Player Matchup

Kukulkan
Kukulkan
PREDADORA21
Kukulkan
Level 26
God Stats
19W - 15L
1,392 SR
Queue Stats
167W - 168L
1,492 Elo+
Solo
Bastet
Bastet
UmFlagUmDead
Bastet
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 33L
1,537 Elo+
Solo
Medusa
Medusa
Xavizko
Medusa
Level 28
God Stats
70W - 62L
1,568 SR
Queue Stats
96W - 89L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
edenkrt
Baron Samedi
Level 8
God Stats
4W - 5L
1,497 SR
Queue Stats
8W - 11L
1,487 Elo+
Solo
Loki
Loki
iEvok
Loki
Level 8
God Stats
0W - 3L
1,414 SR
Queue Stats
4W - 8L
1,484 Elo+
Solo
Team Averages
Level 16
1,474 SR
1,504 Elo+

VS

Team Averages
Level 50
1,460 SR
1,522 Elo+
Rama
Rama
Naumzinho
Rama
Level 108
God Stats
1W - 0L
1,414 SR
Queue Stats
36W - 24L
1,526 Elo+
Party 1
Merlin
Merlin
Phaphael
Merlin
Level 4
God Stats
3W - 0L
1,265 SR
Queue Stats
5W - 1L
1,680 Elo+
Party 1
Cthulhu
Cthulhu
TheLukeNow
Cthulhu
Level 104
God Stats
1W - 0L
1,556 SR
Queue Stats
11W - 10L
1,511 Elo+
Party 1
Raijin
Raijin
arthuraraujo801
Raijin
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,434 Elo+
Party 1
Ne Zha
Ne Zha
caleidoscopio1
Ne Zha
Level 28
God Stats
25W - 21L
1,563 SR
Queue Stats
233W - 256L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
PREDADORA21
Kukulkan
19
4 / 2 / 5
14,362
1,026
20,844
7,089
2,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
19
4 / 15 / 6
12,862
919
17,763
28,813
9,974
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Xavizko
Medusa
20
5 / 6 / 3
13,803
986
17,678
17,895
7,096
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
edenkrt
Baron Samedi
19
0 / 7 / 8
12,611
901
12,102
18,300
9,070
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
iEvok
Loki
19
0 / 5 / 5
12,016
858
5,514
14,948
5,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
13 / 1 / 14
15,224
1,087
23,240
11,741
3,675
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
Phaphael
Merlin
20
4 / 5 / 16
13,381
956
7,060
14,831
5,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
TheLukeNow
Cthulhu
20
7 / 3 / 20
14,743
1,053
20,287
28,877
37,968
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
1 / 4 / 15
12,457
890
8,164
16,931
4,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 0 / 15
15,643
1,117
23,219
4,642
2,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
115
13
Kills
35
35
Deaths
13
27
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Rama
13
1
14
20
L
Kukulkan
PREDADORA21
Kukulkan
4
2
5
3.25
W
Merlin
Phaphael
Merlin
4
5
16
2.4
W
Cthulhu
TheLukeNow
Cthulhu
7
3
20
5.67
L
Bastet
4
15
6
0.47
L
Medusa
Xavizko
Medusa
5
6
3
1.08
W
1
4
15
2.13
W
10
0
15
17.5
L
Baron Samedi
edenkrt
Baron Samedi
0
7
8
0.57
L
Loki
iEvok
Loki
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,901
Damage
81,970
87,045
Taken
77,022
33,839
Mitigated
54,093
6,399
Healing
14,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
23,240
17,147
0
4,556
11,741
3,675
0
5,899
5,842
0
43,733
L
Kukulkan
PREDADORA21
Kukulkan
20,844
39
160
946
7,089
2,625
0
2,547
4,436
67,975
0
W
Merlin
Phaphael
Merlin
7,060
296
150
1,826
14,831
5,560
0
7,398
7,433
24,605
0
W
Cthulhu
TheLukeNow
Cthulhu
20,287
495
1,460
2,893
28,877
37,968
0
9,266
19,611
45,771
0
L
Bastet
17,763
5,773
0
0
28,813
9,974
0
11,447
16,210
0
26,167
L
Medusa
Xavizko
Medusa
17,678
11,044
0
1,294
17,895
7,096
0
6,864
10,353
0
64,133
W
8,164
446
132
749
16,931
4,629
0
9,185
7,746
21,050
0
W
23,219
5,260
0
2,626
4,642
2,261
0
1,298
3,344
0
68,272
L
Baron Samedi
edenkrt
Baron Samedi
12,102
371
1,680
2,179
18,300
9,070
0
6,970
10,682
38,573
0
L
Loki
iEvok
Loki
5,514
364
0
140
14,948
5,074
0
4,803
9,853
100
19,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,654
Gold Earned
71,448
313
Minions Killed
332
11
Camps Cleared
8
1,416,540
Distance Traveled
1,380,009
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,224
1,087
85
6
2
292,363
0
L
Kukulkan
14,362
1,026
127
9
2
299,187
3
W
Merlin
13,381
956
55
4
0
222,017
0
W
Cthulhu
14,743
1,053
71
5
2
295,241
0
L
Bastet
12,862
919
21
2
1
302,350
0
L
Medusa
13,803
986
79
6
1
280,801
1
W
Raijin
12,457
890
60
4
0
228,779
0
W
Ne Zha
15,643
1,117
61
4
4
341,609
0
L
Baron Samedi
12,611
901
69
5
1
234,138
2
L
Loki
12,016
858
17
1
6
300,064
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role