Player Matchup

Athena
Athena
MizzAnthropie
Athena
Level 158
God Stats
27W - 32L
1,562 SR
Queue Stats
264W - 218L
1,612 Elo+
Party 1
Arachne
Arachne
Orsvaldo
Arachne
Level 125
God Stats
52W - 37L
1,506 SR
Queue Stats
251W - 212L
1,504 Elo+
Party 1
Baron Samedi
Baron Samedi
PandaFistMonkey
Baron Samedi
Level 101
God Stats
40W - 23L
1,659 SR
Queue Stats
131W - 117L
1,506 Elo+
Party 1
Sylvanus
Sylvanus
karstenklam
Sylvanus
Level 147
God Stats
18W - 14L
1,572 SR
Queue Stats
205W - 171L
1,593 Elo+
Party 1
Izanami
Izanami
oSHAINo
Izanami
Level 124
God Stats
15W - 6L
1,592 SR
Queue Stats
353W - 295L
1,602 Elo+
Party 1
Team Averages
Level 131
1,578 SR
1,563 Elo+

VS

Team Averages
Level 117
1,460 SR
1,493 Elo+
Hades
Hades
Bobi200761
Hades
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 55L
1,576 Elo+
Party 2
Hun Batz
Hun Batz
MasterFabs
Hun Batz
Level 123
God Stats
1W - 3L
1,219 SR
Queue Stats
28W - 30L
1,544 Elo+
Party 2
Sun Wukong
Sun Wukong
Me_llaman_Fosky
Sun Wukong
Level 108
God Stats
1W - 1L
1,496 SR
Queue Stats
179W - 169L
1,471 Elo+
Solo
Chiron
Chiron
NejKr0
Chiron
Level 125
God Stats
45W - 36L
1,559 SR
Queue Stats
899W - 931L
1,486 Elo+
Solo
Kuzenbo
Kuzenbo
StativKummer69
Kuzenbo
Level 113
God Stats
1W - 2L
1,526 SR
Queue Stats
46W - 62L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 14
10,339
492
5,597
10,955
13,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Orsvaldo
Arachne
18
10 / 2 / 5
11,671
556
12,280
17,465
10,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
PandaFistMonkey
Baron Samedi
17
4 / 0 / 10
11,221
534
10,910
8,263
3,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
karstenklam
Sylvanus
18
1 / 2 / 3
11,426
544
11,178
15,303
17,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
oSHAINo
Izanami
20
6 / 1 / 7
12,212
582
16,469
12,339
4,983
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
0 / 5 / 1
8,683
413
5,298
15,092
6,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
MasterFabs
Hun Batz
16
2 / 7 / 1
9,778
466
7,455
15,647
6,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Me_llaman_Fosky
Sun Wukong
17
1 / 2 / 2
9,692
462
7,799
15,994
11,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
NejKr0
Chiron
15
1 / 2 / 1
9,572
456
6,086
13,925
4,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 5 / 1
8,626
411
7,428
17,726
17,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
21
Kills
5
5
Deaths
21
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hades
0
5
1
0.1
L
Hun Batz
MasterFabs
Hun Batz
2
7
1
0.36
L
Sun Wukong
Me_llaman_Fosky
Sun Wukong
1
2
2
1
W
0
0
14
7
L
Chiron
NejKr0
Chiron
1
2
1
0.75
W
Arachne
Orsvaldo
Arachne
10
2
5
6.25
W
Baron Samedi
PandaFistMonkey
Baron Samedi
4
0
10
9
L
1
5
1
0.3
W
Sylvanus
karstenklam
Sylvanus
1
2
3
1.25
W
Izanami
oSHAINo
Izanami
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,434
Damage
34,066
64,325
Taken
78,384
50,243
Mitigated
46,244
35,033
Healing
19,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
5,298
769
212
5,763
15,092
6,808
0
5,063
10,029
57,352
0
L
Hun Batz
MasterFabs
Hun Batz
7,455
2,295
0
4,522
15,647
6,002
0
3,748
11,899
0
79,473
L
Sun Wukong
Me_llaman_Fosky
Sun Wukong
7,799
1,246
0
3,634
15,994
11,444
0
8,270
7,724
0
60,635
W
5,597
1,907
0
2,231
10,955
13,255
12
3,806
7,057
23,975
0
L
Chiron
NejKr0
Chiron
6,086
1,295
724
2,721
13,925
4,597
0
3,225
10,696
0
72,728
W
Arachne
Orsvaldo
Arachne
12,280
7,417
0
9,439
17,465
10,089
0
3,286
13,909
0
91,106
W
Baron Samedi
PandaFistMonkey
Baron Samedi
10,910
1,241
1,941
4,881
8,263
3,976
0
3,366
4,897
85,610
0
L
7,428
1,774
0
1,459
17,726
17,393
0
5,879
11,847
34,811
0
W
Sylvanus
karstenklam
Sylvanus
11,178
4,046
985
8,382
15,303
17,940
427
105
14,275
62,824
14,893
W
Izanami
oSHAINo
Izanami
16,469
10,677
0
7,174
12,339
4,983
754
2,526
9,813
0
137,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,869
Gold Earned
46,351
696
Minions Killed
629
0
Camps Cleared
0
2,027,326
Distance Traveled
1,944,692
44
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,683
413
133
6
0
373,035
6
L
Hun Batz
9,778
466
139
7
0
422,699
6
L
Sun Wukong
9,692
462
152
7
0
403,007
1
W
Athena
10,339
492
38
2
0
457,423
13
L
Chiron
9,572
456
159
8
0
374,497
8
W
Arachne
11,671
556
121
6
0
455,409
5
W
Baron Samedi
11,221
534
151
7
0
405,703
9
L
Kuzenbo
8,626
411
46
2
0
371,454
5
W
Sylvanus
11,426
544
165
8
0
293,361
6
W
Izanami
12,212
582
221
11
0
415,430
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role