Player Matchup

Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Forcce
Kukulkan
Level 56
God Stats
9W - 8L
1,511 SR
Queue Stats
64W - 61L
1,486 Elo+
Party 1
Charybdis
Charybdis
Ngamahu
Charybdis
Level 106
God Stats
1W - 1L
1,471 SR
Queue Stats
60W - 66L
1,462 Elo+
Party 1
Team Averages
Level 102
1,494 SR
1,482 Elo+

VS

Team Averages
Level 99
1,486 SR
1,495 Elo+
Fenrir
Fenrir
BuZaGi
Fenrir
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DyziakXD
Ah Muzen Cab
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
TeodorBancila
Tiamat
Level 108
God Stats
4W - 2L
1,458 SR
Queue Stats
167W - 199L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 3 / 3
6,500
650
7,201
7,622
5,505
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
Forcce
Kukulkan
10
3 / 5 / 2
7,187
719
4,692
5,851
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Ngamahu
Charybdis
9
1 / 6 / 4
6,527
653
4,177
7,992
2,512
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BuZaGi
Fenrir
12
9 / 1 / 3
8,364
836
7,827
8,324
5,632
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
DyziakXD
Ah Muzen Cab
10
1 / 3 / 7
6,928
693
2,944
6,508
2,097
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
4 / 2 / 6
7,331
733
8,099
6,891
3,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
6
Kills
14
14
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
3
3
1.17
W
Fenrir
BuZaGi
Fenrir
9
1
3
10.5
W
Ah Muzen Cab
DyziakXD
Ah Muzen Cab
1
3
7
1.5
L
Kukulkan
Forcce
Kukulkan
3
5
2
0.8
L
Charybdis
Ngamahu
Charybdis
1
6
4
0.5
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,070
Damage
18,870
21,465
Taken
21,723
9,929
Mitigated
11,485
3,501
Healing
3,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,201
1,017
0
2,437
7,622
5,505
0
1,987
5,422
0
20,966
W
Fenrir
BuZaGi
Fenrir
7,827
1,371
0
1,122
8,324
5,632
514
1,779
6,325
0
18,235
W
Ah Muzen Cab
DyziakXD
Ah Muzen Cab
2,944
1,157
0
885
6,508
2,097
407
1,310
5,104
0
20,609
L
Kukulkan
Forcce
Kukulkan
4,692
215
0
57
5,851
1,912
0
2,337
3,274
17,406
0
L
Charybdis
Ngamahu
Charybdis
4,177
2,317
0
1,007
7,992
2,512
0
3,123
4,589
0
11,141
W
8,099
650
60
1,872
6,891
3,756
344
1,552
5,160
21,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,214
Gold Earned
22,623
103
Minions Killed
96
3
Camps Cleared
5
499,116
Distance Traveled
514,690
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,500
650
32
3
0
173,793
0
W
Fenrir
8,364
836
26
3
3
176,569
2
W
Ah Muzen Cab
6,928
693
37
4
1
163,418
1
L
Kukulkan
7,187
719
46
5
2
172,858
2
L
Charybdis
6,527
653
25
3
1
152,465
3
W
Tiamat
7,331
733
33
3
1
174,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role