+
Party 1
Olorun
Olorun
ShylanaUwu
Olorun
Level 4
God Stats
2W - 2L
1,721 SR
Queue Stats
10W - 4L
1,627 Elo+
Solo
Athena
Athena
sauperlgregor160
Athena
Level 19
God Stats
13W - 10L
1,520 SR
Queue Stats
44W - 44L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ayrrenth
Janus
8
3 / 2 / 1
4,688
781
2,416
2,710
776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
5
1 / 1 / 4
3,625
604
917
1,875
727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 0 / 0
3,628
605
1,577
2,847
1,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
7
4 / 0 / 1
4,420
737
2,961
3,001
1,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
bulbasaur248
Charybdis
5
0 / 2 / 1
3,385
564
1,887
2,650
313
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
6
1 / 2 / 0
3,837
640
1,865
3,154
1,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
1 / 1 / 1
3,626
604
1,908
3,424
731
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

5
2 / 3 / 0
3,908
651
1,035
3,328
1,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
ShylanaUwu
Olorun
5
0 / 2 / 1
3,694
616
1,699
2,271
658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 0 / 2
3,609
602
666
4,092
1,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
8
Kills
4
5
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
2
0
0.5
W
Janus
Ayrrenth
Janus
3
2
1
1.75
L
1
1
1
1.5
W
Ares
1
1
4
3
W
0
0
0
0
L
2
3
0
0.67
W
Hercules
4
0
1
4.5
L
Olorun
ShylanaUwu
Olorun
0
2
1
0.25
W
Charybdis
bulbasaur248
Charybdis
0
2
1
0.25
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,758
Damage
7,173
13,083
Taken
16,269
4,725
Mitigated
6,441
5,369
Healing
5,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
1,865
374
0
1,305
3,154
1,804
0
747
2,407
9,935
0
W
Janus
Ayrrenth
Janus
2,416
215
0
865
2,710
776
0
1,729
981
19,208
0
L
1,908
1,067
0
1,342
3,424
731
0
941
2,483
0
12,024
W
Ares
917
310
0
552
1,875
727
214
938
937
3,664
0
W
1,577
303
62
1,806
2,847
1,473
0
499
2,348
6,324
0
L
1,035
562
0
737
3,328
1,353
0
170
3,158
0
12,811
W
Hercules
2,961
1,388
0
1,430
3,001
1,436
0
897
2,104
0
14,651
L
Olorun
ShylanaUwu
Olorun
1,699
1,106
0
528
2,271
658
0
1,438
673
12,453
0
W
Charybdis
bulbasaur248
Charybdis
1,887
1,442
0
654
2,650
313
0
167
2,483
0
11,659
L
666
142
0
1,814
4,092
1,895
0
1,428
2,638
6,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,746
Gold Earned
18,674
117
Minions Killed
123
0
Camps Cleared
0
578,985
Distance Traveled
531,166
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
3,837
640
24
4
0
113,388
3
W
Janus
4,688
781
43
7
0
122,861
0
L
Anhur
3,626
604
31
5
0
102,185
1
W
Ares
3,625
604
9
2
0
118,747
1
W
Fafnir
3,628
605
9
2
0
105,587
3
L
Set
3,908
651
28
5
0
119,025
1
W
Hercules
4,420
737
34
6
0
113,223
2
L
Olorun
3,694
616
30
5
0
66,720
0
W
Charybdis
3,385
564
22
4
0
118,567
1
L
Athena
3,609
602
10
2
0
129,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role