Player Matchup

Sol
Sol
Diamond II
 
Sol
Diamond II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,500 SR
1,500 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 122
1,500 SR
1,658 MMR
Hachiman
Hachiman
Gold I
Bolsonaro4028
Hachiman
Gold I
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,658 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
4 / 0 / 0
5,707
1,141
4,096
4,407
1,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
AnhurUllrTsukuyomiHou YiBakasura

VS

Bans
IzanamiSkadiAh Muzen CabChronosBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bolsonaro4028
Hachiman
8
0 / 4 / 0
4,288
858
2,778
5,366
1,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
0
4
L
Hachiman
Bolsonaro4028
Hachiman
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,096
Damage
2,778
4,407
Taken
5,366
1,621
Mitigated
1,954
2,036
Healing
826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,096
1,792
0
2,036
4,407
1,621
611
250
4,157
25,260
2,812
L
Hachiman
Bolsonaro4028
Hachiman
2,778
1,628
0
826
5,366
1,954
0
3,763
1,603
0
18,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,707
Gold Earned
4,288
61
Minions Killed
35
5
Camps Cleared
1
108,634
Distance Traveled
94,351
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,707
1,141
61
12
5
108,634
1
L
Hachiman
4,288
858
35
7
1
94,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role