Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Flugging
Thor
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,325 Elo+
Party 1
Izanami
Izanami
Toyoyo
Izanami
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,325 Elo+
Party 1
Team Averages
Level 68
1,500 SR
1,383 Elo+

VS

Team Averages
Level 83
1,533 SR
1,339 Elo+
Gilgamesh
Gilgamesh
DarkMalachite
Gilgamesh
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,252 Elo+
Party 2
Izanami
Izanami
HoneyBadger06
Izanami
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,323 Elo+
Party 2
Chang'e
Chang'e
VariAresPrime
Chang'e
Level 28
God Stats
10W - 7L
1,598 SR
Queue Stats
37W - 38L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 5 / 8
6,800
680
3,083
10,019
7,796
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
13
9 / 8 / 2
9,300
930
11,853
14,039
4,710
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Toyoyo
Izanami
11
2 / 6 / 9
7,780
778
9,426
11,177
3,174
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkMalachite
Gilgamesh
13
4 / 4 / 13
8,949
895
9,062
14,625
7,773
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
13
5 / 4 / 12
9,137
914
9,560
8,405
3,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
12
9 / 3 / 7
9,386
939
11,330
10,047
2,935
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
11
Kills
18
19
Deaths
11
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
5
8
0.8
W
Gilgamesh
DarkMalachite
Gilgamesh
4
4
13
2.63
L
Thor
9
8
2
1.25
W
Izanami
5
4
12
2.75
L
Izanami
Toyoyo
Izanami
2
6
9
1.08
W
Chang'e
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,362
Damage
29,952
35,235
Taken
33,077
15,680
Mitigated
14,013
2,239
Healing
9,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,083
977
773
334
10,019
7,796
0
3,905
6,114
14,283
0
W
Gilgamesh
DarkMalachite
Gilgamesh
9,062
2,128
0
3,123
14,625
7,773
345
672
13,953
0
24,164
L
Thor
11,853
4,293
0
0
14,039
4,710
0
4,086
9,953
0
21,307
W
Izanami
9,560
6,217
0
1,993
8,405
3,305
1,922
1,463
6,942
0
43,132
L
Izanami
Toyoyo
Izanami
9,426
5,204
0
1,132
11,177
3,174
12
3,554
7,623
0
23,511
W
Chang'e
11,330
1,145
844
3,529
10,047
2,935
353
1,216
8,831
21,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,880
Gold Earned
27,472
82
Minions Killed
123
3
Camps Cleared
6
493,451
Distance Traveled
537,703
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,800
680
14
1
1
168,257
1
W
Gilgamesh
8,949
895
41
4
0
187,009
4
L
Thor
9,300
930
23
2
1
166,828
0
W
Izanami
9,137
914
58
6
5
166,958
1
L
Izanami
7,780
778
45
5
1
158,366
0
W
Chang'e
9,386
939
24
2
1
183,736
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role