Player Matchup

Bakasura
Bakasura
DoctorPiton_03
Bakasura
Level 85
God Stats
1W - 2L
1,273 SR
Queue Stats
320W - 291L
1,534 Elo+
Party 2
Ymir
Ymir
Dokomentuu
Ymir
Level 28
God Stats
16W - 8L
1,631 SR
Queue Stats
71W - 68L
1,391 Elo+
Party 3
Olorun
Olorun
chewakapeluo_03
Olorun
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,471 Elo+
Party 2
Artemis
Artemis
ezsvany1
Artemis
Level 29
God Stats
10W - 10L
1,391 SR
Queue Stats
73W - 72L
1,390 Elo+
Party 3
Freya
Freya
lncredibleL
Freya
Level 29
God Stats
86W - 64L
1,689 SR
Queue Stats
223W - 197L
1,561 Elo+
Solo
Team Averages
Level 36
1,497 SR
1,469 Elo+

VS

Team Averages
Level 20
1,560 SR
1,481 Elo+
Kukulkan
Kukulkan
AName6925
Kukulkan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 65L
1,520 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Krabman4031
Cu Chulainn
Level 15
God Stats
3W - 5L
1,520 SR
Queue Stats
21W - 22L
1,465 Elo+
Party 1
Loki
Loki
SERG10LD
Loki
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,653 Elo+
Solo
Artemis
Artemis
huelamo16
Artemis
Level 26
God Stats
22W - 17L
1,779 SR
Queue Stats
123W - 161L
1,385 Elo+
Solo
Cabrakan
Cabrakan
tutocobra_
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
2 / 0 / 2
5,865
587
2,071
5,134
2,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
4 / 0 / 5
6,371
637
2,772
5,154
3,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 1 / 0
6,554
655
4,147
6,152
2,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
ezsvany1
Artemis
10
5 / 1 / 3
6,055
606
6,138
6,230
1,825
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
2 / 0 / 0
6,244
624
4,498
3,179
1,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AName6925
Kukulkan
10
0 / 2 / 0
5,467
547
2,625
4,151
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Krabman4031
Cu Chulainn
9
0 / 2 / 0
4,888
489
1,498
6,315
3,098
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
7
1 / 4 / 0
4,814
481
2,860
6,617
1,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
huelamo16
Artemis
7
1 / 5 / 0
4,626
463
4,207
6,184
1,303
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
tutocobra_
Cabrakan
5
0 / 3 / 0
3,807
381
1,634
5,087
3,231
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
16
Kills
2
2
Deaths
16
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AName6925
Kukulkan
0
2
0
0
W
Bakasura
2
0
2
3
W
4
0
5
6.5
L
Cu Chulainn
Krabman4031
Cu Chulainn
0
2
0
0
L
Loki
1
4
0
0.25
W
3
1
0
3
W
Artemis
ezsvany1
Artemis
5
1
3
6.5
L
Artemis
huelamo16
Artemis
1
5
0
0.2
W
2
0
0
2
L
Cabrakan
tutocobra_
Cabrakan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,626
Damage
12,824
25,849
Taken
28,354
11,204
Mitigated
10,568
11,384
Healing
5,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AName6925
Kukulkan
2,625
305
0
770
4,151
1,395
0
2,483
1,598
38,888
0
W
Bakasura
2,071
1,514
0
2,562
5,134
2,393
0
1,217
3,917
0
28,440
W
2,772
388
0
1,339
5,154
3,500
254
738
4,416
13,674
0
L
Cu Chulainn
Krabman4031
Cu Chulainn
1,498
318
0
1,981
6,315
3,098
0
3,733
2,527
0
25,410
L
Loki
2,860
656
0
1,844
6,617
1,541
0
1,818
4,687
0
17,094
W
4,147
1,960
76
2,338
6,152
2,220
284
1,408
4,744
40,245
0
W
Artemis
ezsvany1
Artemis
6,138
4,369
0
3,330
6,230
1,825
1,225
896
5,334
0
26,463
L
Artemis
huelamo16
Artemis
4,207
2,047
0
250
6,184
1,303
0
1,813
4,371
0
16,675
W
4,498
1,565
0
1,739
3,179
1,266
432
0
3,179
31,297
3,920
L
Cabrakan
tutocobra_
Cabrakan
1,634
70
0
250
5,087
3,231
0
805
4,282
9,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,089
Gold Earned
23,602
321
Minions Killed
224
0
Camps Cleared
0
935,113
Distance Traveled
844,310
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,467
547
85
9
0
174,775
1
W
Bakasura
5,865
587
77
8
0
248,980
1
W
Ymir
6,371
637
22
2
0
172,164
2
L
Cu Chulainn
4,888
489
53
5
0
173,758
0
L
Loki
4,814
481
41
4
0
177,108
2
W
Olorun
6,554
655
90
9
0
176,172
2
W
Artemis
6,055
606
63
6
0
159,076
0
L
Artemis
4,626
463
37
4
0
155,208
0
W
Freya
6,244
624
69
7
0
178,721
4
L
Cabrakan
3,807
381
8
1
0
163,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role