Player Matchup

King Arthur
King Arthur
ELECTRICOOzX
King Arthur
Level 156
God Stats
1W - 2L
1,363 SR
Queue Stats
111W - 58L
1,672 Elo+
Party 1
Merlin
Merlin
XxPapo BigotexX
Merlin
Level 143
God Stats
2W - 0L
1,803 SR
Queue Stats
79W - 51L
1,620 Elo+
Party 1
Bacchus
Bacchus
vTaLenTEDxz
Bacchus
Level 127
God Stats
3W - 3L
1,632 SR
Queue Stats
71W - 38L
1,670 Elo+
Party 1
Team Averages
Level 142
1,599 SR
1,654 Elo+

VS

Team Averages
Level 91
1,546 SR
1,585 Elo+
Geb
Geb
 
Geb
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Adamantium-BallZ
Nox
Level 156
God Stats
8W - 4L
1,639 SR
Queue Stats
333W - 298L
1,552 Elo+
Party 2
Skadi
Skadi
epicthousand
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ELECTRICOOzX
King Arthur
7
1 / 0 / 3
4,251
850
2,135
2,634
1,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
3 / 0 / 1
4,779
956
2,677
1,858
584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
vTaLenTEDxz
Bacchus
7
0 / 0 / 4
4,388
878
1,997
2,043
1,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 2 / 0
3,510
702
1,913
6,741
2,251
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 0
3,485
697
299
1,059
334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 2 / 0
3,397
679
623
1,642
466
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
0
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
0
0
L
0
0
0
0
W
King Arthur
ELECTRICOOzX
King Arthur
1
0
3
2.5
W
3
0
1
3.5
L
0
2
0
0
W
Bacchus
vTaLenTEDxz
Bacchus
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,809
Damage
2,835
6,535
Taken
9,442
3,314
Mitigated
3,051
2,088
Healing
1,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,913
176
135
1,374
6,741
2,251
0
3,145
3,314
5,633
0
L
299
199
0
242
1,059
334
0
695
364
3,811
0
W
King Arthur
ELECTRICOOzX
King Arthur
2,135
247
0
1,058
2,634
1,297
173
1,122
1,512
0
9,124
W
2,677
196
0
698
1,858
584
318
523
1,335
13,714
0
L
623
323
0
0
1,642
466
0
1,138
442
0
2,922
W
Bacchus
vTaLenTEDxz
Bacchus
1,997
193
0
332
2,043
1,433
102
663
1,380
4,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,418
Gold Earned
10,392
52
Minions Killed
21
2
Camps Cleared
2
268,004
Distance Traveled
178,734
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,510
702
10
2
1
83,247
1
L
Nox
3,485
697
7
1
1
64,921
0
W
King Arthur
4,251
850
21
4
0
94,750
1
W
Merlin
4,779
956
19
4
1
88,266
1
L
Skadi
3,397
679
4
1
0
30,566
0
W
Bacchus
4,388
878
12
2
1
84,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role