Player Matchup

Scylla
Scylla
BartosPapados
Scylla
Level 15
God Stats
0W - 1L
1,356 SR
Queue Stats
1W - 6L
1,256 Elo+
Party 2
Thanatos
Thanatos
HanterDEad
Thanatos
Level 24
God Stats
0W - 1L
1,530 SR
Queue Stats
1W - 9L
1,248 Elo+
Party 2
Set
Set
Zockerei360
Set
Level 17
God Stats
2W - 1L
1,743 SR
Queue Stats
20W - 30L
1,308 Elo+
Solo
Ares
Ares
moNsen999
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Artemis
Artemis
xXBeiniXx
Artemis
Level 13
God Stats
0W - 2L
1,312 SR
Queue Stats
3W - 9L
1,357 Elo+
Party 1
Team Averages
Level 15
1,488 SR
1,334 Elo+

VS

Team Averages
Level 22
1,361 SR
1,310 Elo+
Bacchus
Bacchus
Nivelean
Bacchus
Level 18
God Stats
4W - 5L
1,511 SR
Queue Stats
108W - 96L
1,338 Elo+
Solo
Loki
Loki
RenaatooPr
Loki
Level 17
God Stats
10W - 9L
1,728 SR
Queue Stats
18W - 23L
1,241 Elo+
Party 3
Anhur
Anhur
StoneDrg
Anhur
Level 17
God Stats
3W - 3L
1,247 SR
Queue Stats
142W - 181L
1,365 Elo+
Solo
Chaac
Chaac
ThePurplePhoenix
Chaac
Level 27
God Stats
1W - 0L
1,229 SR
Queue Stats
22W - 21L
1,439 Elo+
Solo
Thanatos
Thanatos
imanolsag1
Thanatos
Level 29
God Stats
3W - 7L
1,088 SR
Queue Stats
8W - 18L
1,166 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 13 / 3
10,388
433
13,989
15,780
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
HanterDEad
Thanatos
12
2 / 15 / 2
8,931
372
5,536
17,283
5,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 14 / 5
10,080
420
7,910
21,906
17,431
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
15
2 / 10 / 5
10,604
442
8,091
21,761
19,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
xXBeiniXx
Artemis
16
4 / 10 / 5
11,629
485
14,694
15,836
5,039
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Nivelean
Bacchus
18
14 / 2 / 19
14,011
584
19,200
20,125
27,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
11 / 4 / 10
12,005
500
12,726
13,485
6,059
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
StoneDrg
Anhur
18
13 / 3 / 18
12,895
537
10,222
14,214
5,474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
18 / 2 / 8
14,498
604
27,042
24,847
30,461
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
imanolsag1
Thanatos
16
5 / 3 / 12
11,158
465
6,009
13,654
6,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
128
12
Kills
61
62
Deaths
14
20
Assists
67
Player
Kills
Deaths
Assists
KDA
L
2
13
3
0.27
L
Thanatos
HanterDEad
Thanatos
2
15
2
0.2
W
Bacchus
Nivelean
Bacchus
14
2
19
11.75
W
11
4
10
4
W
Anhur
StoneDrg
Anhur
13
3
18
7.33
W
18
2
8
11
L
2
14
5
0.32
W
Thanatos
imanolsag1
Thanatos
5
3
12
3.67
L
Ares
2
10
5
0.45
L
Artemis
xXBeiniXx
Artemis
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,220
Damage
75,199
92,566
Taken
86,325
51,233
Mitigated
76,136
9,892
Healing
23,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,989
1,876
0
938
15,780
4,171
3,664
7,210
8,570
63,571
0
L
Thanatos
HanterDEad
Thanatos
5,536
1,747
0
4,661
17,283
5,488
701
4,930
12,353
0
31,102
W
Bacchus
Nivelean
Bacchus
19,200
3,763
0
2,736
20,125
27,715
878
7,498
12,627
53,037
0
W
12,726
3,838
0
208
13,485
6,059
2,992
2,102
11,383
0
66,307
W
Anhur
StoneDrg
Anhur
10,222
5,736
0
4,228
14,214
5,474
759
4,319
9,895
0
81,578
W
27,042
5,252
0
8,303
24,847
30,461
3,907
4,563
20,284
19,493
92,855
L
7,910
4,001
0
280
21,906
17,431
167
3,755
18,151
0
41,718
W
Thanatos
imanolsag1
Thanatos
6,009
1,545
0
8,402
13,654
6,427
1,410
3,598
10,056
0
47,750
L
Ares
8,091
1,152
0
1,410
21,761
19,104
0
3,408
18,353
25,226
0
L
Artemis
xXBeiniXx
Artemis
14,694
6,498
785
1,818
15,836
5,039
60
4,079
11,757
0
61,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,632
Gold Earned
64,567
338
Minions Killed
516
0
Camps Cleared
0
1,821,239
Distance Traveled
2,146,163
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,388
433
112
5
0
344,864
0
L
Thanatos
8,931
372
45
2
0
369,528
0
W
Bacchus
14,011
584
56
2
0
416,568
7
W
Loki
12,005
500
93
4
0
450,059
0
W
Anhur
12,895
537
90
4
0
391,982
5
W
Chaac
14,498
604
189
8
0
411,197
0
L
Set
10,080
420
51
2
0
365,258
4
W
Thanatos
11,158
465
88
4
0
476,357
0
L
Ares
10,604
442
37
2
0
394,141
0
L
Artemis
11,629
485
93
4
0
347,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role